(How did the group start? What's it do? Where's it fit into the setting?)
Shortly after the formation of the Commonwealth, there was seen the need to pull the military forces of the various member worlds into a single, Commonwealth controlled, organization.
(How did the group start? What's it do? Where's it fit into the setting?)
The use of the word "rank" for Corp enlisted personnel is incorrect. The term is "rate." The rating badge is a combination of rate (pay grade) and rating (occupational specialty).
Standard Navy |
|
Marines |
Perk |
||||
---|---|---|---|---|---|---|---|
|
|
|
|
|
|
|
|
|
|
Corpsmen |
|
|
|
|
|
|
|
Corpsman Recruit |
E-1 |
|
|
Private |
0 |
|
|
Corpsman Apprentice |
E-2 |
|
|
Private First Class |
0 |
|
|
Corpsman |
E-3 |
|
|
Lance Corporal |
0 |
|
|
Non-Commissioned Officers (NCO's) |
|
|
|
|
|
|
|
Petty Officer, 3rd Class |
E-4 |
|
|
Corporal |
2 |
|
|
Petty Officer, 2nd Class |
E-5 |
|
|
Sergeant |
4 |
|
|
Petty Officer, 1st Class |
E-6 |
|
|
Staff Sergeant |
6 |
|
|
Chief Petty Officer (CPO-1) |
E-7 |
|
|
Gunnery Sergeant |
8 |
|
|
Senior Chief Petty Officer (CPO-2) |
E-8 |
|
|
Master Sergeant First Sergeant |
10 |
|
|
Master Chief Petty Officer (CPO-3) |
E-9 |
|
|
Master Gunnery Sergeant Sergeant Major |
12 |
|
|
Master Chief Petty Officer of the Corps (CPO-3) (Unique rating, only one in Corps) |
|
|
|
Sergeant Major of the Marine Corps |
22 |
|
|
|
|
|
|
|
|
|
|
Warrant Officers |
|
|
|
|
|
|
|
Warrant Officer (WO-1) (Promoted from Petty Officer, 1st Class) |
W-1 |
|
|
Warrant Officer (WO-1) (Staff Sergeant) |
3 |
|
|
Chief Warrant Officer 2 (CWO-2) |
W-2 |
|
|
Chief Warrant Officer 2 (CWO-2) |
6 |
|
|
Chief Warrant Officer 3 (CWO-3) |
W-3 |
|
|
Chief Warrant Officer 3 (CWO-3) |
9 |
|
|
Chief Warrant Officer 4 (CWO-4) |
W-4 |
|
|
Chief Warrant Officer 4 (CWO-4) |
12 |
|
|
|
W-5 |
|
|
Chief Warrant Officer 5 |
15 |
|
|
|
|
|
|
|
|
|
|
Officers |
|
|
|
|
|
|
|
Ensign |
O-1 |
|
|
Second Lieutenant |
4 |
|
|
Lieutenant-JG |
O-2 |
|
|
First Lieutenant |
8 |
|
|
Lieutenant |
O-3 |
|
|
Captain |
12 |
|
|
Lt. Commander |
O-4 |
|
|
Major |
16 |
|
|
Commander |
O-5 |
|
|
Lieutenant Colonel |
20 |
|
|
Captain |
O-6 |
|
|
Colonel |
24 |
|
|
Rear Admiral (Lower) |
O-7 |
|
|
Brigadier General |
28 |
|
|
Rear Admiral (Upper) |
O-8 |
|
|
Major General |
|
|
|
Vice Admiral |
O-9 |
|
|
Lieutenant General |
32 |
|
|
Admiral |
O-10 |
|
|
General |
36 |
|
|
Fleet Admiral (unique rank, reserved for Wartime use) |
O-11 |
|
|
|
46 |
(detail a few personalities that PCs are likely to encounter)
(detail a few "average members" of the group)
Additional information:
Ranks and
Rates:
Military occupation skills:
http://www.chinfo.navy.mil/navpalib/allhands/ah0197/rankrate.html
http://www.monmouth.com/~marines/mos.htm
The use of the word "rank" for Corps enlisted personnel is incorrect. The term is "rate." The rating badge is a combination of rate (pay grade as indicated by the chevrons) and rating (occupational specialty as indicated by the symbol just above the chevrons). Chief Petty Officers (E-7 through E-9) wear collar devices on their standard uniforms, and rate badges on their Service Dress uniforms.
Corpsmen in pay grades E-4 through E-6 can be addressed as "Petty Officer (name)" or [as example] "Boatswain's Mate Third Class (name)". The latter would be written as BM3. Chief Petty Officers are always referred to as "Chief", "Senior Chief", or "Master Chief" as appropriate. As example: "Chief Jones" or in subsequent references, just "Chief".
The lowest form of life in the Corps, a raw recruit, not yet finished basic training.
There is no package deal for an E-1: Corpsman Recruit. If you are a Corpsman Recruit, the Corps hasn't taught you anything yet, so you don't know anything yet.
Along with the E-3s, the Corpsman Apprentices make up the rank and file of the Corps. A Corpsman Apprentice has been learned the basics, know who to use his weapons, knows about the Corps and the Commwealth, but hasn't had any advanced training yet. He has just received his first duty assignment.
Corpsman Apprentice (E-2) |
||
Cost |
Ability |
End/Roll |
2 |
KS: Enemies of the Commonwealth |
11 |
2 |
KS: Protectorate Corps |
11 |
2 |
WF: Small Arms |
|
0 |
Rank: E-2, Corpsman Apprentice |
|
|
|
|
|
Disadvantage |
|
10 |
Watched by The Corps, More Powerful, 15. Appearance: 11 or less, +5. Non-combat Influence: Extensive, +5. Geographical Area: Limited, -5. Only Watching: x½ |
|
5 |
Distinctive feature (Military look and bearing,
uniform) |
|
1 |
Package Bonus |
|
|
|
|
-10 |
Total |
|
Along with the E-2s, the Corpsman Apprentices make up the rank and file of the Corps. Unlike the Corpsman Apprentice, a Corpsman has the beginnings of advanced training yet, and has started working towards a specialized COS (Corps Occupational Skills). An E-3 has been at his first base or port assignment long enough to have learned his way around.
Corpsman (E-3) |
||
Cost |
Ability |
End/Roll |
2 |
KS: Enemies of the Commonwealth |
11 |
2 |
KS: Protectorate Corps |
11 |
2 |
PS: ____________________ (Job or Rating) |
11 |
2 |
WF: Small Arms |
|
3 |
Rank: W-1, Corpsman Apprentice |
|
2 |
AK: Base or "Port" stationed at. |
11 |
5 |
Combat Skill: +1 with (pick one: Ranged or Hand-to-hand Combat) |
|
|
|
|
|
Disadvantage |
|
10 |
Watched by The Corps, More Powerful, 15. Appearance: 11 or less, +5. Non-combat Influence: Extensive, +5. Geographical Area: Limited, -5. Only Watching: x½ |
|
5 |
Distinctive feature (Military look and bearing,
uniform) |
|
3 |
Package Bonus |
|
|
|
|
-3 |
Total |
|
Non-coms make up the backbone of any military organization, handling the day to day operations of their platoons and, to a lesser extant, companies. By the time someone has reached this level in the Corps, they are firmly entrenched in their chosen speciality and are usually experts in some form of combat.
Non-Commissioned Officer (E-4 through E-9) |
||
Cost |
Ability |
End/Roll |
2 |
KS: Enemies of the Commonwealth |
11 |
2 |
KS: Protectorate Corps |
11 |
2 |
PS: ____________________ (Job or Rating) |
12 |
2 |
WF: Small Arms |
|
2 |
AK: Base or "Port" stationed at. |
11 |
5 |
Combat Skill: +1 with (pick one: Ranged or Hand-to-hand Combat) |
|
3 |
Combat Skill: +1 with (pick one: Martial Arts or a specfic weapon group) |
|
2 |
Rank: E-4, Petty Officer, 3rd Class |
|
1 |
+1 to "PS: ____________________ (Job or Rating)" |
|
9 |
Choose 3: |
|
|
|
|
|
Disadvantage |
|
10 |
Watched by The Corps, More Powerful, 15. Appearance: 11 or less, +5. Non-combat Influence: Extensive, +5. Geographical Area: Limited, -5. Only Watching: x½ |
|
5 |
Distinctive feature (Military look and bearing,
uniform) |
|
3 |
Package Bonus |
|
|
|
|
1 |
Total |
|
Officers in the Corps are either Line officers or Staff Corps. Among these are also Limited Duty Officers and Commissioned Warrant Officers. Those of the Staff Corps are specialists in career fields which are professions unto themselves, such as physicians, lawyers, civil engineers, etc.
Staff Corps officers wear their specialty insignia on the sleeve of the dress uniforms and on their shoulder boards in place of the star worn by Line officers.
Some have advanced through the enlisted rates and are designated for duty in certain technical fields. These are Limited Duty Officers and commisisoned warrant officers. CWOs and Staff corps LDOs wear their specialty insignia on the sleeve of the dress uniforms and on their shoulder boards in place of the star worn by Line officers.
Tradiationally, Non-Commissioned Officers do not get promoted into the ranks of Officers, but many non-Coms who have served in the Corps for an extended period of time become trained in very specialized skills and jobs - jobs that would typically require being of an officer rank. Highly skilled as well as highly respected and valued, Warrant Officers in the Corps are made of these types of former non-coms.
Warrant Officer |
||
Cost |
Ability |
End/Roll |
2 |
KS: Enemies of the Commonwealth |
11 |
2 |
KS: Protectorate Corps |
11 |
3 |
PS: ____________________ (Job or Rating) |
12 |
2 |
WF: Small Arms |
|
2 |
AK: Base or "Port" stationed at. |
11 |
5 |
Combat Skill: +1 with (pick one: Ranged or Hand-to-hand Combat) |
|
3 |
Combat Skill: +1 with (pick one: Martial Arts or a specfic weapon group) |
|
9 |
Choose 3: |
|
3 |
Rank: W-1, Warrant Officer |
|
8 |
Combat Skill Levels: Choose 8 points worth |
|
1 |
+1 to "PS: ____________________ (Job or Rating)" |
|
|
|
|
|
Disadvantage |
|
10 |
Watched by The Corps, More Powerful, 15. Appearance: 11 or less, +5. Non-combat Influence: Extensive, +5. Geographical Area: Limited, -5. Only Watching: x½ |
|
5 |
Distinctive feature (Military look and bearing,
uniform) |
|
3 |
Package Bonus |
|
|
|
|
4 |
Total |
|
Attaining a commossion in the Corps is a difficult and highly selective process. Consequentially, Officers in the Corps are highly intelligent, motivated, and (above all) educated individuals. A typical Staff Officer in the Corps is qualified specialist in a career field which is a profession unto itself, such as physicians, lawyers, civil engineers, etc... Line Officers, in additional to having the equivalent of a "standard higher education" are trained in command, tactics, other fine points of warfare.
Commissioned Officer |
||
Cost |
Ability |
End/Roll |
2 |
KS: Enemies of the Commonwealth |
11 |
2 |
KS: Protectorate Corps |
11 |
2 |
WF: Small Arms |
|
4 |
Rank: O-1, Ensign |
|
3 |
Bureaucratics |
PRE |
8 |
8 points of Knowledge Skills or Science Skill representing completion of a college degree program (or equivalent). |
|
3 |
Choose
3: |
|
|
|
|
|
Disadvantage |
|
10 |
Watched by The Corps, More Powerful, 15. Appearance: 11 or less, +5. Non-combat Influence: Extensive, +5. Geographical Area: Limited, -5. Only Watching: x½ |
|
5 |
Distinctive feature (Military look and bearing,
uniform) |
|
1 |
Package Bonus |
|
|
|
|
-8 |
Total |
|
All of these package deals require that the character also have one of the rank/rate package deals listed above.
Corps personel (Marine only) in this field operate, employ, maneuver, and maintain tracked vehicles. They are a central part of the combined arms team during both orbit-to-land assaults and subsequent planet-based operations.
Armored Infantry |
||
Cost |
Ability |
End/Roll |
2 |
TF: Ground Vehicles |
|
3 |
Combat Driving |
DEX |
1 |
WF: Vehicle Mounted Weapons |
|
3 |
Mechanics |
11 |
3 |
Electronics |
11 |
3 |
Systems Operations |
INT |
|
|
|
15 |
Total |
|
Corps personel in this field repair, maintain, and operate heavy equipment. These Corps personel construct and repair military structures and facilities; they clear and emplace obstacles and minefields. Combat Engineers also construct standard and nonstandard bridging, and emplace and detonate explosives for construction and demolition projects.
Engineering Specialist |
||
Cost |
Ability |
End/Roll |
3 |
Demolitions |
11 |
3 |
Electronics |
11 |
3 |
Mechanics |
11 |
3 |
KS: Communication Systems |
INT |
2 |
KS: Construction Techniques |
11 |
2 |
KS: Explosives |
11 |
3 |
KS: Military Engineering |
11 |
2 |
KS: FTL Drive Technology |
11 |
2 |
KS: Shield Systems |
11 |
2 |
KS: Starship Weapons |
11 |
2 |
KS: Shuttlecraft |
11 |
3 |
Systems Operations |
INT |
|
|
|
30 |
Total |
|
Corps personel in this field are (depending on rank and experience) doctors, nurses, corpmen, medics, lab technicians, etc... and are responsible for the health of Corps personel. They are also, at times, deployed into the civilal front; particularly in times of disaster or other, unexpected, needs that the civial medical community can not deal with on their own.
Medical Specialist |
||
Cost |
Ability |
End/Roll |
3 |
Computer Programming |
INT |
3 |
Paramedic |
INT |
2 |
LS: ___________________ (fluent) |
DEX |
6 |
Pick 3 (SS: Botany, SS: Ecology, SS: Exobiology, SS: Genetics, SS: Zoology) |
11 |
4 |
SS: Any general medical science |
INT + 1 |
3 |
SS: Any medical speciality |
INT |
2 |
SS: Another medical science |
11 |
|
|
|
23 |
Total |
|
Corps personel in this, in addition to the operating the navigational systems on board ships, are also trained to navigate through space without the aid of the computer systesm. They are also trained in piloting and helm control, although most have not logged the flight time required to handle piloting in a combat situation.
Navigator |
||
Cost |
Ability |
End/Roll |
3 |
Computer Programming |
INT |
7 |
Navigation |
INT + 2 |
3 |
Systems Operations |
INT |
2 |
KS: Shield Systems |
DEX |
2 |
SS: Astronomy |
11 |
2 |
SS: Astrogation |
11 |
2 |
SS: Astronautics |
11 |
2 |
SS: Mathemetics |
11 |
1 |
Pick 1 (TF: Large Spaceships, TF: Small Spaceships) |
|
|
|
|
24 |
Total |
|
Corps personel in this field install, interconnect, and operate electrical and electronic equipment and systems used to transmit messages and data.
Communications Specialist |
||
Cost |
Ability |
End/Roll |
7 |
Systems Operation |
INT + 2 |
3 |
Electronics |
11 |
2 |
KS: Damage Control Procdures |
11 |
2 |
LS: _______________________ (fluent) |
|
2 |
LS: _______________________ (fluent) |
|
2 |
LS: _______________________ (fluent) |
|
2 |
KS: Commonwealth History |
11 |
|
|
|
22 |
Total |
|
Corps personel of this speciality either pilot small space and aircraft or are helm control officers in large spacecraft. Corps pilots are also receive basic training in the operation and use of other starship systems and are quailified (if unremarkable) navigators. Marine Corps personel are not trained to pilot large spaceships.
Pilot |
||
Cost |
Ability |
End/Roll |
1 |
Pick 1 (TF: Large Spaceships, TF: Small Spaceships) |
|
3 |
Combat Piloting |
DEX |
2 |
SS: Astronautics |
11 |
2 |
SS: Astronomy |
11 |
3 |
Navigation (Space) |
INT |
2 |
KS: Shield Systems |
11 |
2 |
KS: Starship Weapons |
11 |
2 |
KS: Shuttlecraft |
11 |
2 |
TF: Space Vehicles |
|
|
|
|
19 |
Total |
|
A large part of what the Corps does, particulary in times of peace, is exploration. For exploration to have any meaning or use, people capable of understanding the discoveries made must be present. Every Corps spacecraft capable of interstellar travel has a Science Specialist assigned to its crew, and medium to large vessels will have a Science crew (number of staff depending on the size and purpose of the vessel).
Corps Science Specialists are competant and trained scientists, although very few who serve aboard ship are highly specialize.
Science Specialist |
||
Cost |
Ability |
End/Roll |
3 |
Computer Programming |
INT |
3 |
Electronics |
11 |
2 |
LS: _______________________ (fluent) |
|
2 |
KS: Computer Technologies |
11 |
2 |
KS: Starship Sensors |
11 |
3 |
Scientist |
|
4 |
SS: ____________________ |
INT + 2 |
4 |
SS: ____________________ |
INT + 2 |
3 |
SS: ____________________ |
INT + 1 |
3 |
SS: ____________________ |
INT + 1 |
2 |
SS: ____________________ |
INT |
1 |
SS: ____________________ |
11 |
|
|
|
32 |
Total |
|
Corps personel in this field work as police officers and correctional guards. Other duties may include registering privately owned vehicles and weapons, countering terrorism, handling prisonors of war, investigating offenses and providing flightline security.
Security |
||
Cost |
Ability |
End/Roll |
4 |
Combat Level: +2 OCV with (pick one: Pistol or Rifle) |
|
1 |
TF: Small Spaceships |
|
1 |
TF: Air transports |
|
3 |
Combat Piloting |
DEX |
2 |
KS: Investigative Procedures |
11 |
2 |
KS: Police Procedures |
11 |
2 |
KS: Small Weapons |
11 |
2 |
KS: Security Procedures |
11 |
2 |
KS: Terrorist Techniques and Practices |
11 |
3 |
Tactics |
INT |
|
|
|
22 |
Total |
|
Dedicated combat specialists, the Corps Special Forces are the people sent into the most dangerous combat situations. Trained to handle themselves in any situation, a members of the Corps Special Forces can operate in a squad, fireteam or alone (grouping larger than a squad would be unusual and possibly counterproductive). In addition to the combat and survival training they receive, CSF personel are also taught basic infiltration techniques.
Special Forces |
||
Cost |
Ability |
End/Roll |
4 |
Combat Level: +2 OCV with (pick one: Pistol or Rifle) |
|
5 |
Combat Level: +1 with Hand-to-Hand |
|
3 |
Combat Piloting (Shuttlecraft) |
DEX |
3 |
Computer Programming |
INT |
3 |
Disguise |
11 |
5 |
Stealth |
DEX + 1 |
3 |
Survival |
11 |
3 |
Tactics |
INT |
1 |
TF: Small Spacecraft |
|
3 |
Weaponsmith (Pick one: pistol or rifle) |
11 |
|
|
|
33 |
Total |
|
Corps Special Operation is a specialized infiltration division. Special Ops personel typically operate completely alone in the field with Inntelligence support from the Corps. Trained in a wide variety of skills, Special Ops personel are all quite adept at their task. The Special Ops division is the smallest Corps division, with only a couple of dozen trained operatives at any given time. This division also has the highest mortality rate, higher even then Special Forces when taken has a percentage of the total number of peronal involved.
Special Ops |
||
Cost |
Ability |
End/Roll |
5 |
Acting |
PRE + 1 |
3 |
Bugging |
INT |
6 |
Choose
2: |
|
3 |
Choose 1: Acrobatics, Breakfall, Gambling, Tracking |
|
3 |
Combat Piloting (Shuttlecraft) |
DEX |
3 |
Computer Programming |
INT |
5 |
Concealment |
INT + 1 |
5 |
Disguise |
12 |
3 |
Security Systems |
INT |
5 |
Shadowing |
12 |
1 |
TF: Small Spacecraft |
|
|
|
|
42 |
Total |
|
A Commonwealth-wide, combined, organization charged with keeping the peace, enforcing the law, and protecting the citizen of the Commonwealth. The CPF exists exists the office of the Minister of the Interior.
(How did the group start? What's it do? Where's it fit into the setting?)
The use of the word "rank" for Corp enlisted personnel is incorrect. The term is "rate." The rating badge is a combination of rate (pay grade) and rating (occupational specialty).
Rank |
Perk |
||
|
|
|
|
|
|
Officer Trainee |
0 |
|
|
Police Officers / Corporals |
3 |
|
|
Senior Corporals |
6 |
|
|
Sergeants |
9 |
|
|
Lieutenants |
12 |
|
|
Captains |
15 |
|
|
Deputy Chiefs |
18 |
|
|
Assistant Chiefs |
21 |
|
|
Executive Assistant Chiefs |
24 |
|
|
Chief of Peacekeeper Force (Unique rank, only one) |
34 |
|
|
|
|
(detail a few personalities that PCs are likely to encounter)
(detail a few "average members" of the group)
There is no package deal for an officer trainee. If you are an oficer trainee, the CPF hasn't taught you anything yet, so you don't know anything yet.
The rank and file fo the CPF. De to the lack of any strong delinitaiton of the skillset for each rank, the standard office/corporal package is the only rank written up in this book. Gms are, of course, free to write up more detailed packages for the various ranks in the CPF.
Officer / Corporal |
||
Cost |
Ability |
End/Roll |
3 |
Rank: Officer/Corporal |
|
2 |
TF: Air vehicles |
|
3 |
Combat Driving |
DEX |
3 |
Criminology |
INT |
3 |
Deduction |
INT |
3 |
Streetwise |
PRE |
2 |
KS: Police procedures |
11 |
2 |
KS: Criminal Law |
11 |
2 |
WF: Small arms |
|
2 |
Perk: Local Police powers |
|
2 |
AK: Area of jurisdiction |
11 |
|
|
|
|
Disadvantage |
|
-3 |
Package Bonus |
|
-15 |
Hunted: Local Criminal Element 8- |
|
|
|
|
4 |
Total |
|
CPF personel of this speciality are specifically trained to combat terrorists and terrorists attacks on civilians and civilian installations.
Anto-terrorist Squad |
||
Cost |
Ability |
End/Roll |
1 |
TF: Small spaceships |
|
2 |
TF: Aircraft |
|
3 |
Combat Piloting |
DEX |
4 |
Combat Level: +2 OCV with (pick one: Pistol or Rifle) |
|
5 |
Combat Level: +1 with Hand-to-Hand |
|
3 |
Bugging |
INT |
3 |
Concealment |
INT |
3 |
Demolitions |
11 |
3 |
Interrogation |
PRE |
3 |
Shadowing |
11 |
3 |
Stealth |
DEX |
3 |
Tactics |
INT |
|
|
|
36 |
Total |
|
CPF personel in this field are (depending on rank and experience) doctors, nurses, corpmen, medics, lab technicians, etc... and are responsible for the health of CPF personel. They are also, at times, deployed into the civilal front; particularly in times of disaster or other, unexpected, needs that the civial medical community can not deal with on their own.
Medical Specialist |
||
Cost |
Ability |
End/Roll |
3 |
Computer Programming |
INT |
3 |
Paramedic |
INT |
2 |
LS: ___________________ (fluent) |
DEX |
6 |
Pick 3 (SS: Botany, SS: Ecology, SS: Exobiology, SS: Genetics, SS: Zoology) |
11 |
4 |
SS: Any general medical science |
INT + 1 |
3 |
SS: Any medical speciality |
INT |
2 |
SS: Another medical science |
11 |
|
|
|
23 |
Total |
|
CPF personel of this speciality pilot small space and aircraft. CPF pilots are also receive basic training in the operation and use of other starship systems and are quailified (if unremarkable) navigators.
Pilot |
||
Cost |
Ability |
End/Roll |
1 |
TF: Small spaceships |
|
3 |
Combat Piloting |
DEX |
2 |
SS: Astronautics |
11 |
2 |
SS: Astronomy |
11 |
3 |
Navigation (Space) |
INT |
2 |
KS: Shield Systems |
11 |
2 |
KS: Starship Weapons |
11 |
2 |
KS: Shuttlecraft |
11 |
|
|
|
17 |
Total |
|
CPF Science Specialists are competant and trained scientists, although very few are highly specialize. For the most part the are Forensic's experts and speciliazed investigators.
Science Specialist |
||
Cost |
Ability |
End/Roll |
3 |
Computer Programming |
INT |
3 |
Electronics |
11 |
2 |
LS: _______________________ (fluent) |
|
2 |
KS: Computer Technologies |
11 |
3 |
Forensic Medicine |
INT |
3 |
Scientist |
|
4 |
SS: ____________________ |
INT + 2 |
3 |
SS: ____________________ |
INT + 1 |
2 |
SS: ____________________ |
INT |
1 |
SS: ____________________ |
11 |
|
|
|
26 |
Total |
|
CPF personel in this field work as correctional guards and as a security force for civilian officials. Other duties may include registering privately owned vehicles and weapons, countering terrorism, and transporting prisonors.
Security |
||
Cost |
Ability |
End/Roll |
4 |
Combat Level: +2 OCV with (pick one: Pistol or Rifle) |
|
1 |
TF: Small spaceships |
|
1 |
TF: Air transports |
|
3 |
Combat Piloting |
DEX |
2 |
KS: Small Weapons |
11 |
2 |
KS: Security Procedures |
11 |
2 |
KS: Terrorist Techniques and Practices |
11 |
3 |
Tactics |
INT |
|
|
|
18 |
Total |
|