Digest Archives Vol 1 Issue 112

From: owner-champ-l-digest@sysabend.org 
Sent: Tuesday, December 29, 1998 2:13 PM 
To: champ-l-digest@sysabend.org 
Subject: champ-l-digest V1 #112 
 
 
champ-l-digest       Tuesday, December 29 1998       Volume 01 : Number 112 
 
 
 
In this issue: 
 
    Re: Selective Senses and Powers/Precise Measurements 
    Re: Selective Senses and Powers/Percise Measurements 
    Re: Christmas Themed Merc Team for Champs 
    Re: Selective Senses and Powers/Precise Measurements 
    Hero Creator 1.4 patch? 
    Re: DCV Skill Levels (was Char: Anita Carstairs) 
    Re: Selective Senses and Powers/Percise Measurements 
    Re: Perfect Memory (The Roboti-X Power) 
    Re: Selective Senses and Powers/Precise Measurements 
    Re: Selective Senses and Powers/Percise Measurements 
    Re: Selective Senses and Powers/Percise Measurements 
    Re: Selective Senses and Powers/Percise Measurements 
    Re: Christmas Themed Merc Team for Champs 
    Re: CHAR: Anita Carstairs (was Stupid Precog Tricks) 
    Re: Selective Senses and Powers/Percise Measurements 
    Re: Selective Senses and Powers/Percise Measurements 
    Re: CHAR: Anita Carstairs (was Stupid Precog Tricks) 
    Re: Perfect Memory (The Roboti-X Power) 
    Re: The Twelve Supervillains of Christmas 
    Re: Christmas Themed Merc Team for Champs 
    Re: Christmas Themed Merc Team for Champs 
    META: Re: A Christmas Carol 
    Re: Perfect Memory (The Roboti-X Power) 
    Re: Christmas Themed Merc Team for Champs 
    Re: Let's do the time warp... again? 
    Re: Selective Senses and Powers/Percise Measurements 
    Re: Perfect Memory (The Roboti-X Power) 
    Re: Selective Senses and Powers/Precise Measurements 
    Re: Selective Senses and Powers/Percise Measurements 
    Help in finding people... 
    Re: Selective Senses and Powers/Percise Measurements 
    Re: GENKI (The Dark Devil) 
    Re: Perfect Memory (The Roboti-X Power) 
    Re: Selective Senses and Powers/Percise Measurements 
 
---------------------------------------------------------------------- 
 
Date: Mon, 28 Dec 1998 13:39:45 -0800 (PST) 
From: Ell Egyptoid <egyptoid@yahoo.com> 
Subject: Re: Selective Senses and Powers/Precise Measurements 
 
>The rules have, for some time, completely ignored things like  
>this. For example, fighter pilots are required, when expecting  
>nuclear attack, to wear an eyepatch. If blinded, they switch  
>eyes. This gives them effective  immunity to flash, with a 1  
>phase delay to switch eyes. 
 
I wouldn't say "completely ignored" but I would say perhaps 
"don't provide enough granularity to simulate many things" 
 
With your hands, you can cover your eyes OR your ears OR 
cover your nostrils. But how many points Flash Def do ya get? 
And at what cost? I've given up some DCV or DEX or levels or 
something to get that 10 points of Flash Def for 1 sense. 
Surely the fighter pilot above is suffering some problems 
such as OCV penalties because he's used to using 2 eyes 
for targeting his guns. 
 
Do all people have a little 10 point V.P.Pool with the SFX 
of Hands, with the Limitation: "Only What Powers Basic  
Hands Can Do" and another Limitation: "Gestures"? 
 
I know that reads as a smart-ass question, but that's 
not the intent, really. 
== 
Elliott  aka  The Egyptoid 
_________________________________________________________ 
DO YOU YAHOO!? 
Get your free @yahoo.com address at http://mail.yahoo.com 
 
------------------------------ 
 
Date: 28 Dec 1998 16:54:54 -0500 
From: Stainless Steel Rat <ratinox@peorth.gweep.net> 
Subject: Re: Selective Senses and Powers/Percise Measurements 
 
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"F" == Filksinger  <filkhero@usa.net> writes: 
 
F> IMNSHO, I think Eidetic Memory needs to be rewritten, with several levels 
F> (Memorize perfectly with study, with concentration, always; memorize short 
F> term, long term, permanently; etc.) 
 
Eidetic Memory is a Talent, not a Power.  It quite deliberately is *NOT* as 
potent as a full-blown Power would be, and its scope should not be expanded 
to the range of Powers. 
 
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Rat <ratinox@peorth.gweep.net>    \ Happy Fun Ball may stick to certain types 
PGP Key: at a key server near you! \ of skin. 
GPG Key: same as my PGP 5 (DH) key  \  
 
------------------------------ 
 
Date: Mon, 28 Dec 1998 13:46:40 -0800 
From: Bob Greenwade <bob.greenwade@klock.com> 
Subject: Re: Christmas Themed Merc Team for Champs 
 
At 11:36 AM 12/28/98 -0500, Mike Christodoulou wrote: 
>At 10:48 AM 12/28/98 -0500, Leuszler@aol.com wrote: 
>>team.  The world's most powerful teleporter who pops in, pops out, and likes 
>>to leave a little present, like an atomic bomb.  He has a weakness for 
>>children and will avoid hurting them at all costs. 
> 
>That doesn't seem like a contradiction to you? 
> 
>"Ho, ho, ho!  Merry Christmas little girl.  Oh, by the way, 
> I left a nuke in the living room next door!  You've got  
> until sundown to get out of town!" 
> 
>Personally, I get a kick out of imagining eight guys standing 
>around trying to act intimidating, while telling you, "I'm 
>Dasher.  This is Dancer.  And, um ... There's Prancer.  And, 
>... uh, well, Vixen,  and ... (ahem) ... that would be ... 
>Com-- Hey!  What the hell are you laughing at?!" 
 
   Personally, I'd dress them all up in red two-piece business suits, 
complete with neckties and crimson Ray-Bans, and given them ID cards that 
identify them as being associated with Santa's Workshop... Division Six. 
;-] 
- --- 
Bob's Original Hero Stuff Page!  [Circle of HEROS member] 
   http://www.klock.com/public/users/bob.greenwade/original.htm 
Merry-Go-Round Webring -- wanna join? 
   http://www.klock.com/public/users/bob.greenwade/merrhome.htm 
 
------------------------------ 
 
Date: 28 Dec 1998 17:27:16 -0500 
From: Stainless Steel Rat <ratinox@peorth.gweep.net> 
Subject: Re: Selective Senses and Powers/Precise Measurements 
 
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"EE" == Ell Egyptoid <egyptoid@yahoo.com> writes: 
 
EE> With your hands, you can cover your eyes OR your ears OR 
EE> cover your nostrils. But how many points Flash Def do ya get? 
EE> And at what cost? I've given up some DCV or DEX or levels or 
EE> something to get that 10 points of Flash Def for 1 sense. 
 
Maybe one or three points worth equivalent, certainly not ten, at the cost 
of aborting your next action.  Hey! you don't have Flash Defense; don't 
complain so much. 
 
EE> Surely the fighter pilot above is suffering some problems 
EE> such as OCV penalties because he's used to using 2 eyes 
EE> for targeting his guns. 
 
Manual sighting is done with but one eye. 
 
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------------------------------ 
 
Date: Mon, 28 Dec 1998 16:18:22 -0600 
From: "Brent W. Sadler" <lazarus@onramp.net> 
Subject: Hero Creator 1.4 patch? 
 
- --=====_91488350241=_ 
Content-Type: text/plain; charset="us-ascii" 
 
My buddy has Hero Creator v1.4, and it is giving him some serious math 
errors (it is calculating values incorrectly, not GPF-type errors). What 
patches are available for this, and where can thay be found? 
 
TIA! 
 
Brent 
Brent W. Sadler a.k.a. Ld. Corwin MacMorann 
"Imagination is more important than knowledge." -A. Einstein 
**Let me know if I am sending you too much funny mail!** 
 
 
- --=====_91488350241=_ 
Content-Type: text/html; charset="us-ascii" 
 
<!DOCTYPE HTML PUBLIC "-//W3C//DTD W3 HTML//EN"> 
<HTML> 
<HEAD> 
 
<META content="text/html; charset=iso-8859-1" http-equiv=Content-Type> 
<META content='"MSHTML 4.72.3509.100"' name=GENERATOR> 
</HEAD> 
<BODY bgColor=#ffffff> 
<DIV><FONT color=#000000 face=Arial size=2>My buddy has Hero Creator v1.4, and  
it is giving him some serious math errors (it is calculating values incorrectly,  
not GPF-type errors). What patches are available for this, and where can thay be  
found?</FONT></DIV> 
<DIV><FONT color=#000000 face=Arial size=2></FONT>&nbsp;</DIV> 
<DIV><FONT color=#000000 face=Arial size=2>TIA!</FONT></DIV> 
<DIV><FONT color=#000000 face=Arial size=2></FONT>&nbsp;</DIV> 
<DIV><FONT color=#000000 face=Arial size=2>Brent</FONT></DIV> 
<DIV><FONT color=#000000 face=Arial size=2></FONT>&nbsp;</DIV></BODY></HTML> 
 
<PRE> 
Brent W. Sadler a.k.a. Ld. Corwin MacMorann 
"Imagination is more important than knowledge." -A. Einstein 
**Let me know if I am sending you too much funny mail!**</PRE> 
 
 
- --=====_91488350241=_-- 
 
------------------------------ 
 
Date: Mon, 28 Dec 1998 14:53:44 PST 
From: "Jesse Thomas" <haerandir@hotmail.com> 
Subject: Re: DCV Skill Levels (was Char: Anita Carstairs) 
 
ON Mon, 28 Dec 1998  llwatts@juno.com (Leah L Watts) wrote: 
> 
>The way I'm reading the book, I don't think she would get a limitation.  
>A 5-point CSL is usually +1 with a wide group of attacks, but "can  
serve 
>as a +1 DCV against all attacks, if bought as such" (p. 22, Champs 
>Deluxe).  I think the lim is already factored in.  Rat, are you  
following 
>this thread?  Anything in the errata about this? 
> 
><snip> 
 
This is how I read it, also.  As I understand it, the 5-pt. CSL can be  
used in several ways: 
 
1)  As a 'switchable' +1 to CV while you are using a particular group of  
attacks or maneuvers or whatever.    
 
2)  As a +1 'switchable' bonus that's only usable in H-to-H. 
 
3)  As a +1 'switchable' bonus that's only usable at range.    
 
4)  As a +1 bonus to DCV that is in effect at all times, regardless of  
whether or not you're using your martial arts or familiarity with US  
Infantry weapons or whatever.  This also means it applies in both H-to-H  
and ranged combat, unlike the standard 'switchable' levels.   
 
So, Leah is correct.  +2 DCV that applies all the time in all situations  
costs 10 pts.  If (for instance) she bought +2 DCV only in H-to-H, then  
you could make a good case for it being H-to-H levels with a -1  
limitation, ultimately costing 5 pts.  I beleive this what qts thought  
was happening.   
 
Jesse Thomas 
 
haerandir@hotmail.com 
 
 
______________________________________________________ 
Get Your Private, Free Email at http://www.hotmail.com 
 
------------------------------ 
 
Date: 28 Dec 1998 17:05:21 -0500 
From: Stainless Steel Rat <ratinox@peorth.gweep.net> 
Subject: Re: Selective Senses and Powers/Percise Measurements 
 
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"F" == Filksinger  <filkhero@usa.net> writes: 
 
F> Is it? I can close my eyes, pinch my nose shut, and cover my ears. How 
F> many more points should it cost to do these things without using my 
F> hands, and how much better is it than closing my eyes? 
 
Three points per sense.  Temporary but infinite Flash Defense in exchange 
for temporary lack of a single sense.  As a GM I would give it to you for 
nothing but an action to activate or deactivate a sense. 
 
F> The rules have, for some time, completely ignored things like this. For 
F> example, fighter pilots are required, when expecting nuclear attack, to 
F> wear an eyepatch. If blinded, they switch eyes. This gives them 
F> effective immunity to flash, with a 1 phase delay to switch 
F> eyes. However, there are no rules for this, nor for having extra eyes 
F> that only come out when you are blinded. 
 
F> I think this actually needs new rules to extend the existing ones. 
 
Christ! people.  What's next, The Ultimate Toilet Tissue?  You don't need 
rules for things like this.  Try role-playing for a change instead of 
inventing new rules to cover every nit-picky situation. 
 
Or go play Fuzion or Storyteller. 
 
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PGP Key: at a key server near you! \ which, if exposed due to rupture, should 
GPG Key: same as my PGP 5 (DH) key  \ not be touched, inhaled, or looked at. 
 
------------------------------ 
 
Date: Mon, 28 Dec 1998 13:57:04 -0800 
From: Bob Greenwade <bob.greenwade@klock.com> 
Subject: Re: Perfect Memory (The Roboti-X Power) 
 
At 03:51 PM 12/28/98 -0500, Jason Sullivan wrote: 
> Here is the part where memory comes into play... 
> 
> While a normal human with photographic memory might be able to 
>remember a bearded man entering a building late at night, Roboti-X can 
>remember specific details with crystal clarity.  He could count the 
>number of buttons on the man's shirt, the ammount of steps he took, the 
>speed he was moving, analyze various traits- such as carriage and gait, 
>all from memory.  It's all too perfect recall, in addition, he can cross 
>reference exact measurements (and also the exact time).  His perceptions 
>allow him to look at something for a moment and see such high ammounts of 
>detail. 
 
   For these details, I'd couple Eidetic Memory with the "Exact Measure" 
Talents that go with them.  For the number of buttons on his shirt or the 
number of steps he took, for instance, use Lightning Calculator.  For exact 
physical dimensions, use Rangefinder (or whatever that Talent is being 
called).  For the exact time, use Absolute Time Sense.  And so forth. 
 
> How many people can say, in an instant, how may steps are in the 
>stairs in their own home (a place in which the resident of the home are 
>probally extremely familiar with). 
 
   I can!  And I bet you can guess why that is without my telling!  ;-] 
 
> Pairing a form of limited Postcognition, high perception, 
>the ability to discearn speed, distance, and time, etc. with extreme 
>accuracy makes for an interesting and extremely useful character concept. 
 
   The Postcognition is unnecessary, though, with the Eidetic Memory. 
 
> Add Cramming (restudying a "Crime Scene" over and over again in 
>one's own head), Forsenics, Deduction, and Criminology, and you have a 
>character who can not only assist in stopping crimes, but also one who can 
>help find criminals. 
 
   Again, the Cramming wouldn't be necessary here (nor especially helpful, 
as I understand that Talent).  Eideitic Memory is definitely the way to go 
here. 
- --- 
Bob's Original Hero Stuff Page!  [Circle of HEROS member] 
   http://www.klock.com/public/users/bob.greenwade/original.htm 
Merry-Go-Round Webring -- wanna join? 
   http://www.klock.com/public/users/bob.greenwade/merrhome.htm 
 
------------------------------ 
 
Date: Mon, 28 Dec 1998 15:15:11 PST 
From: "Jesse Thomas" <haerandir@hotmail.com> 
Subject: Re: Selective Senses and Powers/Precise Measurements 
 
On Mon, 28 Dec 1998 Ell Egyptoid <egyptoid@yahoo.com> 
>Do all people have a little 10 point V.P.Pool with the SFX 
>of Hands, with the Limitation: "Only What Powers Basic  
>Hands Can Do" and another Limitation: "Gestures"? 
> 
>I know that reads as a smart-ass question, but that's 
>not the intent, really. 
>== 
>Elliott  aka  The Egyptoid 
 
He's got a point, actually.  Flash Defense is more than the ability to  
protect your eyes (or other sense organs) from bright lights (or other  
stimuli).  It's the ability to do so without taking special steps to  
prepare yourself.  Thus, someone wearing sunglasses gets Flash Defense  
for visible light, not just because the lenses protect you, but because  
they protect you all the time without forcing you to cover your eyes  
with your hands every time you get into a situation where you MIGHT be  
Flashed.   
 
It's a common tactic for hero (and villain) teams to set up planned  
attacks.  If one member of the team has a Flash attack, SOP calls for  
them to warn their friends before they use it, so that they can turn  
aside, cover their ears, hold their noses, or whatever.  Is this  
something the GM should require them to spend points on?  Likewise, if  
one member of the party has an explosive attack, do his teammates have  
to pay points for extra PD & ED to simulate ducking behind any handy  
cover upon hearing a particular code word?   
 
There is a phrase for the little wrinkles in people's character concepts  
that are brought about through clever role-playing.  They're  called  
Special Effects.  Being able to deactivate your senses to protect  
yourself from Flash attacks is a special effect of having senses that  
can be Flashed, just like covering your eyes or ears.  It may be a  
little more efficient, but then, a human's eyes probably wouldn't be as  
severely affected by an EMP as a robot's.  Granted, a robot that's been  
hit with an EMP has more to worry about than blindness, but that's just  
another special effect.   
 
Jesse Thomas 
 
haerandir@hotmail.com 
 
______________________________________________________ 
Get Your Private, Free Email at http://www.hotmail.com 
 
------------------------------ 
 
Date: Mon, 28 Dec 1998 15:41:22 -0800 
From: "Filksinger" <filkhero@usa.net> 
Subject: Re: Selective Senses and Powers/Percise Measurements 
 
From: Stainless Steel Rat <ratinox@peorth.gweep.net> 
 
> 
>F> The rules have, for some time, completely ignored things like this. For 
>F> example, fighter pilots are required, when expecting nuclear attack, to 
>F> wear an eyepatch. If blinded, they switch eyes. This gives them 
>F> effective immunity to flash, with a 1 phase delay to switch 
>F> eyes. However, there are no rules for this, nor for having extra eyes 
>F> that only come out when you are blinded. 
> 
>F> I think this actually needs new rules to extend the existing ones. 
> 
>Christ! people.  What's next, The Ultimate Toilet Tissue?  You don't need 
>rules for things like this.  Try role-playing for a change instead of 
>inventing new rules to cover every nit-picky situation. 
 
 
OK, I want a robotic character who has extra eyes inside of his head. If you 
flash him, he extends new ones. 
 
Now, write it under the rules as they exist now. 
 
Filksinger 
 
------------------------------ 
 
Date: Mon, 28 Dec 1998 16:23:31 -0800 (PST) 
From: Bryant Durrell <durrell@innocence.com> 
Subject: Re: Selective Senses and Powers/Percise Measurements 
 
Filksinger writes: 
> From: Stainless Steel Rat <ratinox@peorth.gweep.net> 
> >F> The rules have, for some time, completely ignored things like this. For 
> >F> example, fighter pilots are required, when expecting nuclear attack, to 
> >F> wear an eyepatch. If blinded, they switch eyes. This gives them 
> >F> effective immunity to flash, with a 1 phase delay to switch 
> >F> eyes. However, there are no rules for this, nor for having extra eyes 
> >F> that only come out when you are blinded. 
> > 
> >F> I think this actually needs new rules to extend the existing ones. 
> > 
> >Christ! people.  What's next, The Ultimate Toilet Tissue?  You don't need 
> >rules for things like this.  Try role-playing for a change instead of 
> >inventing new rules to cover every nit-picky situation. 
>  
> OK, I want a robotic character who has extra eyes inside of his head. If you 
> flash him, he extends new ones. 
>  
> Now, write it under the rules as they exist now. 
 
Uh, Flash Defense, defined as having extra eyes inside his head? 
 
- --  
  Bryant Durrell [] durrell@innocence.com [] http://www.innocence.com/~durrell 
 [----------------------------------------------------------------------------] 
  JEALOUS, adj.  Unduly concerned about the preservation of that which can be 
               lost only if not worth keeping.  -- Ambrose Bierce 
 
------------------------------ 
 
Date: 28 Dec 1998 20:19:58 -0500 
From: Stainless Steel Rat <ratinox@peorth.gweep.net> 
Subject: Re: Selective Senses and Powers/Percise Measurements 
 
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"F" == Filksinger  <filkhero@usa.net> writes: 
 
F> OK, I want a robotic character who has extra eyes inside of his head. If 
F> you flash him, he extends new ones. 
 
F> Now, write it under the rules as they exist now. 
 
Flash Defense (Sight) 15.  SFX: Extra eyes inside of his head that he 
extends as required. 
 
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PGP Key: at a key server near you! \ unknown glowing substance which fell to 
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------------------------------ 
 
Date: Mon, 28 Dec 1998 20:27:56 -0600 
From: "Michael (Damon) & Peni Griffin" <griffin@txdirect.net> 
Subject: Re: Christmas Themed Merc Team for Champs 
 
At 01:46 PM 12/28/1998 -0800, Bob Greenwade wrote: 
>   Personally, I'd dress them all up in red two-piece business suits, 
>complete with neckties and crimson Ray-Bans, and given them ID cards that 
>identify them as being associated with Santa's Workshop... Division Six. 
>;-] 
 
But only Rudolph gets the "red flashy thing", yes? 
 
Damon 
 
------------------------------ 
 
Date: Mon, 28 Dec 1998 21:09:21 EST 
From: llwatts@juno.com (Leah L Watts) 
Subject: Re: CHAR: Anita Carstairs (was Stupid Precog Tricks) 
 
>>Activation is the character's chance to start a power, NCC means the 
>>character *can't* start the power, only the GM can.  I did think about 
>>making her visions NCC, but decided I wanted some chance for her to tap 
>>her power consciously. 
> 
>I think this is a reference to the lesser version of NCC that allows a 
>character to initiate a power, but exercise no control over the form it 
>takes. The usual analogy is the mentalist who can summon up a Mental 
>Illusion of the target's "greatest fear". 
 
I've never heard of that version of NCC, where is it?  I've seen the 
mentalist in your example written as "Mental Illusion, only to create 
image of <fill in blank>", but that doesn't fit. 
 
Leah 
 
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------------------------------ 
 
Date: Mon, 28 Dec 1998 20:27:55 -0600 
From: "Michael (Damon) & Peni Griffin" <griffin@txdirect.net> 
Subject: Re: Selective Senses and Powers/Percise Measurements 
 
At 03:41 PM 12/28/1998 -0800, Filksinger wrote: 
>OK, I want a robotic character who has extra eyes inside of his head. If you 
>flash him, he extends new ones. 
> 
>Now, write it under the rules as they exist now. 
 
Depending on the specifics of what you have in mind:   
 
Flash Defense (SFX extra eyes inside head), Extra Time: full phase (-1/2), 
1 Recoverable Charge (-1 1/4). 
	Character only has one backup pair of eyes, and it takes a full phase to 
activate them, so he'll suffer at least one Phase worth of Flash in any case.	 
 
 
Flash Defense (SFX extra eyes inside head), 1 Recoverable Charge (-1 1/4). 
	Character only has one backup pair of eyes, but they kick in instantly and 
automatically, as a 0-phase action. 
 
 
Flash Defense (SFX extra eyes inside head). 
	Character has an unlimited number of backup pairs of eyes, or is capable 
of forming a backup pair instantly.  A pair kicks in instantly and 
automatically as needed. 
 
 
Damon 
 
------------------------------ 
 
Date: Mon, 28 Dec 1998 20:27:57 -0600 
From: "Michael (Damon) & Peni Griffin" <griffin@txdirect.net> 
Subject: Re: Selective Senses and Powers/Percise Measurements 
 
>>If GM and player can't agree to use Eidetic Memory as written to cover 
>>this, perhaps you can agree on some Advantage that will modify it to suit 
>>your requirements.  What is it, exactly, that you find inadequate about 
>>Eidetic Memory at the moment? 
> 
>Well, as written, Eidetic Memory specifically does _not_ give you a perfect 
>memory. It specifically gives you the ability to completely memories 
>specific things, not _everything_. 
 
Go back and read Jason's original description: 
 
>>At 02:04 PM 12/26/1998 -0500, Jason Sullivan wrote: 
>>> Roboti-X is a synthetic life form.  Unlike his team mates, he can 
>>>do things they can't. 
><snip> 
>>> His recall is near perfect. 
 
You're right, Eidetic Memory doesn't give you a perfect memory.  It does 
give you near perfect recall, which is all the character needs.  The 
player's memory isn't perfect, and neither is the GM's, so they're going to 
have to cooperate in faking a "perfect" memory for the character anyway. 
The character can remember everything he's heard, seen or read, for 
example?  Fine.  Can the player and GM remember, perfectly, exactly what 
the character has and has not heard, seen or read?   
 
Three months down the road, real time:   
 
"No, wait, had he already left the room when that happened?" 
 
  "Yeah, so he didn't see it, but he'd still have heard it." 
 
"No, because my noisy attack power went off during that same phase." 
 
  "You remember exactly what *phase* your power went off, from three months 
ago?" 
 
Damon 
 
------------------------------ 
 
Date: Mon, 28 Dec 1998 21:09:21 EST 
From: llwatts@juno.com (Leah L Watts) 
Subject: Re: CHAR: Anita Carstairs (was Stupid Precog Tricks) 
 
>>>       	Psych Limitations: 
>>>10	  Afraid to tell others about her visions (uncommon, strong) 
>>> 
>>Surely this is going to seriously adversely affect her interactions 
>>with the other PCs? 
>> 
 <discussion of other things Anita can do snipped> 
> 
>But how quickly are the other PCs going to start saying things like, 
>"We can see you've just seen something; you *must* tell us."? 
 
I didn't keep my statistics textbook, so I can't number-crunch this, but 
I think a 9- would only turn up every fourth adventure or so.  Of course, 
it does depend on just how badly scrambled she gets when she has a vision 
- -- if she passes out, they'll catch on sooner than if she just stares 
into space for a minute or two. 
 
OTOH, it might be worth trimming this to "irrational" level and taking a 
campaign-specific hunted/watched (which could also be done if the GM 
doesn't want to use Style Disadvantage -- I was going to mention that 
last reply and forgot). 
 
>>>10	Susceptability: 2d6 STUN from precognitive visions 
>>>	  (instant effect, uncommon) 
>> 
>>This should be a Side Effect of the Power, not a Disadvantage. How many 
>>people are going to hit her with a Precog UAO? 
>> 
>Sorry, I didn't phrase that clearly.  When her visions occur, she takes 
>2d6 STUN.  The lowest level of Side Effects would require taking 30 
>points of effect on a 45 active point power, and IMHO that's a little 
out 
>of scale.  Susceptability seemed like a more balanced approach. 
> 
>So make it a Stun Drain with a long recovery interval. Anyway, 2d6 Stun 
>is hardly limiting - she'd get it all back within a Turn from 
>Recoveries - and the power isn't going to happen often enough to make 
>it noticeable. If you're looking for the 'fainting fit' type, then you 
>need far more - 6d6 or so. 
 
I didn't want her passing out, but you have a point -- maybe combine a 
Stun Drain with a End Drain.  One of the examples for Side Effects uses 
two Psych Lims to get the required number of points, so two Drains should 
be legit. 
 
Leah 
 
___________________________________________________________________ 
You don't need to buy Internet access to use free Internet e-mail. 
Get completely free e-mail from Juno at http://www.juno.com/getjuno.html 
or call Juno at (800) 654-JUNO [654-5866] 
 
------------------------------ 
 
Date: Mon, 28 Dec 1998 20:24:53 -0800 
From: James Jandebeur <james@javaman.to> 
Subject: Re: Perfect Memory (The Roboti-X Power) 
 
>    Again, the Cramming wouldn't be necessary here (nor especially helpful, 
> as I understand that Talent).  Eideitic Memory is definitely the way to go 
> here. 
 
I agree with everything else, but I can see a point to the Cramming 
talent: the character can have an 8- KS: Specific crime scene. That 
should allow for a lot of detail. Yes, the Eidetic Memory et al could 
probably do it too, but I do see an argument for Cramming if you want to 
be completist. Besides, Cramming is appropriate for such a character in 
any event. 
 
JAJ, GP 
 
------------------------------ 
 
Date: Mon, 28 Dec 1998 23:21:40 -0500 
From: geoff heald <gheald@worldnet.att.net> 
Subject: Re: The Twelve Supervillains of Christmas 
 
At 10:13 PM 12/27/98 -0800, you wrote: 
>Donner: I don't know, what is the derivation of this name? 
Donner is German for thunder.  Donner and Blitzen are Thunder and Lightning. 
 
------------------------------ 
 
Date: Mon, 28 Dec 1998 23:04:10 -0800 (PST) 
From: Dale Ward <daleaward@rocketmail.com> 
Subject: Re: Christmas Themed Merc Team for Champs 
 
Greetings! 
 
- ---"Michael (Damon) & Peni Griffin" <griffin@txdirect.net> wrote: 
> 
> At 01:46 PM 12/28/1998 -0800, Bob Greenwade wrote: 
> >   Personally, I'd dress them all up in red two-piece business suits, 
> >complete with neckties and crimson Ray-Bans, and given them ID cards that 
> >identify them as being associated with Santa's Workshop... Division Six. 
> >;-] 
>  
> But only Rudolph gets the "red flashy thing", yes? 
 
     Hmmm... something tells me we may have stumbled upon the real purpose of 
the Russian MIR space station. 
 
 
 
     Ya think? 
 
Dale A. Ward 
(experiencing the effects 
 of the silliness field) 
 
_________________________________________________________ 
DO YOU YAHOO!? 
Get your free @yahoo.com address at http://mail.yahoo.com 
 
------------------------------ 
 
Date: Mon, 28 Dec 1998 19:56:23 -0500 
From: "Robert A. West" <robtwest@erols.com> 
Subject: Re: Christmas Themed Merc Team for Champs 
 
Leuszler@aol.com wrote: 
>  
> In a message dated 12/28/98 1:47:49 PM Eastern Daylight Time, 
> Cypriot@concentric.net writes: 
>  
> > That doesn't seem like a contradiction to you? 
>  
> Well, actually, I did say "like an atomic bomb", not "drop an atomic bomb onto 
> a school bus."  The a-bomb was an extreme example.  But yeah, it's a bit of a 
> contridiction. 
 
In case you never noticed, atomic bombs tend to destroy whole cities, 
not just the object they are dropped on.  Even granted the hyperbole 
inherent in comics, this seems a bit extreme. 
 
 
Robert A. West 
 
------------------------------ 
 
Date: Mon, 28 Dec 1998 20:02:30 -0500 
From: "Robert A. West" <robtwest@erols.com> 
Subject: META: Re: A Christmas Carol 
 
Mike Christodoulou wrote: 
>  
> Fellow Listers, 
>  
> I don't mind off-topic posts.  I really don't.  I can choose to 
> read them or not, as my mood hits me. 
>  
> However, since there seem to be more and more of them lately, 
> would the poster please be so kind as to at least indicate 
> "OFF-TOPIC" in the header? 
 
While OFF-TOPIC and META are fine recommendations in general, don't you 
think that is a bit extreme to castigate seasonal jokes and wishes?  I 
should think that any topic such as "Merry Christmas" or "Happy 1999" 
should be self-evidently not fully on-topic. 
 
Robert A. West 
 
------------------------------ 
 
Date: Tue, 29 Dec 1998 07:32:22 -0600 
From: "Michael (Damon) & Peni Griffin" <griffin@txdirect.net> 
Subject: Re: Perfect Memory (The Roboti-X Power) 
 
At 03:51 PM 12/28/1998 -0500, Jason Sullivan wrote: 
>	While a normal human with photographic memory might be able to 
>remember a bearded man entering a building late at night, Roboti-X can 
>remember specific details with crystal clarity.  He could count the 
>number of buttons on the man's shirt, the ammount of steps he took, the 
>speed he was moving, analyze various traits- such as carriage and gait, 
>all from memory.  It's all too perfect recall, in addition, he can cross 
>reference exact measurements (and also the exact time).  His perceptions 
>allow him to look at something for a moment and see such high ammounts of 
>detail. 
 
The ability to notice all that in the first place should involve a really 
high PER Roll (+10 Enhanced Perception w/all Senses, 30 points, perhaps?). 
No matter how good his memory is, he shouldn't be able to recall something 
he failed to see the first time through.  If he can look at a crime scene, 
notice everything about it and then months later recall every detail of 
what he noticed before, a high PER Roll and Eidetic Memory should do it (so 
long as player and GM agree to handle EM that way, more nearly perfect than 
the book describes); if he can mentally recall a crime scene in order to go 
over it before and pick out some detail he missed, that starts to act like 
Postcognition.  But the way it sounds, you want to set it up so there's no 
chance of him missing details the first time. 
 
>	How many people can say, in an instant, how may steps are in the 
>stairs in their own home (a place in which the resident of the home are 
>probally extremely familiar with). 
 
Well, anyone who's blind.  Otherwise, how many people need to? 
 
>	Pairing a form of limited Postcognition, high perception, 
>the ability to discearn speed, distance, and time, etc. with extreme 
>accuracy makes for an interesting and extremely useful character concept. 
 
It may also make for one who's impossible to play while being totally 
faithful to the concept.  As I mentioned elsewhere, neither the player nor 
the GM will have perfect recall, and may find themselves in situations 
where they can't remember, with complete accuracy, what the character is 
entitled to remember.  What then?   
 
Damon 
 
------------------------------ 
 
Date: Tue, 29 Dec 1998 06:25:32 -0800 
From: Bob Greenwade <bob.greenwade@klock.com> 
Subject: Re: Christmas Themed Merc Team for Champs 
 
At 08:27 PM 12/28/98 -0600, Michael (Damon) & Peni Griffin wrote: 
>At 01:46 PM 12/28/1998 -0800, Bob Greenwade wrote: 
>>   Personally, I'd dress them all up in red two-piece business suits, 
>>complete with neckties and crimson Ray-Bans, and given them ID cards that 
>>identify them as being associated with Santa's Workshop... Division Six. 
>>;-] 
> 
>But only Rudolph gets the "red flashy thing", yes? 
 
   Precisely.  And he's the only one who gets to drive the sleigh, if it's 
foggy. 
- --- 
Bob's Original Hero Stuff Page!  [Circle of HEROS member] 
   http://www.klock.com/public/users/bob.greenwade/original.htm 
Merry-Go-Round Webring -- wanna join? 
   http://www.klock.com/public/users/bob.greenwade/merrhome.htm 
 
------------------------------ 
 
Date: Wed, 29 Jul 1998 10:30:03 -0400 
From: "Robert A. West" <robtwest@erols.com> 
Subject: Re: Let's do the time warp... again? 
 
Bob Greenwade wrote: 
>  
> At 01:16 PM 12/26/98 -0800, Dale Ward wrote: 
> >Greetings! 
> > 
> >     Geez... you guys must have used up all your imagination trying to figure 
> >out what gifts to buy for Christmas! I give you the perfect straight line to 
> >give me a mental complex for years and all you can come up with are REAL 
> >answers?!? 
>  
>    Well, it's a little early to be buying Christmas gifts already, isn't 
> it?  I'm not even going to worry about it for at least a couple more months. 
 
Hey!  Real Men in Black start buying right after Independence Day! 
 
<where's my red-flashy-thing?> 
 
------------------------------ 
 
Date: Tue, 29 Dec 1998 08:43:40 -0800 (PST) 
From: Ell Egyptoid <egyptoid@yahoo.com> 
Subject: Re: Selective Senses and Powers/Percise Measurements 
 
> OK, I want a robotic character who has extra eyes inside of  
> his head. If you flash him, he extends new ones. 
> Now, write it under the rules as they exist now. 
 
Pay for the sight sense group again and put trigger on it? 
 
just a hazard 
== 
Elliott  aka  The Egyptoid 
_________________________________________________________ 
DO YOU YAHOO!? 
Get your free @yahoo.com address at http://mail.yahoo.com 
 
------------------------------ 
 
Date: Tue, 29 Dec 1998 08:57:10 -0800 (PST) 
From: Ell Egyptoid <egyptoid@yahoo.com> 
Subject: Re: Perfect Memory (The Roboti-X Power) 
 
> be completist. Besides, Cramming is appropriate for such a 
> character in any event. 
 
I like Cramming for this concept as well. 
 
Let's say the murder was committed by a musician, 
and like crimes committed by the Riddler,  
only someone who can get inside the head of the 
criminal has a chance of nailing him. 
So we posit that even without intention, 
the musician-criminal has left a clue to his 
identity in the crime. But only a musician-detective 
could find it, and big brain here can do that. 
 
So RobotiX can Cram in Music and now has more of 
a chance to solve this case. And this fits the SFX 
of him being so stinking smart, moreso than just 
having an INT of 55 or so. 
 
== 
Elliott  aka  The Egyptoid 
_________________________________________________________ 
DO YOU YAHOO!? 
Get your free @yahoo.com address at http://mail.yahoo.com 
 
------------------------------ 
 
Date: Tue, 29 Dec 1998 09:36:56 -0800 
From: "Filksinger" <filkhero@usa.net> 
Subject: Re: Selective Senses and Powers/Precise Measurements 
 
From: Ell Egyptoid <egyptoid@yahoo.com> 
 
 
<snip> 
>Surely the fighter pilot above is suffering some problems 
>such as OCV penalties because he's used to using 2 eyes 
>for targeting his guns. 
 
 
Nope. Your eyes don't give depth perception for distances that help a 
fighter pilot. Outside the cockpit, a jet-sized target that close is _much_ 
closer than point-blank range. Inside the cockpit, if you need depth 
perception to tell where things are, you have no business flying in combat 
anyway. 
 
Filksinger 
 
------------------------------ 
 
Date: Tue, 29 Dec 1998 09:42:24 -0800 
From: "Filksinger" <filkhero@usa.net> 
Subject: Re: Selective Senses and Powers/Percise Measurements 
 
From: Bryant Durrell <durrell@innocence.com> 
 
 
>Filksinger writes: 
 
>> 
>> OK, I want a robotic character who has extra eyes inside of his head. If 
you 
>> flash him, he extends new ones. 
>> 
>> Now, write it under the rules as they exist now. 
> 
>Uh, Flash Defense, defined as having extra eyes inside his head? 
 
 
How much Flash Defense is a titanium skull? Enough light to Flash this 
character should cook his computer brain and eyes before the Flash ever got 
through. Normals in the area would probably vaporize before his inner eyes 
were blinded by a bright light. 
 
Filksinger 
 
------------------------------ 
 
Date: Tue, 29 Dec 1998 13:12:51 -0500 (Eastern Standard Time) 
From: "Jason A. Dour" <jason@dour.org> 
Subject: Help in finding people... 
 
Hello everybody... 
 
I'm in the process of contacting people regarding copyright issues for the 
Fuzion plug-in Heroic Abilities, and I need to be able to reach Anthony 
Vargas and Stanley A. Mitchell.  Does anyone know how to get in touch with 
these two people?  Any help would be greatly appreciated.  Please respond 
privately as I'm cross-posting to both the Fuzion and Hero mailing lists. 
 
 
Thanks, 
Jason 
# "Jason A. Dour" <jason@dour.org>       (http://dour.org/jason/) 
 
------------------------------ 
 
Date: Tue, 29 Dec 1998 09:31:47 -0800 
From: "David Nasset, Sr." <davidn@edmark.com> 
Subject: Re: Selective Senses and Powers/Percise Measurements 
 
From: Stainless Steel Rat <ratinox@peorth.gweep.net> 
 
 
>-----BEGIN PGP SIGNED MESSAGE----- 
>Hash: SHA1 
> 
>"F" == Filksinger  <filkhero@usa.net> writes: 
> 
>F> IMNSHO, I think Eidetic Memory needs to be rewritten, with several 
levels 
>F> (Memorize perfectly with study, with concentration, always; memorize 
short 
>F> term, long term, permanently; etc.) 
> 
>Eidetic Memory is a Talent, not a Power.  It quite deliberately is *NOT* as 
>potent as a full-blown Power would be, and its scope should not be expanded 
>to the range of Powers. 
 
 
There are Talents that have variable effect, but you don't want that? Fine 
by me. That being the case: 
 
A) How much studying is necessary for Eidetic Memory? How long do you 
remember? What about things you don't study at all? How many things can you 
remember with perfect clarity simultaneously? 
 
B) Once you establish the upper limit on EM, then you can use Limitations 
for more limited forms (Extra Time, Concentration, etc.). What Powers and 
Advantages, however, do you use to create abilities beyond the upper limit 
of EM? 
 
Not arguing, just asking for details. 
 
Filksinger 
 
------------------------------ 
 
Date: Mon, 28 Dec 98 19:06:01  
From: "qts" <qts@nildram.co.uk> 
Subject: Re: GENKI (The Dark Devil) 
 
 
On Mon, 28 Dec 1998 07:17:17 -0600, Logan Darklighter wrote: 
 
>And as no doubt you noticed, a lot of people on this list HATE Elemental 
>Controls for some reason. 
 
Hehehe! I don't have a problem with ECs - I just say that a Drain vs 1 
power starts to affect all the other powers once the Drain bites into 
the points which come from the EC. 
qts 
 
Home: qts@nildram.co.uk. 
 
------------------------------ 
 
Date: Tue, 29 Dec 98 18:51:25  
From: "qts" <qts@nildram.co.uk> 
Subject: Re: Perfect Memory (The Roboti-X Power) 
 
On Mon, 28 Dec 1998 15:51:40 -0500 (EST), Jason Sullivan wrote: 
 
<snip> 
 
>How many people can say, in an instant, how may steps are in the 
>stairs in their own home (a place in which the resident of the home are 
>probably extremely familiar with). 
 
<snip> 
 
This is just Eidetic Memory - just look at the start of the film 
'Without a Clue'. 
qts 
 
Home: qts@nildram.co.uk. 
 
------------------------------ 
 
Date: Tue, 29 Dec 1998 10:16:16 -0800 
From: "Filksinger" <filkhero@usa.net> 
Subject: Re: Selective Senses and Powers/Percise Measurements 
 
From: Ell Egyptoid <egyptoid@yahoo.com> 
 
 
 
>> OK, I want a robotic character who has extra eyes inside of  
>> his head. If you flash him, he extends new ones. 
>> Now, write it under the rules as they exist now. 
> 
>Pay for the sight sense group again and put trigger on it? 
> 
>just a hazard 
 
 
I like it! But I wouldn't use trigger, make it voluntary. 
 
Filksinger 
 
------------------------------ 
 
End of champ-l-digest V1 #112 
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