Digest Archives Vol 1 Issue 211

From: owner-champ-l-digest@sysabend.org 
Sent: Sunday, February 21, 1999 7:15 PM 
To: champ-l-digest@sysabend.org 
Subject: champ-l-digest V1 #211 
 
 
champ-l-digest        Sunday, February 21 1999        Volume 01 : Number 211 
 
 
 
In this issue: 
 
    test 
    Is the list dead? 
    Re: Is the list dead? 
    Re: Is the list dead? 
    [none] 
    Re: Is the list dead? 
    Re: Is the list dead? 
    Re: Is the list dead? 
    DunDraCon thoughts 
    Re: Is the list dead? 
    Re: DunDraCon thoughts 
    Re: DunDraCon thoughts 
 
---------------------------------------------------------------------- 
 
Date: Sat, 20 Feb 1999 16:53:06 -0600 (Central Standard Time) 
From: Tim Gilberg <gilberg@ou.edu> 
Subject: test 
 
					-Tim Gilberg 
			-"English Majors of the World!  Untie!" 
 
------------------------------ 
 
Date: Sat, 20 Feb 1999 18:55:01 -0800 (PST) 
From: Draco Paladin <paladin@uvic.ca> 
Subject: Is the list dead? 
 
Just wondering if the list is dead or if I screwed up my filter program. 
 
- --------------------------------------------- 
Mother is the name for GOD on the lips and 
hearts of all children.  - Eric Draven 
 
------------------------------ 
 
Date: Sat, 20 Feb 1999 23:09:42 EST 
From: WyldWsel@aol.com 
Subject: Re: Is the list dead? 
 
          "ITS ALIVE!!!!!!!!!   bwaha ha ha ..." 
                                       Any mad scientist any B movie 
            
        Actually I have hit a bit of a snag trying to set up ECM/ECCM powers 
for a SiFi game. There is a reason they warn one about trying to suppress 
suppress suppress suppress WHACK  "thanks Im better now"  I was wondering if 
any one has had much success or how they have handled it in there games. 
 
------------------------------ 
 
Date: Sat, 20 Feb 1999 20:40:16 -0800 
From: Christopher Taylor <ctaylor@viser.net> 
Subject: Re: Is the list dead? 
 
    >        Actually I have hit a bit of a snag trying to set up ECM/ECCM 
powers 
>for a SiFi game. There is a reason they warn one about trying to suppress 
>suppress suppress suppress WHACK  "thanks Im better now"  I was wondering if 
>any one has had much success or how they have handled it in there games. 
 
First off: less coffee for you heheheh 
 
I used a KA on electronics and a dispel (it shuts them off but if they 
arent destroyed by the KA you can turn them back on), and a big nasty 
suppress on END for a constant ECM... so the items cant run for lack of energy 
 
- -------------------------------------------------------------------------- 
Sola Gracia		Sola Scriptura		Sola Fide 
Soli Gloria Deo    	Solus Christus		Corum Deo 
- -------------------------------------------------------------------------- 
 
------------------------------ 
 
Date: Sat, 20 Feb 1999 23:34:04 -0500 
From: "Marc" <games@nassau.cv.net> 
Subject: [none] 
 
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------------------------------ 
 
Date: Sun, 21 Feb 1999 23:39:00 +1000 
From: "Lockie" <jonesl@cqnet.com.au> 
Subject: Re: Is the list dead? 
 
ok. . . i'm betting some bizzare power's shunted us onto some wierd 
alternative reality-list! one in a timeline where maybe, fuzion snagged 100% 
of the old hero system audience! Wow, maybe happy99.exe was stronger than we 
thought. . . . 
 
 
- -----Original Message----- 
From: Draco Paladin <paladin@uvic.ca> 
To: champ-l@sysabend.org <champ-l@sysabend.org> 
Date: Sunday, February 21, 1999 1:32 PM 
Subject: Is the list dead? 
 
 
>Just wondering if the list is dead or if I screwed up my filter program. 
> 
>--------------------------------------------- 
>Mother is the name for GOD on the lips and 
>hearts of all children.  - Eric Draven 
> 
 
------------------------------ 
 
Date: Sun, 21 Feb 1999 06:21:17 -0800 
From: Bob Greenwade <bob.greenwade@klock.com> 
Subject: Re: Is the list dead? 
 
At 06:55 PM 2/20/99 -0800, Draco Paladin wrote: 
>Just wondering if the list is dead or if I screwed up my filter program. 
 
   The Hero list, for the first time in a couple of years, actually stopped 
discussing for a short time. 
   We really need some new Hero Games/GRG products to discuss!  :-] 
- --- 
Bob's Original Hero Stuff Page!  [Circle of HEROS member] 
   http://www.klock.com/public/users/bob.greenwade/original.htm 
Merry-Go-Round Webring -- wanna join? 
   http://www.klock.com/public/users/bob.greenwade/merrhome.htm 
 
------------------------------ 
 
Date: Sun, 21 Feb 1999 10:01:15 -0600 
From: "Michael (Damon) & Peni Griffin" <griffin@txdirect.net> 
Subject: Re: Is the list dead? 
 
At 06:21 AM 2/21/1999 -0800, Bob Greenwade wrote: 
>At 06:55 PM 2/20/99 -0800, Draco Paladin wrote: 
>>Just wondering if the list is dead or if I screwed up my filter program. 
> 
>   The Hero list, for the first time in a couple of years, actually stopped 
>discussing for a short time. 
>   We really need some new Hero Games/GRG products to discuss!  :-] 
 
In the meantime, if anyone's interested in discussing some of the old ones 
along the following lines... 
 
I've just started putting together a series of web pages that will 
eventually (this project will be very much "as I get time") offer 
descriptions of the various Hero System genres, and comparisons and 
contrasts with other genre-based RPGs.  In addition to supers, I want to do 
Pulp Adventure, Horror, Spy/Espionage, Old West and possibly Space. 
 
The format of these pages is very much in the early formation stage, but at 
the moment I'm thinking along the lines of including for each game notes on: 
 
* Flexibility 
* Complexity 
* Overall production values 
* Unique features of this game within its genre 
* List of available products 
* A non-exhaustive list of links for each game 
 
The thing is, I don't own all the games I'd like to see written up and 
reviewed here.  Anyone who'd like to participate in this will be credited, 
and links will be included to each person's website and/or email address if 
desired. 
 
Let me know what you think should be included in order to make these pages 
a worthwhile resource, and if you'd like to contribute any material.  Also, 
let me know if you already have online reviews of any of these products on 
your own website.  Probably no point in my duplicating your effort if I can 
just link to it, eh? 
 
None of the pages in question are online yet, but there is a separate page 
you can look at that will give you an idea of what games I'd like to see 
covered here.  It's mainly an uploaded copy of the checklist/shopping list 
for my own collection: 
 
http://www.txdirect.net/~griffin/gameinfo.htm 
 
Damon 
 
------------------------------ 
 
Date: Sun, 21 Feb 1999 10:49:49 -0800 
From: Scott Bennie <sbennie@dowco.com> 
Subject: DunDraCon thoughts 
 
I got back from DunDraCon last week (unfortunately, racked by a killer flu 
bug that's rendered me barely coherent for the last few days); since this 
list seems a little dead and DunDraCon's one of the two big Hero cons of the 
year, it seems like a good topic for discussion. 
 
New Products: I picked up the latest Hero Plus product: Chris Avellone's New 
Bedlam Asylum. Chris is arguably the most talented writer ever to work for 
Hero, and possibly the most under appreciated by the broad fan base because 
of the darkness of his material. I've only glimpsed a little bit of it so 
far, but it's jaw dropping good. I also picked up Cthulhu Creator, the 
latest module for the Creation Workshop series (which means, with RTG's 
forthcoming Dragon Ball Z game and this product, you'll be able to run 
fights between Saiyans and the Big C. The Big Crunch may happen several tens 
of billions of years sooner than expected). 
 
I haven't loaded Cthulhu Creator yet, but I'm told it supports all CoC time 
periods, and Pagan's unbelievably good Delta Green setting. The next 
Creation Workshop module is going to be Ars Magica Creator. Good news for 
those wondering how to do Ars Magica spells in Hero. 
 
No other new products were announced at the show, but I did learn a few 
snippets about others: Aaron Allston's Strike Force is going to be a magnum 
opus ("the work of a lifetime" as Aaron called it), with a lot of emphasis 
on campaigning advice and troubleshooting. See the Hero Games web site for 
further details - it's going to be good. The Ultimate Shapechanger has a 
section on spirits. Hero 5th Edition is being aimed at (NOT promised for) an 
August release; Steve's finishing up a 2nd draft now, and Steve and the Hero 
boys had just gone through a round of proposed rules changes: expect 
Enhanced Senses to get some expansion. There will be two new superhero games 
coming out this year from other guys: "Abberent" (I think) from White Wolf, 
and "Brave New World" (I think) from Pinnacle, the Deadlands people. 
 
I attended some seminars and gave a couple. I got to speak with the 
inimitable Steve Long, Pat Sweeney, and TSR's Chris Pramas at the "How To 
Break Into Gaming" panel. It went really well. Aaron and I gave a talk where 
we exposed fans to our upcoming "Gestalt" and "Strike Force" universes; 
Aaron was sick, but despite the bug, he gave a yeoman's performance. At the 
"Women In Gaming" panel, a grognard loudly proclaimed that role-playing 
games had no educational value, and the only educational games were military 
sims (patting a bundle of SPI games). Offended, I leapt from my chair and 
immediately grabbed him by the throat - wait, that didn't happen. Must be 
the flu medicine kicking in. I think I ignored the asinine remark. 
 
I also picked up some back issues of "Knights of the Dinner Table". some 
Cheap Ass games,  and an ultra-geek-cool "Kill Dr. Lucky" button. The game 
distribution system's collapsed in my part of Canada for the last four 
months, so it's good to see what these games are about. It's also a good 
excuse to talk with Nikki Lindroos, who's a super lady. 
 
And I got to play in Steve Long's Special Violence Task Force game again. 
Not nearly as much plot as usual, but much more vehicular homicide. Chris 
Pramas was playing an ATF agent who killed cultists. Seems like a natural 
fit to me. Note to self: next character must be more psychotic. 
 
It was great to see the Hero folk at the Con, as well as numerous old and 
new friends. It's nice to see our community continues to survive in the wake 
of the industry downturn and the distribution crisis, and hopefully we'll be 
due for some good times again when 5th Edition hits the shelves. 
 
------------------------------ 
 
Date: Sun, 21 Feb 1999 12:01:30 -0800 
From: "Ron Abitz" <abitz@richpoor.com> 
Subject: Re: Is the list dead? 
 
I kkep forgeting that defualt return is not the list. 
 
> > >           "ITS ALIVE!!!!!!!!!   bwaha ha ha ..." 
> >                                        Any mad scientist any B movie 
> >             
> >         Actually I have hit a bit of a snag trying to set up ECM/ECCM 
> powers 
> > for a SiFi game. There is a reason they warn one about trying to 
suppress 
> > suppress suppress suppress WHACK  "thanks Im better now"  I was 
wondering 
> if 
> > any one has had much success or how they have handled it in there 
games. 
>  
> For combat purposes I think the easiest way to represent ECM/ECCM is to 
> purchase ECM as DCV skill levels and ECCM as skill levels only to off set 
> ECM levels.  
>  
>  
>    
>                    Ron Abitz 
>             abitz@richpoor.com 
>  
>     Death is but a Radiation Accident 
 
------------------------------ 
 
Date: Sun, 21 Feb 1999 16:35:13 EST 
From: DVBaum@aol.com 
Subject: Re: DunDraCon thoughts 
 
Scott, 
 
	Would you mind telling us, those that couldn't make it to DunDraCon, about 
the seminar presented by you and Aaron Allston?  Any juicy bits would be 
appreciated. 
 
Derek 
 
------------------------------ 
 
Date: Sun, 21 Feb 1999 18:05:36 -0600 
From: "Michael (Damon) & Peni Griffin" <griffin@txdirect.net> 
Subject: Re: DunDraCon thoughts 
 
At 10:49 AM 2/21/1999 -0800, Scott Bennie wrote: 
>New Products: I picked up the latest Hero Plus product: Chris Avellone's New 
>Bedlam Asylum. Chris is arguably the most talented writer ever to work for 
>Hero, and possibly the most under appreciated by the broad fan base because 
>of the darkness of his material. I've only glimpsed a little bit of it so 
>far, but it's jaw dropping good. 
 
I'd like to hear more about this one, please, once you've had time to 
glimpse a little more of it. 
 
>Hero 5th Edition is being aimed at (NOT promised for) an 
>August release; Steve's finishing up a 2nd draft now, and Steve and the Hero 
>boys had just gone through a round of proposed rules changes: expect 
>Enhanced Senses to get some expansion. 
 
Normally I'm extremely impatient about product releases, but as long as 
they keep putting it off in order to improve it that much more, I say okay. 
 Up to a point. :) 
 
  
>and "Brave New World" (I think) from Pinnacle, the Deadlands people. 
 
Dunno anything about White Wolf, but the above is correct.  According to 
Pinnacle, it should be out in August.  Supers in facist America, this one's 
is both RPG and built-in campaign world.  Not a lot of information yet, but 
what there is can be seen at  
 
     http://www.peginc.com/BraveNewWorld/BNW.html  
 
>I also picked up some back issues of "Knights of the Dinner Table". 
 
The only issue I don't have is #2.  My local comic shop has a copy for $10, 
and the irrational collector in me screams "What are you waiting for?!?! 
Buy it!"  but the rational brain points out that, since I have "Bundle of 
Trouble", I already have all the strips from that issue anyway, so why pay 
$10 for something I already have?   
 
The irrational collector points out that I got wildly lucky last year and 
found a very good copy of KOTD #1 in a 25 cent box, so if I average the two 
prices together, it's not so bad.  The collector in me really needs better 
arguments, but I frequently let him have his way just to shut him up. 
(Schizophrenic?  Who, us?) 
 
Damon 
 
------------------------------ 
 
End of champ-l-digest V1 #211 
***************************** 


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