Digest Archive vol 1 Issue 279
From: owner-champ-l-digest@sysabend.org
Sent: Wednesday, April 14, 1999 4:04 PM
To: champ-l-digest@sysabend.org
Subject: champ-l-digest V1 #279
champ-l-digest Wednesday, April 14 1999 Volume 01 : Number 279
In this issue:
Re: Gamer's Purity Test! (Off topic - sorry!)
Re: Gamer's Purity Test! (Off topic - sorry!)
Re: Gamer's Purity Test! (Off topic - sorry!)
Re: Gamer's Purity Test! (Off topic - sorry!)
Re: The Master of Terror's Powers
Re: Gamer's Purity Test! (Off topic - sorry!)
Re: Gamer's Purity Test! (Off topic - sorry!)
Re: I am very disappointed with Creation Workshop
Re: Power Help: Final Strike
Re: Gamer's Purity Test! (Off topic - sorry!)
Re: Gamer's Purity Test! (Off topic - sorry!)
Starship Warden
RE: Gamer's Purity Test! (Off topic - sorry!)
Gamer's Purity Test!
Re: Gamer's Purity Test! (Off topic - sorry!)
RE: Gamer's Purity Test! (Off topic - sorry!)
Re: Gamer's Purity Test! (Off topic - sorry!)
Re: Gamer's Purity Test! (Off topic - sorry!)
RE: Gamer's Purity Test! (Off topic - sorry!)
Re: Power Help: Final Strike
Re: Gamer's Purity Test! (Off topic - sorry!)
Re: Gamer's Purity Test! (Off topic - sorry!)
RE: Gamer's Purity Test! (Off topic - sorry!)
Re: Starship Warden
Re: Gamer's Purity Test! (Off topic - sorry!)
Re: Gamer's Purity Test! (Off topic - sorry!)
Re: Gamer's Purity Test! (Off topic - sorry!)
Re: Gamer's Purity Test! (Off topic - sorry!)
VPP question ...
FW: VPP question ...
RE: VPP question ...
RE: VPP question ...
Re: Gamer's Purity Test! (Off topic - sorry!)
Re: Gamer's Purity Test! (Off topic - sorry!)
RE: VPP question ...
Re: Gamer's Purity Test! (Off topic - sorry!)
----------------------------------------------------------------------
Date: Tue, 13 Apr 1999 22:48:51 -0700
From: "Jim Dickinson" <ethernut@earthlink.net>
Subject: Re: Gamer's Purity Test! (Off topic - sorry!)
> > Now I exact my price:
> > What does TSR stand for?
Terminate, Stay Resident? (isn't that what happened when WOC bought them?)
> > Where would I find the starship "Warden"
>
> What about that other starship?
I believe that other starship was the one used in Traveller (original)
rules.
> > What is "the Owl and the Weasel"
>
> No clue, but I'd love to know.
What about Ffard and Grey Mouser?
What about Rincewind and Two Flowers?
Which reminds me, anyone seen the new Discworld book from SJG? Looks very
nice!
> > and never having spilled enough of anything on a character sheet that it
> > couldn't be wiped off and played. ("I think it says +1 dagger under that
> > spagetti sauce.")
>
> I envy you--I've killed a couple.
I thought "real gamers" put their character sheets inside plastic covers and
used grease pencils or water-markers?
:-)
Maybe I was gaming with the wrong group, but I don't think ANY of us could
have checked this one:
Missed a guaranteed 100% dead-cert opportunity for sex because you were
role-playing?
and
"Accidentally killed the guy who was going to give them the information they
needed? "
...and boy was it hard to find another GM after THAT!... :-)
- ----------
Jim Dickinson / The Game Knight http://welcome.to/gameknight
Check out the Circle of HEROs at http://welcome.to/thecoh
Find me in The FUDGE RPG Club! http://clubs.yahoo.com/clubs/fudge
------------------------------
Date: Wed, 14 Apr 1999 01:44:31 -0400
From: geoff heald <gheald@worldnet.att.net>
Subject: Re: Gamer's Purity Test! (Off topic - sorry!)
At 12:22 AM 4/14/99 -0500, you wrote:
>
>> Now I exact my price:
>> Where would I find the starship "Warden"
>
> What about that other starship?
>
Free trader Beowulf was sending out it's distress call since the first
edition Traveller rules. SJG advertised GURPS:Traveller with a reply "help
is on the way".
>> And why am I being punished for never joining the TSR dominated
>> too-PC-for-words RPGA(which banned homosexual NPCs from tournament play)
>
> That's a point I'll gladly not have. Ugh.
>
>> and never having spilled enough of anything on a character sheet that it
>> couldn't be wiped off and played. ("I think it says +1 dagger under that
>> spagetti sauce.")
>
> I envy you--I've killed a couple.
>
> But all is forgiven if you've stepped on a d4.
>
Many times.
============================
Geoff Heald
============================
"do you hear someone laughing megalomaniacally?"
------------------------------
Date: Wed, 14 Apr 1999 01:48:48 -0400
From: geoff heald <gheald@worldnet.att.net>
Subject: Re: Gamer's Purity Test! (Off topic - sorry!)
At 10:48 PM 4/13/99 -0700, you wrote:
>> > Now I exact my price:
>> > What does TSR stand for?
>
>Terminate, Stay Resident? (isn't that what happened when WOC bought them?)
>
I always thought it was They Sue Regularly.
>> > and never having spilled enough of anything on a character sheet that it
>> > couldn't be wiped off and played. ("I think it says +1 dagger under that
>> > spagetti sauce.")
>>
>> I envy you--I've killed a couple.
>
>I thought "real gamers" put their character sheets inside plastic covers and
>used grease pencils or water-markers?
>:-)
>
Real gamers use scrap paper and a No.2 pencil they bummed off the GM.
>Maybe I was gaming with the wrong group, but I don't think ANY of us could
>have checked this one:
>Missed a guaranteed 100% dead-cert opportunity for sex because you were
>role-playing?
Wrong group. My brother, the great Unkabill, said yes to that. He only
scored 10 points more than me, and he owns a second printing of Chainmail.
============================
Geoff Heald
============================
So this is Earth. Not what I expected. Oh, well, I'll have to make do.
"Behold Earthians! Your new lord has arrived!"
------------------------------
Date: Tue, 13 Apr 1999 22:58:11 -0700
From: "Jim Dickinson" <ethernut@earthlink.net>
Subject: Re: Gamer's Purity Test! (Off topic - sorry!)
> >Maybe I was gaming with the wrong group, but I don't think ANY of us
could
> >have checked this one:
> >Missed a guaranteed 100% dead-cert opportunity for sex because you were
> >role-playing?
>
> Wrong group. My brother, the great Unkabill, said yes to that. He only
> scored 10 points more than me, and he owns a second printing of Chainmail.
uh-hem...I think the test meant "with someone else." :-)
------------------------------
Date: Wed, 14 Apr 1999 02:54:06 -0400
From: Mathieu Roy <matroy@abacom.com>
Subject: Re: The Master of Terror's Powers
Jason Sullivan wrote:
> 26 6d6 Mental Illusions, NND [Absorbed through skin and mucous
> [Snip]
> 18 Personal Immunity to Mental Illusions, IIF: Mask (-1/4)
>
> Aside from this equipment, I'm going to add LS for the mask and
> (perhaps) Linked Darkness for the grenades.
>
> Feedback is appreciated.
Quick note: if the LS you're putting into the mask is one of the defenses for
the NND, then you don't need Personal Immunity.
Mathieu
------------------------------
Date: Wed, 14 Apr 1999 00:08:47 -0700
From: Wayne Wallace <atra@mindspring.com>
Subject: Re: Gamer's Purity Test! (Off topic - sorry!)
geoff heald wrote:
> >Maybe I was gaming with the wrong group, but I don't think ANY of us could
> >have checked this one:
> >Missed a guaranteed 100% dead-cert opportunity for sex because you were
> >role-playing?
>
> Wrong group. My brother, the great Unkabill, said yes to that. He only
> scored 10 points more than me, and he owns a second printing of Chainmail.
Wow. Once, this was in an AD&D game, the GM's wife began pawing at
him when he got up to get a soda. We were fairly certain that surgery
would have been required to get them apart, so the rest of us told the
GM to take a few hours or whatever, and we'd do something else to pass
the time. No, the wife wasn't a gamer, at least not a real one. (1%
chance each game session that she'd want to adventure with the group)
One "gaming group watches TV..." comic book caption later, we
continued the game. Maybe it's just me, but a guy CAN'T pass up such an
opportunity unless
A) he just finished a dead-cert opportunity, and he's asked again right
after, or
B) he doesn't have a pulse.
Women have their own ways. I won't pretend to predict how they'd
deal with such a situation.
One might remember the old saw, "when you're on your deathbed,
are you going to wish you'd worked more, or spent more time with family
and friends?"
So, let me ask a new question:
"When you're on your deathbed, are you going to wish you'd gamed more,
or taken more guaranteed dead-cert 100% opportunities for whoopee?"
Wayne
- --
1234567890123456789012345678901234567890123456789012345678901234567890
Join the American Powergamers' Association!
Improving the rules-knowledge of AD&D players, one group at a time.
mailto:atra@mindspring.com http://www.mindspring.com/~atra/
------------------------------
Date: Wed, 14 Apr 1999 07:13:45 -0400 (EDT)
From: Michael Surbrook <susano@dedaana.otd.com>
Subject: Re: Gamer's Purity Test! (Off topic - sorry!)
On Wed, 14 Apr 1999, geoff heald wrote:
> Now I exact my price:
> What does TSR stand for?
Tactical Studies Rules
Totally Stupid Rules
They Sue Regularly
Tough S*** Readers
> Where would I find the starship "Warden"
I have no idea.
> What is "the Owl and the Weasel"
Don't know.
> And why am I being punished for never joining the TSR dominated
> too-PC-for-words RPGA(which banned homosexual NPCs from tournament play)
Yer kidding, right?
> and never having spilled enough of anything on a character sheet that it
> couldn't be wiped off and played. ("I think it says +1 dagger under that
> spagetti sauce.")
- --
Michael Surbrook - susano@otd.com - http://www.otd.com/~susano/index.html
"I'd say about twenty guns. Some on the surface, some on the towers."
Gold Five, _Star Wars_
------------------------------
Date: Wed, 14 Apr 1999 05:08:08 -0700
From: Bob Greenwade <bob.greenwade@klock.com>
Subject: Re: I am very disappointed with Creation Workshop
At 11:27 PM 4/13/1999 EDT, Leah L Watts wrote:
>>> I am on the CW list. Unfortunately, it is also an extremely buggy
>>mailing list.
>>
>> This, unfortunately, I've also found to be true (to an extent, at
>>least). In the past month or so, I've posted a question to that list, and
>>Leah has as well, but the only reply I've seen was my (non-helpful) reply
>>to Leah's question.
>
>Must be a different Leah, I won't be getting CW until I do some computer
>upgrading (right after that car upgrade I need to do ....)
Must be a different poster; sorry, Leah. :#]
Excuse me, I think I'll go check my facts now....
- ---
Bob's Original Hero Stuff Page! [Circle of HEROS member]
http://www.klock.com/public/users/bob.greenwade/original.htm
Merry-Go-Round Webring -- wanna join?
http://www.klock.com/public/users/bob.greenwade/merrhome.htm
------------------------------
Date: Wed, 14 Apr 1999 08:48:17 EDT
From: Leah L Watts <llwatts@juno.com>
Subject: Re: Power Help: Final Strike
>> As written,
>> Side Effects always kick in when the power with that lim is activated.
>
>Don't they normally only occur if you fail the Skill Roll? (Did I
forget
>'Requires Magic Skill Roll' in the writeup?)
You're right, I misread that section. It's when a person takes Side
Effects on a power that always works that the Side Effects occur every
time it's used.
Leah
___________________________________________________________________
You don't need to buy Internet access to use free Internet e-mail.
Get completely free e-mail from Juno at http://www.juno.com/getjuno.html
or call Juno at (800) 654-JUNO [654-5866]
------------------------------
Date: Wed, 14 Apr 1999 08:58:44 EDT
From: Leah L Watts <llwatts@juno.com>
Subject: Re: Gamer's Purity Test! (Off topic - sorry!)
> Where would I find the starship "Warden"
Wasn't that from TSR's first try at science fiction? The rerelease under
the Amazing Engine rules was, IIRC, "Metamorphosis Alpha to Omega".
Leah
___________________________________________________________________
You don't need to buy Internet access to use free Internet e-mail.
Get completely free e-mail from Juno at http://www.juno.com/getjuno.html
or call Juno at (800) 654-JUNO [654-5866]
------------------------------
Date: Wed, 14 Apr 1999 09:41:02 -0500
From: Bill Svitavsky <bsvitavsky@mln.lib.ma.us>
Subject: Re: Gamer's Purity Test! (Off topic - sorry!)
At 06:04 PM 4/13/99 -0500, Tim Gilberg wrote:
>
>> > I scored 67%pure (33% corrupt) and I say again this test is unfairly
biased
>> > against folks who don't go to Cons and disdain LARP.
>>
>> I got a 31% corrupt and I agree.
>
> How so? I've got a 44% corrupt, but only 2 points came from my
>very limited LARPing. As for cons, they are there, but book ownership and
>dice were bigger.
I got 45% corrupt (55% pure) - and I've never LARPed and never plan to. I
only know the gazebo story, though, from a previous discussion about this
test.
One definite bias to the test is age; anyone who wasn't gaming through
RPGs' peak in the mid-1980's is going to miss a lot of points. Granted,
most hard-core role-players have been gaming for that long, and continuing
in the hobby certainly shows some dedication, but I'd say that some of the
younger gamers I've met are more determined in their hobby than some of the
people who started when the Saturday morning D&D cartoon made it trendy. Of
course, scientific accuracy isn't exactly the point of the test.
- - Bill Svitavsky
------------------------------
Date: Wed, 14 Apr 1999 08:45:38 -0500 (CDT)
From: Curt Hicks <exucurt@exu.ericsson.se>
Subject: Starship Warden
Wasn't this the name of the ship in Metamorphosis Alpha ?
(I got a 75%)
Curt
------------------------------
Date: Wed, 14 Apr 1999 09:44:11 -0400
From: Brian Wawrow <bwawrow@fmco.com>
Subject: RE: Gamer's Purity Test! (Off topic - sorry!)
This new question begs another question. Think about Question #72 [I think]
and imagine yourself on your deathbed saying, 'I wish I would have had more
sex in character'.
check!
BRI
] So, let me ask a new question:
] "When you're on your deathbed, are you going to wish you'd gamed more,
] or taken more guaranteed dead-cert 100% opportunities for whoopee?"
------------------------------
Date: Wed, 14 Apr 1999 08:53:41 -0500
From: "Guy Hoyle" <ghoyle1@airmail.net>
Subject: Gamer's Purity Test!
Would somebody mind sending me a copy of the Gamers' Purity Test? Thanks!
Guy
- --_
Guy Hoyle (ghoyle1@airmail.net)
At first I thought, "Mind control satellites? No way!"
But now I can't remember how we lived without them.
------------------------------
Date: Wed, 14 Apr 1999 09:55:17 -0500
From: Bill Svitavsky <bsvitavsky@mln.lib.ma.us>
Subject: Re: Gamer's Purity Test! (Off topic - sorry!)
>> and never having spilled enough of anything on a character sheet that it
>> couldn't be wiped off and played. ("I think it says +1 dagger under that
>> spagetti sauce.")
>
I once spilled Coke on an elaborately plotted 20-30 page D&D adventure I'd
written up. Since I was running it at the time, I needed it dry fast, so I
stuck it in the microwave. I actually saved most of it, but a couple of
pages in the middle got too charred to read.
- - Bill Svitavsky
------------------------------
Date: Wed, 14 Apr 1999 10:13:09 -0400
From: Brian Wawrow <bwawrow@fmco.com>
Subject: RE: Gamer's Purity Test! (Off topic - sorry!)
The most disgusting distruction of character sheets I'd ever been witness to
was at my cottage. All the misquito larvae from the wetlands [PC for swamp]
near us were hatching into little tiny mosquitos. Every time one of these
tiny little mosquitos landed on our Rolemaster character sheets, we'd crush
it with the eraser on our number two pencils. The next week we photocopied
some new character sheets.
I'm surprised there was no question on that test for shoplifting gaming
materials. Woe. That and drugs. I would have at least a couple of questions
about drugs.
BRI
]
] I once spilled Coke on an elaborately plotted 20-30 page D&D
] adventure I'd
] written up. Since I was running it at the time, I needed it
] dry fast, so I
] stuck it in the microwave. I actually saved most of it, but a
] couple of
] pages in the middle got too charred to read.
]
] - Bill Svitavsky
]
]
------------------------------
Date: Wed, 14 Apr 1999 09:28:49 -0500 (CDT)
From: "Dr. Nuncheon" <jeffj@io.com>
Subject: Re: Gamer's Purity Test! (Off topic - sorry!)
(Apologies for piggybacking...accidentally deleted the original message)
> >> > I scored 67%pure (33% corrupt) and I say again this test is unfairly
> biased
> >> > against folks who don't go to Cons and disdain LARP.
> >>
> >> I got a 31% corrupt and I agree.
It occurs to me that saying that the gamer purity test is unfairly biased
agains people who don't LARP or go to cons is about the same as saying the
standard purity test is unfairly biased against people who don't have sex.
J
Hostes aliengeni me abduxerent. Jeff Johnston - jeffj@io.com
Qui annus est? http://www.io.com/~jeffj
------------------------------
Date: Wed, 14 Apr 1999 10:35:23 -0500 (CDT)
From: gilberg@ou.edu
Subject: Re: Gamer's Purity Test! (Off topic - sorry!)
> One "gaming group watches TV..." comic book caption later, we
>continued the game. Maybe it's just me, but a guy CAN'T pass up such an
>opportunity unless
>A) he just finished a dead-cert opportunity, and he's asked again right
>after, or
>B) he doesn't have a pulse.
No, it's quite possible. When you have one free night to play
Battletech for the first time in almost a year with no hope for quite some
time, it's not too hard to say, "I'll be back soon." Of course, "soon" is a
relative term when playing Battletech and moods may, and did, change during
that time.
-Tim Gilberg
------------------------------
Date: Wed, 14 Apr 1999 10:39:02 -0500 (CDT)
From: gilberg@ou.edu
Subject: RE: Gamer's Purity Test! (Off topic - sorry!)
At 09:44 AM 04/14/1999 -0400, Brian Wawrow wrote:
>This new question begs another question. Think about Question #72 [I think]
>and imagine yourself on your deathbed saying, 'I wish I would have had more
>sex in character'.
>
>check!
Nah, it leads to hard feelings, fights, and unplanned pregnancies in
character, not to mention the birth of the One Who Would Move Beyond Fate.
-Tim Gilberg
------------------------------
Date: Wed, 14 Apr 1999 08:40:17 -0700 (PDT)
From: Dennis C Hwang <dchwang@itsa.ucsf.edu>
Subject: Re: Power Help: Final Strike
On Wed, 14 Apr 1999, Leah L Watts wrote:
> >> As written,
> >> Side Effects always kick in when the power with that lim is activated.
>
> >
> >Don't they normally only occur if you fail the Skill Roll? (Did I
> forget
> >'Requires Magic Skill Roll' in the writeup?)
>
> You're right, I misread that section. It's when a person takes Side
> Effects on a power that always works that the Side Effects occur every
> time it's used.
Which produces kind of an interesting phenomenon--if you buy a Power with
Activation/Requires Skill Roll and a Side Effect, the Side Effect only
occurs when you blow your Act/RSR roll. On the other hand, if you buy a
Power with Side Effect only, it occurs every time you use the power. Yet,
the first construct costs *less*, even though your side effect doesn't
happen all the time.
- --Dennis
*************************************************************
* dchwang@itsa.ucsf.edu * xenopathologist at large! *
*************************************************************
* "To be or not to be: that is the question, whether 'tis *
* nobler in the mind to suffer the slings and arrows of *
* outrageous fortune." *
* *
* ANAGRAM: "In one of the Bard's best-thought-of *
* tragedies, our insistent hero, Hamlet, queries on two *
* fronts about how life turns rotten." *
*************************************************************
------------------------------
Date: Wed, 14 Apr 1999 10:40:48 -0500 (CDT)
From: gilberg@ou.edu
Subject: Re: Gamer's Purity Test! (Off topic - sorry!)
>> But all is forgiven if you've stepped on a d4.
>>
>Many times.
New question that should be answered: And quickly realized just
what a caltrop was good for?
-Tim Gilberg
------------------------------
Date: Wed, 14 Apr 1999 10:43:21 -0500 (CDT)
From: gilberg@ou.edu
Subject: Re: Gamer's Purity Test! (Off topic - sorry!)
>What about Ffard and Grey Mouser?
Fritz Lieber characters.
>What about Rincewind and Two Flowers?
\
? and ?
>I thought "real gamers" put their character sheets inside plastic covers and
>used grease pencils or water-markers?
>:-)
Plastic covers? Not I. I usually had to rewrite the things
multiple times from getting so raggedy--often times on a piece of notebook
paper. Organization, who needs it?
>Maybe I was gaming with the wrong group, but I don't think ANY of us could
>have checked this one:
>Missed a guaranteed 100% dead-cert opportunity for sex because you were
>role-playing?
Um...
>"Accidentally killed the guy who was going to give them the information they
>needed? "
>...and boy was it hard to find another GM after THAT!... :-)
Heh--but as applied to characters, a couple of times.
-Tim Gilberg
------------------------------
Date: Wed, 14 Apr 1999 11:49:44 -0400
From: "Johnson, Adam" <AJohnson@clariion.com>
Subject: RE: Gamer's Purity Test! (Off topic - sorry!)
Rincewind and Twoflower are from Terry Pratchett's first Discworld book, "The Colour of Magic." They both appear in the followup, "The Light Fantastic," and Rincewind has gone on to appear in several other Discworld novels, such as "Sourcery."
- ----------------------------------------------------------
Adam Johnson
Product Support -- Head Lab Resident Area Tech (RAT)
ajohnson@clariion.com
Life's a long song... but the tune ends too soon for us all
Jethro Tull, "Life's a Long Song," Living in the Past
- ----------------------------------------------------------
> -----Original Message-----
> From: gilberg@ou.edu [SMTP:gilberg@ou.edu]
> Sent: Wednesday, 14 April, 1999 11:43
> To: Jim Dickinson
> Cc: champ-l@sysabend.org
> Subject: Re: Gamer's Purity Test! (Off topic - sorry!)
>
>
> >What about Ffard and Grey Mouser?
>
> Fritz Lieber characters.
>
> >What about Rincewind and Two Flowers?
> \
> ? and ?
>
> >I thought "real gamers" put their character sheets inside plastic covers and
> >used grease pencils or water-markers?
> >:-)
>
> Plastic covers? Not I. I usually had to rewrite the things
> multiple times from getting so raggedy--often times on a piece of notebook
> paper. Organization, who needs it?
>
> >Maybe I was gaming with the wrong group, but I don't think ANY of us could
> >have checked this one:
> >Missed a guaranteed 100% dead-cert opportunity for sex because you were
> >role-playing?
>
> Um...
>
> >"Accidentally killed the guy who was going to give them the information they
> >needed? "
> >...and boy was it hard to find another GM after THAT!... :-)
>
> Heh--but as applied to characters, a couple of times.
>
>
> -Tim Gilberg
>
------------------------------
Date: Wed, 14 Apr 1999 12:10:19 -0400
From: "Scott C. Nolan" <nolan@erols.com>
Subject: Re: Starship Warden
At 08:45 AM 4/14/99 -0500, you wrote:
>
>
>Wasn't this the name of the ship in Metamorphosis Alpha ?
>
>(I got a 75%)
Yes. Yay! Great game.
------------------------------
Date: Wed, 14 Apr 1999 10:05:18 -0700
From: "Filksinger" <filkhero@usa.net>
Subject: Re: Gamer's Purity Test! (Off topic - sorry!)
From: Jim Dickinson <ethernut@earthlink.net>
<snip>
> Maybe I was gaming with the wrong group, but I don't think ANY of us could
> have checked this one:
> Missed a guaranteed 100% dead-cert opportunity for sex because you were
> role-playing?
Depends upon how many dead-cert opportunities for sex your players have.
Married gamers are more likely to check this one (and more likely to have
dead-cert opportunities for sex that just happen to coincide with gaming).
Filksinger
------------------------------
Date: Wed, 14 Apr 1999 10:12:13 -0700
From: "Filksinger" <filkhero@usa.net>
Subject: Re: Gamer's Purity Test! (Off topic - sorry!)
From: Wayne Wallace <atra@mindspring.com>
<snip>
> Maybe it's just me, but a guy CAN'T pass up such an
> opportunity unless
> A) he just finished a dead-cert opportunity, and he's asked again right
> after, or
> B) he doesn't have a pulse.
Not necessarily. Sometimes you
A) Get plenty
and/or
B) Know that, if you keep gaming, come to bed when you are done, and really
want it, you will get it anyway.
However, my wife games, so I don't recall any time when I had a guaranteed
chance _during_ a game.
<snip>
> One might remember the old saw, "when you're on your deathbed,
> are you going to wish you'd worked more, or spent more time with family
> and friends?"
Depends upon how well off your family is going to be when you die. A man
with no insurance who didn't work hard, dying with 5 children under the age
of 14 might well choose number one.
> So, let me ask a new question:
> "When you're on your deathbed, are you going to wish you'd gamed more,
> or taken more guaranteed dead-cert 100% opportunities for whoopee?"
This assumes I was _offered_ more dead-cert opportunities.
Filksinger
------------------------------
Date: Wed, 14 Apr 1999 10:16:13 -0700
From: "Filksinger" <filkhero@usa.net>
Subject: Re: Gamer's Purity Test! (Off topic - sorry!)
From: <darkwraith@mindspring.com>
> I was only 52% pure and yes I have lots of books and dislike LARPS
> To tell truth, I feel that the test is biased against youngins, in order
to
> gain the vast experience, I would have to started role-playing when I was
> oh... three :P By the by what the heck is gazebo story?
Well, there are a few different variations, but the original goes pretty
much like this.
When playing a game of D&D, a GM told one of his players that "...and on the
top of the hill, you see a gazebo."
Player: "How big is it?"
GM: "About the size of a small house."
Player: "What is it doing?"
GM: "It's just sitting there. It's a gazebo."
Player: "What color is it?"
GM: "White."
Player: "I detect good on it."
GM: "It's not good, it's not bad. It's a gazebo."
Player: "Has it noticed me yet?"
GM: "No, it hasn't noticed you. You could walk right up to it and it
wouldn't notice you. _It's a gazebo._"
Player: "I shoot an arrow into it."
GM: "You see an arrow sticking out of the gazebo."
Player: "Did I hurt it?"
GM: "You can't hurt a gazebo with an arrow!"
Player: "Why not?"
GM: "Arrows don't do any significant damage to a gazebo. You could shoot one
all day and you wouldn't destroy it."
Player: "What can destroy it?"
GM: "I suppose you could set fire to it or hack it apart with an axe."
Player considers this. He doesn't have fire or an axe.
Player: "I run away."
GM finally gets disgusted with the whole thing.
GM: "You're too late. You have angered the gazebo gods. The gazebo chases
you down and eats you."
Player was reportedly working on a magic-user for a new character, so he
could have someone who could use fireballs to inflict his revenge, when the
other players broke down and told him what a gazebo was.
Roughly this version reached print quite a few years ago. Later versions of
the
story claim that it was an entire group of players, and that they actually
fireballed the gazebo.
Filksinger
------------------------------
Date: Wed, 14 Apr 1999 10:24:53 -0700
From: "Jim Dickinson" <ethernut@earthlink.net>
Subject: Re: Gamer's Purity Test! (Off topic - sorry!)
- ----- Original Message -----
From: <gilberg@ou.edu>
To: Jim Dickinson <ethernut@earthlink.net>
Cc: <champ-l@sysabend.org>
Sent: Wednesday, April 14, 1999 8:43 AM
Subject: Re: Gamer's Purity Test! (Off topic - sorry!)
>
> >What about Ffard and Grey Mouser?
>
> Fritz Lieber characters.
>
> >What about Rincewind and Two Flowers?
Terry Prachett's initial Discworld Characters. Excellent Series. Highly
recommended. Drop-dead funny.
Better than Hitchiker's Guide, Better than Python. But probably born of
some unholy union of the two...
Start with the first books, _The Colour of Magic_ and _The Light Fantastic_
and clear your schedule because you aren't going to want to put them down
for a while...
:-)
------------------------------
Date: Wed, 14 Apr 1999 13:32:14 -0700
From: "David W. Salmon" <dwsalmon@earthlink.net>
Subject: VPP question ...
Hi folks,
Quick question for you all. I am not sure if this topic has been talked
about before. If it has, please excuse the repeat.
If I use all of the points in my VPP to create, say, a triggered explosion
on a door. The trigger being opening the door without saying "open-says-me".
Are all of VPP points locked out or can I go ahead and do other things with
my VPP ? Thanks in advance for your help.
Dave
------------------------------
Date: Wed, 14 Apr 1999 13:46:37 -0400
From: Brian Wawrow <bwawrow@fmco.com>
Subject: FW: VPP question ...
] I think what you want here is 'Delayed Effect' and not
] 'Trigger'. As I understand it, 'Delayed Effect' allows a one
] time effect to be set up with a criteria that will activate
] it while 'Trigger' sets up a power that will activate every
] time the criteria is met. The other important difference is
] that 'Delayed Effect' is a fire-and-forget' kind of thing
] while a triggered power must be maintained. So you pay END
] once for a Delayed Effect power but pay it ever phase for a
] triggered power.
]
] So, in the case of a VPP, you only need to allocate the
] points for the power when you set the door trap and the trap
] will only fire once until it is set again. Conversely, if you
] use trigger, you will have to keep up the point allocation in
] your VPP until you decide to disarm the trap by stopping your
] upkeep of END.
]
] This has been a topic of some debate in my own game so if I'm
] not understanding the subtleties here, I'd like to hear about it.
]
] BRI
]
] ] If I use all of the points in my VPP to create, say, a
] ] triggered explosion
] ] on a door. The trigger being opening the door without saying
] ] "open-says-me".
] ] Are all of VPP points locked out or can I go ahead and do
] ] other things with
] ] my VPP ? Thanks in advance for your help.
]
------------------------------
Date: Wed, 14 Apr 1999 13:58:21 -0700
From: "David W. Salmon" <dwsalmon@earthlink.net>
Subject: RE: VPP question ...
Actually I think you are incorrect. A trigger gets set up, and the endurance
is paid, when you set the trigger/power up. I believe that once this is done
you are done with the power. There is an example in the rule book about a
magician setting up a trigger on his stronghold door before he leaves. No
END is needed once the trigger/power is set up. The delayed effect lets you
prepare a power for use (assuming you have lengthy preparations) so that it
can quickly be used later. Again you pay the END when the power is setup,
but it is considered "ready to be used" at any time after that.
My question still remains ...
Thanks,
Dave
- -----Original Message-----
From: Brian Wawrow [mailto:bwawrow@fmco.com]
Sent: Wednesday, April 14, 1999 10:46 AM
To: David W. Salmon
Subject: RE: VPP question ...
I think what you want here is 'Delayed Effect' and not 'Trigger'. As I
understand it, 'Delayed Effect' allows a one time effect to be set up with a
criteria that will activate it while 'Trigger' sets up a power that will
activate every time the criteria is met. The other important difference is
that 'Delayed Effect' is a fire-and-forget' kind of thing while a triggered
power must be maintained. So you pay END once for a Delayed Effect power but
pay it ever phase for a triggered power.
So, in the case of a VPP, you only need to allocate the points for the power
when you set the door trap and the trap will only fire once until it is set
again. Conversely, if you use trigger, you will have to keep up the point
allocation in your VPP until you decide to disarm the trap by stopping your
upkeep of END.
This has been a topic of some debate in my own game so if I'm not
understanding the subtleties here, I'd like to hear about it.
BRI
] If I use all of the points in my VPP to create, say, a
] triggered explosion
] on a door. The trigger being opening the door without saying
] "open-says-me".
] Are all of VPP points locked out or can I go ahead and do
] other things with
] my VPP ? Thanks in advance for your help.
------------------------------
Date: Wed, 14 Apr 1999 14:11:19 -0400
From: Brian Wawrow <bwawrow@fmco.com>
Subject: RE: VPP question ...
Okay. Assuming that's accurate, what is the functional difference between
'Delayed Effect' and 'Trigger'?
Assume you criteria is a command word like , "Fire". What, then is the
difference between [for example] a 3D6 Flash [+1/2 trigger "Fire"] and 3D6
Flash [+1/2 D/Effect "Fire"]?
BRI
] Actually I think you are incorrect. A trigger gets set up,
] and the endurance
] is paid, when you set the trigger/power up. I believe that
] once this is done
] you are done with the power. There is an example in the rule
] book about a
] magician setting up a trigger on his stronghold door before
] he leaves. No
] END is needed once the trigger/power is set up. The delayed
] effect lets you
] prepare a power for use (assuming you have lengthy
] preparations) so that it
] can quickly be used later. Again you pay the END when the
] power is setup,
] but it is considered "ready to be used" at any time after that.
]
] My question still remains ...
]
] Thanks,
] Dave
]
]
]
] -----Original Message-----
] From: Brian Wawrow [mailto:bwawrow@fmco.com]
] Sent: Wednesday, April 14, 1999 10:46 AM
] To: David W. Salmon
] Subject: RE: VPP question ...
]
]
] I think what you want here is 'Delayed Effect' and not 'Trigger'. As I
] understand it, 'Delayed Effect' allows a one time effect to
] be set up with a
] criteria that will activate it while 'Trigger' sets up a
] power that will
] activate every time the criteria is met. The other important
] difference is
] that 'Delayed Effect' is a fire-and-forget' kind of thing
] while a triggered
] power must be maintained. So you pay END once for a Delayed
] Effect power but
] pay it ever phase for a triggered power.
]
] So, in the case of a VPP, you only need to allocate the
] points for the power
] when you set the door trap and the trap will only fire once
] until it is set
] again. Conversely, if you use trigger, you will have to keep
] up the point
] allocation in your VPP until you decide to disarm the trap by
] stopping your
] upkeep of END.
]
] This has been a topic of some debate in my own game so if I'm not
] understanding the subtleties here, I'd like to hear about it.
]
] BRI
]
] ] If I use all of the points in my VPP to create, say, a
] ] triggered explosion
] ] on a door. The trigger being opening the door without saying
] ] "open-says-me".
] ] Are all of VPP points locked out or can I go ahead and do
] ] other things with
] ] my VPP ? Thanks in advance for your help.
]
------------------------------
Date: Wed, 14 Apr 1999 13:50:42 -0400
From: geoff heald <gheald@worldnet.att.net>
Subject: Re: Gamer's Purity Test! (Off topic - sorry!)
At 09:28 AM 4/14/99 -0500, you wrote:
>(Apologies for piggybacking...accidentally deleted the original message)
>
>> >> > I scored 67%pure (33% corrupt) and I say again this test is unfairly
>> biased
>> >> > against folks who don't go to Cons and disdain LARP.
>> >>
>> >> I got a 31% corrupt and I agree.
>
>It occurs to me that saying that the gamer purity test is unfairly biased
>agains people who don't LARP or go to cons is about the same as saying the
>standard purity test is unfairly biased against people who don't have sex.
>
>J
>
>Hostes aliengeni me abduxerent. Jeff Johnston - jeffj@io.com
>Qui annus est? http://www.io.com/~jeffj
>
Forgive me, but going to Cons is not gaming it is game-related. Going to
cons relates to being a gamer about as much as going to Star Trek
conventions relates to watching TV. If I get a week off from work, I'd
much rather spend it playing games with people I know, in a campaign I
like, playing a character I've spent years developing than travelling to a
distant city to play with people I know nothing about who probably are no
fun to play with.
And LARPGs are not RPGs, they're improv-theater for vampire wannabes. If I
could wield a baseball bat nearly as well as my latest fighter, playing a
fighter would be less fun.
IMHO
============================
Geoff Heald
============================
So this is Earth. Not what I expected. Oh, well, I'll have to make do.
"Behold Earthians! Your new lord has arrived!"
------------------------------
Date: Wed, 14 Apr 1999 11:47:01 -0700
From: Mark Lemming <icepirat@ix.netcom.com>
Subject: Re: Gamer's Purity Test! (Off topic - sorry!)
Filksinger wrote:
>
> From: Jim Dickinson <ethernut@earthlink.net>
>
> <snip>
> > Maybe I was gaming with the wrong group, but I don't think ANY of us could
> > have checked this one:
> > Missed a guaranteed 100% dead-cert opportunity for sex because you were
> > role-playing?
>
> Depends upon how many dead-cert opportunities for sex your players have.
> Married gamers are more likely to check this one (and more likely to have
> dead-cert opportunities for sex that just happen to coincide with gaming).
That's my excuse for checking the box. (Of course, not using that opportunity
may make several future offers null and void...)
- -Mark
------------------------------
Date: Wed, 14 Apr 1999 14:46:25 -0500 (CDT)
From: "Dr. Nuncheon" <jeffj@io.com>
Subject: RE: VPP question ...
On Wed, 14 Apr 1999, Brian Wawrow wrote:
> Okay. Assuming that's accurate, what is the functional difference between
> 'Delayed Effect' and 'Trigger'?
>
> Assume you criteria is a command word like , "Fire". What, then is the
> difference between [for example] a 3D6 Flash [+1/2 trigger "Fire"] and 3D6
Isn't Trigger +1/4? Or are you assuming 'changeable trigger'?
> Flash [+1/2 D/Effect "Fire"]?
1) There's no 'command word' for Delayed Effect - or, in effect, it's like
Trigger: when I want it to happen.
2) You don't need to be present when a Trigger goes off - i.e. you can
use it to set up 'booby traps' for example. You do have to be present
to use a Delayed Effect.
3) There's a limit on how many Delayed Effects you can have at once. I
don't recall there being any for Trigger.
4) Triggers don't take a half action to use, DEs do.
5) Triggers can be detected unless they're Invisible. I'm not sure if DEs
can but I don't think so.
J
Hostes aliengeni me abduxerent. Jeff Johnston - jeffj@io.com
Qui annus est? http://www.io.com/~jeffj
------------------------------
Date: Wed, 14 Apr 1999 15:03:52 -0500 (CDT)
From: "Dr. Nuncheon" <jeffj@io.com>
Subject: Re: Gamer's Purity Test! (Off topic - sorry!)
On Wed, 14 Apr 1999, geoff heald wrote:
> At 09:28 AM 4/14/99 -0500, you wrote:
> >(Apologies for piggybacking...accidentally deleted the original message)
> >
> >> >> > I scored 67%pure (33% corrupt) and I say again this test is unfairly
> >> biased
> >> >> > against folks who don't go to Cons and disdain LARP.
> >> >>
> >> >> I got a 31% corrupt and I agree.
> >
> >It occurs to me that saying that the gamer purity test is unfairly biased
> >agains people who don't LARP or go to cons is about the same as saying the
> >standard purity test is unfairly biased against people who don't have sex.
>
> Forgive me, but going to Cons is not gaming it is game-related.
(For the record, I think this is being taken way too seriously.)
Er, yeah. And 'sculpting erotic art out of food' isn't having sex, but
it's sex-related, and it's a question on the standard Purity Test. Your
point?
> Going to
> cons relates to being a gamer about as much as going to Star Trek
> conventions relates to watching TV.
Actually, going to cons relates to being a gamer about as much as going to
Star Trek cons relates to being a Trekkie. Someone who goes to a ST con
is arguably 'more of a Trekkie' than someone who just watches the show.
> If I get a week off from work, I'd
> much rather spend it playing games with people I know, in a campaign I
> like, playing a character I've spent years developing than travelling to a
> distant city to play with people I know nothing about who probably are no
> fun to play with.
Oooookay...and so? Just because you don't want to go to a con doesn't
mean that con questions shouldn't be on the 'Gamer Purity Test'. I'm not
into S&M, but I don't think that having S&M questions on the regular
purity test is biased against me.
> And LARPGs are not RPGs, they're improv-theater for vampire wannabes.
RPG = Role Playing Game. Well, let's see...a LARP is a game, there are
rules, etc. There is role-playing at a LARP - in fact, it's rather
central to the entire concept. So, if it's a game whose purpose is
role-playing, I'd say it is probably a Role Playing Game.
J
Hostes aliengeni me abduxerent. Jeff Johnston - jeffj@io.com
Qui annus est? http://www.io.com/~jeffj
------------------------------
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Date: Tuesday, June 29, 1999 10:13 AM