Digest Archive vol 1 Issue 422
From: owner-champ-l-digest@sysabend.org 
Sent: Wednesday, June 23, 1999 4:34 PM 
To: champ-l-digest@sysabend.org 
Subject: champ-l-digest V1 #422 
 
 
champ-l-digest        Wednesday, June 23 1999        Volume 01 : Number 422 
 
 
 
In this issue: 
 
    100 pts. 
    Re: 100 pts. 
    Re: 100 pts. 
    RE: 100 pts. 
    Re: 100 pts. 
    Re: 100 pts. 
    RE: 100 pts. 
    Re: 100 pts. 
    Re: Partial Use of Powers 
    Re: 100 pts. 
    Re: Partial Use of Powers 
    Re: 100 pts. 
    Re: 100 pts. 
    Re: 100 pts. 
    Re: 100 pts. 
    RE: 100 pts. 
    Re: 100 pts. 
    Re: 100 pts. 
    Re: 100 pts. 
    Re: 100 pts. 
    was.. 100pts. 
    Skills in a VPP- A Solution! 
    Re: Partial Use of Powers 
    Re: Skills in a VPP- A Solution! 
    Re: Partial Use of Powers 
    Re: 100 pts. 
    Re: 100 pts. 
    Re: 100 pts. 
    Re: Top 5 things 
    Re: 100 pts. 
    Re: No Fringe Debate 
    Re: 100 pts. 
    Re: Skills in VPP's (was Welcome to the Modern Age) 
    Re: Partial Use of Powers 
    Re: 100 pts. 
    Re: 100 pts. 
    Re: Question about Concepts 
    Re: 100 pts. 
 
---------------------------------------------------------------------- 
 
Date: Wed, 23 Jun 1999 10:47:00 -0400 
From: David Nasset <dnasset@cns.eds.com> 
Subject: 100 pts. 
 
A couple of times, people have asked what you would get yourself if some 
alien or genie gave you 10 or 15 pts. I think this is pretty chincy. 
 
The God of People Who Need to Get a Life has just given you 100 pts. 
What do you purchase? 
 
Filksinger 
 
------------------------------ 
 
Date: Wed, 23 Jun 1999 13:51:02 -0400 
From: "Scott C. Nolan" <nolan@erols.com> 
Subject: Re: 100 pts. 
 
At 10:47 AM 6/23/99 -0400, David Nasset wrote: 
>A couple of times, people have asked what you would get yourself if some 
>alien or genie gave you 10 or 15 pts. I think this is pretty chincy. 
> 
>The God of People Who Need to Get a Life has just given you 100 pts. 
>What do you purchase? 
> 
>Filksinger 
 
A spellchecker: "chintzy", as in: made of chintz. 
 
------------------------------ 
 
Date: Wed, 23 Jun 1999 13:58:57 -0400 (EDT) 
From: Michael Surbrook <susano@dedaana.otd.com> 
Subject: Re: 100 pts. 
 
On Wed, 23 Jun 1999, David Nasset wrote: 
 
> A couple of times, people have asked what you would get yourself if some 
> alien or genie gave you 10 or 15 pts. I think this is pretty chincy. 
>  
> The God of People Who Need to Get a Life has just given you 100 pts. 
> What do you purchase? 
 
10	Wealth 
6	LS: Aging & Disease 
11	PS: Artist 20- 
20	Universal Translator 
6	CON +3 
3	STR +3 
3	DEX +1 
1	COM +1 
 
hmm... I just hit 40 pts 
 
Oh, buy off my bad eyesight Phys Lim and my asthmatic Phys lim 
That could be 15-20 points right there 
 
4	EGO +2 
 
And... uhm... 
 
maybe a few good KS skills  
 
- -- 
Michael Surbrook - susano@otd.com - http://www.otd.com/~susano/index.html 
 
          "Feel the sting of a Draconian stun-stick, Erf-trash!" 
     A jive Draconian, from the TV show _Buck Rogers in the 25th Century_ 
 
------------------------------ 
 
Date: Wed, 23 Jun 1999 11:20:00 -0400 
From: David Nasset <dnasset@cns.eds.com> 
Subject: RE: 100 pts. 
 
From:	Scott C. Nolan [SMTP:nolan@erols.com] 
 
>At 10:47 AM 6/23/99 -0400, David Nasset wrote: 
>>A couple of times, people have asked what you would get yourself if 
some 
>>alien or genie gave you 10 or 15 pts. I think this is pretty chincy. 
>> 
>>The God of People Who Need to Get a Life has just given you 100 pts. 
>>What do you purchase? 
>> 
>>Filksinger 
> 
>A spellchecker: "chintzy", as in: made of chintz. 
 
Not quite. I didn't mean chintzy, I meant chincy. 
 
While the two may be related, they are not even the same word. Chintzy 
applies to an object, saying it is shoddy, while chincy applies to a 
person, saying that they are stingy. A chincy person is someone  who 
gives away chintzy prizes. 
 
A bit archaic, perhaps, but still a legitimate word. 
 
Filksinger 
 
------------------------------ 
 
Date: Wed, 23 Jun 1999 14:21:57 -0400 
From: Bill Svitavsky <nbymail11@mln.lib.ma.us> 
Subject: Re: 100 pts. 
 
At 10:47 AM 6/23/99 -0400, David Nasset wrote: 
>A couple of times, people have asked what you would get yourself if some 
>alien or genie gave you 10 or 15 pts. I think this is pretty chincy. 
> 
>The God of People Who Need to Get a Life has just given you 100 pts. 
>What do you purchase? 
 
 
I assume we're talking no Limitations or Power Frameworks. If Limitations & 
Frameworks were allowed, I'd squeeze a whole lot out of that 100 points. 
Otherwise: 
 
  5	+5 INT	 
10	+5 EGO	 
  3	+3 PRE		 
  2	+5 COM 
 
25	Life Support (all but Need not eat, sleep, excrete) 
30 	Regeneration 1 BODY per Turn, works Post-Mortem (+2) 
10 	2d6 Telepathy 
10	1 Overall Level 
 
  5	Buy off Phys. Lim: Nearsighted 
 
------------------------------ 
 
Date: Wed, 23 Jun 1999 11:30:00 -0400 
From: David Nasset <dnasset@cns.eds.com> 
Subject: Re: 100 pts. 
 
From:	Michael Surbrook [SMTP:susano@dedaana.otd.com] 
 
>On Wed, 23 Jun 1999, David Nasset wrote: 
> 
>> A couple of times, people have asked what you would get yourself if 
some 
>> alien or genie gave you 10 or 15 pts. I think this is pretty chincy. 
>> 
>> The God of People Who Need to Get a Life has just given you 100 pts. 
>> What do you purchase? 
> 
>10	Wealth 
>6	LS: Aging & Disease 
 
As the world's only known immortal, you may find that maintaining your 
privacy, and even avoiding ending up in a lab, may require more than 10 
pts of Wealth. Especially if the government were to get really serious 
about using physical identifiers and linking them to computerized ID 
smartcards, designed using advanced security and encryption. 
 
I don't really expect it to happen, but faking a new identity may become 
nearly impossible in the not too distant future. And the computer would 
probably be designed to flag people whose profiles were sufficiently 
odd. 
 
>11	PS: Artist 20- 
>20	Universal Translator 
>6	CON +3 
>3	STR +3 
>3	DEX +1 
>1	COM +1 
 
Interesting list. I don't necessarily want to become the world's 
greatest artist, or speak all languages, but it is still useful. 
 
>hmm... I just hit 40 pts 
> 
>Oh, buy off my bad eyesight Phys Lim and my asthmatic Phys lim 
>That could be 15-20 points right there 
 
I was tempted to throw in, "Any Disadvantage you wish can be bought 
off/down for free", as well. Or a sneaky and nasty one, "All your 
Disadvantages are bought off for free." 
 
>4	EGO +2 
> 
>And... uhm... 
> 
>maybe a few good KS skills 
> 
 
Looks reasonable to me. 
 
Filksinger 
 
------------------------------ 
 
Date: Wed, 23 Jun 1999 11:35:00 -0400 
From: David Nasset <dnasset@cns.eds.com> 
Subject: RE: 100 pts. 
 
>At 10:47 AM 6/23/99 -0400, David Nasset wrote: 
>>A couple of times, people have asked what you would get yourself if 
some 
>>alien or genie gave you 10 or 15 pts. I think this is pretty chincy. 
>> 
>>The God of People Who Need to Get a Life has just given you 100 pts. 
>>What do you purchase? 
> 
> 
>I assume we're talking no Limitations or Power Frameworks. If 
Limitations & 
>Frameworks were allowed, I'd squeeze a whole lot out of that 100 
points. 
 
No restrictions, necessarily, save that you have to buy things that you, 
as a GM, would freely allow into your campaign, and no rules violations 
(like LS in an Elemental Control). 
 
>Otherwise: 
> 
>  5	+5 INT	 
>10	+5 EGO	 
>  3	+3 PRE		 
>  2	+5 COM 
> 
>25	Life Support (all but Need not eat, sleep, excrete) 
 
I'd probably be more likely to buy the last three than much of the rest 
of LS. Think how much time you waste every day sleeping and being too 
tired to enjoy yourself. And just because you don't need to eat, doesn't 
mean you can't. 
 
>30 	Regeneration 1 BODY per Turn, works Post-Mortem (+2) 
>10 	2d6 Telepathy 
>10	1 Overall Level 
> 
>  5	Buy off Phys. Lim: Nearsighted 
 
Interesting. 
 
I am beginning to think that buying off Disads should be free. 
Otherwise, I get to spend a lot on buying off my weight, bad knees, 
palindromic rheumatitis, Poverty, etc. 
 
Filksinger 
 
------------------------------ 
 
Date: Wed, 23 Jun 1999 14:43:38 EDT 
From: Akirazeta@aol.com 
Subject: Re: 100 pts. 
 
In a message dated 6/23/99 2:37:32 PM Eastern Daylight Time,  
dnasset@cns.eds.com writes: 
 
<<A couple of times, people have asked what you would get yourself if 
 some alien or genie gave you 10 or 15 pts. I think this is pretty chincy. 
 
The God of People Who Need to Get a Life has just given you 100 pts. 
What do you purchase? >> 
 
WEll, I dont know what kind of games you guys have been running, but the  
first game that I ever ran was a 100 point base mutant game. This would be  
looked at as Batman being abducted by aliens and returned as superman.  
 
I can just see on player in particular dancing around on top of skyscrapers  
with a giant sign that says "ABDUCT ME NEXT!" 
 
------------------------------ 
 
Date: 23 Jun 1999 14:45:18 -0400 
From: Stainless Steel Rat <ratinox@peorth.gweep.net> 
Subject: Re: Partial Use of Powers 
 
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* Christopher Taylor <ctaylor@viser.net>  on Tue, 22 Jun 1999 
| Lets get a clarification here.  As the Base Cost increases so does the 
| Active Cost.  The Active Cost is the cost of a power BEFORE Limitations, 
| whether you put Advantages on it or not.  As such, are you sure that it 
| does not increase the Base Cost as well as the Active Cost?  If it does 
| Damon has a very good point, they SHOULD be used as advantages. 
 
According to the guys at Hero Games, the base cost of Invisibility is the 
base 20 point cost for Invisibility.  "No Fringe" is not part of the base 
cost. 
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- --  
Rat <ratinox@peorth.gweep.net>    \ Happy Fun Ball contains a liquid core, 
Minion of Nathan - Nathan says Hi! \ which, if exposed due to rupture, should 
PGP Key: at a key server near you!  \ not be touched, inhaled, or looked at. 
 
------------------------------ 
 
Date: Wed, 23 Jun 1999 14:42:36 -0400 
From: Bill Svitavsky <nbymail11@mln.lib.ma.us> 
Subject: Re: 100 pts. 
 
At 11:30 AM 6/23/99 -0400, David Nasset wrote: 
>From:	Michael Surbrook [SMTP:susano@dedaana.otd.com] 
> 
>>On Wed, 23 Jun 1999, David Nasset wrote: 
>> 
>>> A couple of times, people have asked what you would get yourself if 
>some 
>>> alien or genie gave you 10 or 15 pts. I think this is pretty chincy. 
>>> 
>>> The God of People Who Need to Get a Life has just given you 100 pts. 
>>> What do you purchase? 
>> 
>>10	Wealth 
>>6	LS: Aging & Disease 
> 
>As the world's only known immortal, you may find that maintaining your 
>privacy, and even avoiding ending up in a lab, may require more than 10 
>pts of Wealth. Especially if the government were to get really serious 
>about using physical identifiers and linking them to computerized ID 
>smartcards, designed using advanced security and encryption. 
> 
>I don't really expect it to happen, but faking a new identity may become 
>nearly impossible in the not too distant future. And the computer would 
>probably be designed to flag people whose profiles were sufficiently 
>odd. 
> 
>>11	PS: Artist 20- 
>>20	Universal Translator 
>>6	CON +3 
>>3	STR +3 
>>3	DEX +1 
>>1	COM +1 
> 
>Interesting list. I don't necessarily want to become the world's 
>greatest artist, or speak all languages, but it is still useful. 
> 
>>hmm... I just hit 40 pts 
>> 
>>Oh, buy off my bad eyesight Phys Lim and my asthmatic Phys lim 
>>That could be 15-20 points right there 
> 
>I was tempted to throw in, "Any Disadvantage you wish can be bought 
>off/down for free", as well. Or a sneaky and nasty one, "All your 
>Disadvantages are bought off for free." 
> 
>>4	EGO +2 
>> 
>>And... uhm... 
>> 
>>maybe a few good KS skills 
>> 
> 
>Looks reasonable to me. 
> 
 
I figured it probably wasn't necessary to buy Wealth or Skills. Once you're 
immortal, you've got plenty of time to accumulate these things at the 
normal rate. (And with compound interest, that wealth should get 
considerable soon enough.) 
 
PS: Artist is a very good idea, though. That probably represents talent as 
much as skill, and 20- is clearly artistic genius you're not likely to get 
through experience. 
 
Bill Svitavsky 
 
------------------------------ 
 
Date: 23 Jun 1999 14:50:41 -0400 
From: Stainless Steel Rat <ratinox@peorth.gweep.net> 
Subject: Re: Partial Use of Powers 
 
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* "Dr. Nuncheon" <jeffj@io.com>  on Tue, 22 Jun 1999 
| BUT I still don't see where it says that 'No Fringe' increases the Active 
| Cost and not the Base Cost of Invisibility. 
 
  Drains, Suppresses, and Transfers only need to cover the minimum cost of 
  an "absolute-cost" Power in order to render it useless. Thus, no matter 
  how many Advantages you have on Desolid, you only have to Drain, 
  Suppress, or Transfer 40 Points of it to render them useless. 
 
Read the second sentence carefully.  While they are not strictly speaking 
Advantages as far as cost structure is concerned, the "add-ons" that you 
can buy for Desolidification are still treated as such for other purposes. 
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- --  
Rat <ratinox@peorth.gweep.net>    \ Warning: pregnant women, the elderly, and 
Minion of Nathan - Nathan says Hi! \ children under 10 should avoid prolonged 
PGP Key: at a key server near you!  \ exposure to Happy Fun Ball. 
 
------------------------------ 
 
Date: Wed, 23 Jun 1999 14:53:39 -0400 (EDT) 
From: Michael Surbrook <susano@dedaana.otd.com> 
Subject: Re: 100 pts. 
 
On Wed, 23 Jun 1999, Bill Svitavsky wrote: 
 
> >>11	PS: Artist 20- 
> >>20	Universal Translator 
> >>6	CON +3 
> >>3	STR +3 
> >>3	DEX +1 
> >>1	COM +1 
> > 
> >Interesting list. I don't necessarily want to become the world's 
> >greatest artist, or speak all languages, but it is still useful. 
 
Iwant to be able to read/speak Japanese and.. well, anything else too 
 
> PS: Artist is a very good idea, though. That probably represents talent as 
> much as skill, and 20- is clearly artistic genius you're not likely to get 
> through experience. 
 
Hey, I wanna draw like Kia Asamiya (and Michael Whelen) 
 
- -- 
Michael Surbrook - susano@otd.com - http://www.otd.com/~susano/index.html 
 
          "Feel the sting of a Draconian stun-stick, Erf-trash!" 
     A jive Draconian, from the TV show _Buck Rogers in the 25th Century_ 
 
------------------------------ 
 
Date: Wed, 23 Jun 1999 14:57:37 -0400 
From: Geoff Speare <geoff@igcn.com> 
Subject: Re: 100 pts. 
 
20 Perk: Blanket GM permission for any and all rules abuses. 
80 Skills VPP, Self-affecting Aid, AOE Transfer, etc. :) 
 
Geoff Speare 
 
------------------------------ 
 
Date: Wed, 23 Jun 1999 23:40:44 -0700 
From: Chad Riley <chadriley01@sprynet.com> 
Subject: Re: 100 pts. 
 
David Nasset wrote: 
 
> >At 10:47 AM 6/23/99 -0400, David Nasset wrote: 
> >>A couple of times, people have asked what you would get yourself if 
> some 
> >>alien or genie gave you 10 or 15 pts. I think this is pretty chincy. 
> >> 
> >>The God of People Who Need to Get a Life has just given you 100 pts. 
> >>What do you purchase? 
 
100 eh, 
 
Cha 
Str +25 (25) 
Con +3 (6) 
Int +3 (3) 
Com +4 (2) 
 
Skills 
Jack of All Trades (3) 
PS: Artist 15- (5) 
PS Musician (Guitarist) [DEX] 13- (3) 
PS Singer [PRE] 13- (3) 
Money (10) 
Edietic Memory (10) 
Perfect Pitch (3) 
Lightning Calc (3) 
Speed Reading (3) 
 
Powers 
Dam Res 6pd 2ed (4) 
LS: Aging/Disease/Heat/Cold (9) 
Super Leap +3 (3) 
Running +1 (2) 
Enhanced Per +1 (3) 
I think that's 100 
 
------------------------------ 
 
Date: Wed, 23 Jun 1999 12:08:00 -0400 
From: David Nasset <dnasset@cns.eds.com> 
Subject: Re: 100 pts. 
 
From:	Bill Svitavsky [SMTP:nbymail11@mln.lib.ma.us] 
 
<snip> 
> 
>I figured it probably wasn't necessary to buy Wealth or Skills. Once 
you're 
>immortal, you've got plenty of time to accumulate these things at the 
>normal rate. (And with compound interest, that wealth should get 
>considerable soon enough.) 
 
I would get Wealth, since "soon enough" isn't that soon. Sure, a good 
mutual fund doubles every 6 years or so, and will get to be very large 
after 120 years, no matter what you started with. However, you might 
find yourself broke if money gets devalued or there is an economic 
disaster of some sort, which is likely enough after enough time. And do 
you really want to have to wait for the money? Even if you put in enough 
to get fairly wealthy fairly quick, just because you are immortal, 
doesn't mean that 20 years isn't 20 years. Could be a long wait. 
 
>PS: Artist is a very good idea, though. That probably represents talent 
as 
>much as skill, and 20- is clearly artistic genius you're not likely to 
get 
>through experience. 
 
Very true. For most skills, I would probably not buy them, either. I 
might buy Cramming. Once I learned the basics of the skill, I'd just 
practice until it was a permanent skill, then use Cramming again on the 
next one. 
 
Filksinger 
 
------------------------------ 
 
Date: Wed, 23 Jun 1999 12:13:00 -0400 
From: David Nasset <dnasset@cns.eds.com> 
Subject: RE: 100 pts. 
 
From:	Michael Surbrook [SMTP:susano@dedaana.otd.com] 
 
>> PS: Artist is a very good idea, though. That probably represents 
talent as 
>> much as skill, and 20- is clearly artistic genius you're not likely 
to get 
>> through experience. 
> 
>Hey, I wanna draw like Kia Asamiya (and Michael Whelen) 
 
At the same time? No wonder you want 20-. :) 
 
Filksinger 
 
------------------------------ 
 
Date: Wed, 23 Jun 1999 12:22:16 PDT 
From: S A Rudy <sarudy@hotmail.com> 
Subject: Re: 100 pts. 
 
David Nasset <dnasset@cns.eds.com> 
>The God of People Who Need to Get a Life has just given you 100 pts. 
>What do you purchase? 
 
50d6 luck. 
 
(Okay, not really...) 
 
 
_______________________________________________________________ 
Get Free Email and Do More On The Web. Visit http://www.msn.com 
 
------------------------------ 
 
Date: Wed, 23 Jun 1999 15:21:00 -0400 
From: Bill Svitavsky <nbymail11@mln.lib.ma.us> 
Subject: Re: 100 pts. 
 
At 12:08 PM 6/23/99 -0400, David Nasset wrote: 
>From:	Bill Svitavsky [SMTP:nbymail11@mln.lib.ma.us] 
> 
><snip> 
>> 
>>I figured it probably wasn't necessary to buy Wealth or Skills. Once 
>you're 
>>immortal, you've got plenty of time to accumulate these things at the 
>>normal rate. (And with compound interest, that wealth should get 
>>considerable soon enough.) 
> 
>I would get Wealth, since "soon enough" isn't that soon. Sure, a good 
>mutual fund doubles every 6 years or so, and will get to be very large 
>after 120 years, no matter what you started with. However, you might 
>find yourself broke if money gets devalued or there is an economic 
>disaster of some sort, which is likely enough after enough time. And do 
>you really want to have to wait for the money? Even if you put in enough 
>to get fairly wealthy fairly quick, just because you are immortal, 
>doesn't mean that 20 years isn't 20 years. Could be a long wait. 
> 
 
Hey, I'm not likely to be very wealthy in 20 years as it is, and it doesn't 
bother me enough to abandon a career I find meaningful for one that would 
get me big bucks. I'm happy doing some worthwhile now, and I'd be happy 
spending my points on something other than Wealth. Besides, with the PRE, 
COM, and Telepathy I bought should help me make some money easily, and the 
EGO I bought will keep me motivated and well-adjusted to my circumstances. 
 
Meanwhile, with the influx of wealthy Champions players resulting from the 
God of People Who Need to Get a Life handing out points, I'll just crash at 
my friends' mansions. 
 
Bill Svitavsky 
 
------------------------------ 
 
Date: Wed, 23 Jun 1999 12:25:00 -0400 
From: David Nasset <dnasset@cns.eds.com> 
Subject: Re: 100 pts. 
 
From:	Geoff Speare [SMTP:geoff@igcn.com] 
 
>20 Perk: Blanket GM permission for any and all rules abuses. 
>80 Skills VPP, Self-affecting Aid, AOE Transfer, etc. :) 
 
If I was going to take advantage of the rules in this fashion, I think I 
would stick to the letter of the rules. I'm not certain either of the 
above is legal. The first is clearly a made-up Perk that I would 
consider not just ill-advised, but illegal. The second would be all 
right, but if the Aid feeds the VPP, I'd point out that Aid doesn't Aid 
Frameworks, just Powers and Characteristics. 
 
I would probably go with the VPP. And my first Power would be 1d6 
Cumulative Major Transformation, human being into very fit, healthy, 
smart, attractive, mentally and emotionally well-balanced version of the 
same person, UBO. Then I'd use it on my wife, give it to her, and she 
could use it on me. 
 
If she tried to cheat me in some way, the next Power would be Mind 
Control, followed by the Transformation. Or maybe Transform Traitorous 
wife to loyal, willing, eager, and submissive wife.:) 
 
Well, she started it.:P 
Filksinger 
 
------------------------------ 
 
Date: Wed, 23 Jun 1999 15:28:23 -0400 (EDT) 
From: Michael Surbrook <susano@dedaana.otd.com> 
Subject: Re: 100 pts. 
 
On Wed, 23 Jun 1999, Bill Svitavsky wrote: 
 
> Hey, I'm not likely to be very wealthy in 20 years as it is, and it doesn't 
> bother me enough to abandon a career I find meaningful for one that would 
> get me big bucks. I'm happy doing some worthwhile now, and I'd be happy 
> spending my points on something other than Wealth. Besides, with the PRE, 
> COM, and Telepathy I bought should help me make some money easily, and the 
> EGO I bought will keep me motivated and well-adjusted to my circumstances. 
 
See, I want the 10 points of wealth so I can buy Hero Games and spend my 
time drawing, writing suppliments and doing cool SCA stuff. 
 
- -- 
Michael Surbrook - susano@otd.com - http://www.otd.com/~susano/index.html 
 
          "Feel the sting of a Draconian stun-stick, Erf-trash!" 
     A jive Draconian, from the TV show _Buck Rogers in the 25th Century_ 
 
------------------------------ 
 
Date: Wed, 23 Jun 1999 15:32:27 -0400 
From: Brian Wawrow <bwawrow@fmco.com> 
Subject: was.. 100pts. 
 
Like this. 
 
90	2D6 Major Transform -> 	People Who Need to ~Get a Life~ to people 
with a real life 
	AoE:Radius [+1] *8 Radius [+3/4] Cummulative [+1/4] 
 
10	+20 COM 
 
Don't hate me because I'm beautiful, only be glad of the life I've given 
you. 
 
 
Brian Wawrow 
Financial Models Company 
bwawrow@fmco.com 
(905) 212 - 3055 
 
Whoever is careless with the truth in small matters cannot be trusted with 
important matters.  
    Albert Einstein 
 
------------------------------ 
 
Date: Wed, 23 Jun 1999 12:49:00 -0400 
From: David Nasset <dnasset@cns.eds.com> 
Subject: Skills in a VPP- A Solution! 
 
Here's what you do. Use the VPP to create a Power: 
 
1d6 Cumulative Transformation, free human into total slave. 
 
Then create Power: 
 
1d6 Cumulative Transformation, Person without skill X to person with 
skill X, UBO. 
 
Give it to the slave, then have him use it on you. 
 
Just make certain you don't do it in reverse. If you do, don't put UBO 
onto the first Transformation.:) 
 
Filksinger 
 
------------------------------ 
 
Date: Wed, 23 Jun 1999 14:51:19 -0500 (CDT) 
From: "Dr. Nuncheon" <jeffj@io.com> 
Subject: Re: Partial Use of Powers 
 
On 23 Jun 1999, Stainless Steel Rat wrote: 
 
> * Christopher Taylor <ctaylor@viser.net>  on Tue, 22 Jun 1999 
> | Lets get a clarification here.  As the Base Cost increases so does the 
> | Active Cost.  The Active Cost is the cost of a power BEFORE Limitations, 
> | whether you put Advantages on it or not.  As such, are you sure that it 
> | does not increase the Base Cost as well as the Active Cost?  If it does 
> | Damon has a very good point, they SHOULD be used as advantages. 
>  
> According to the guys at Hero Games, the base cost of Invisibility is the 
> base 20 point cost for Invisibility.  "No Fringe" is not part of the base 
> cost. 
 
If you're referring to the part of the FAQ you quoted in your reply to me, 
I must disagree.  The 20 point cost is the MINIMUM cost for invisibility. 
It says nothing about the Base Cost whatsoever. 
 
J 
 
Hostes aliengeni me abduxerent.              Jeff Johnston - jeffj@io.com 
Qui annus est?                                   http://www.io.com/~jeffj 
 
------------------------------ 
 
Date: Wed, 23 Jun 1999 15:53:34 -0400 
From: Geoff Speare <geoff@igcn.com> 
Subject: Re: Skills in a VPP- A Solution! 
 
>1d6 Cumulative Transformation, free human into total slave. 
> 
>Then create Power: 
> 
>1d6 Cumulative Transformation, Person without skill X to person with 
>skill X, UBO. 
> 
>Give it to the slave, then have him use it on you. 
 
For even more fun, use the + 1 Advantage "can Transform target into 
anything", to give you some flexibility... 
 
Geoff Speare 
 
------------------------------ 
 
Date: Wed, 23 Jun 1999 14:54:18 -0500 (CDT) 
From: "Dr. Nuncheon" <jeffj@io.com> 
Subject: Re: Partial Use of Powers 
 
On 23 Jun 1999, Stainless Steel Rat wrote: 
 
> * "Dr. Nuncheon" <jeffj@io.com>  on Tue, 22 Jun 1999 
> | BUT I still don't see where it says that 'No Fringe' increases the Active 
> | Cost and not the Base Cost of Invisibility. 
>  
>   Drains, Suppresses, and Transfers only need to cover the minimum cost of 
>   an "absolute-cost" Power in order to render it useless. Thus, no matter 
>   how many Advantages you have on Desolid, you only have to Drain, 
>   Suppress, or Transfer 40 Points of it to render them useless. 
>  
> Read the second sentence carefully.  While they are not strictly speaking 
> Advantages as far as cost structure is concerned, the "add-ons" that you 
> can buy for Desolidification are still treated as such for other purposes. 
 
Ah.  But there you're talking about minimum cost, which is a very 
different animal than Base Cost.  The words 'Base Cost' don't appear in 
the answer, nor is there anything in there that I can see which would 
imply a relationship between the 'minimum cost' there and the 'Base Cost 
of the power. 
 
I suppose you could construct a relationship by confusing the example (the 
final sentence) with the totality of possible cases, but that is not at 
all true.  There's nothing there that says 'everything above the minimum 
cost is an Advantage'. 
 
J 
 
Hostes aliengeni me abduxerent.              Jeff Johnston - jeffj@io.com 
Qui annus est?                                   http://www.io.com/~jeffj 
 
------------------------------ 
 
Date: Wed, 23 Jun 1999 12:57:11 -0700 
From: Christopher Taylor <ctaylor@viser.net> 
Subject: Re: 100 pts. 
 
At 10:47 AM 6/23/99 -0400, David Nasset wrote: 
>A couple of times, people have asked what you would get yourself if some 
>alien or genie gave you 10 or 15 pts. I think this is pretty chincy. 
> 
>The God of People Who Need to Get a Life has just given you 100 pts. 
>What do you purchase? 
 
100 Presence and terrify everyone into believing I am the God Emperor 
 
- -------------------------------------------------------------------------- 
Sola Gracia		Sola Scriptura		Sola Fide 
Soli Deo Gloria   	Solus Christus		Corum Deo 
- -------------------------------------------------------------------------- 
 
------------------------------ 
 
Date: Wed, 23 Jun 1999 13:08:23 -0700 
From: Bob Greenwade <bob.greenwade@klock.com> 
Subject: Re: 100 pts. 
 
At 10:47 AM 6/23/1999 -0400, David Nasset wrote: 
>A couple of times, people have asked what you would get yourself if some 
>alien or genie gave you 10 or 15 pts. I think this is pretty chincy. 
> 
>The God of People Who Need to Get a Life has just given you 100 pts. 
>What do you purchase? 
 
15  Wealth (Filthy Rich) 
83  40d6 Mind Control, Telepathic, 1 Charge/Day. 
 2  +4 COM 
 
   Would I need anything else?  ;-] 
- --- 
Bob's Original Hero Stuff Page!  [Circle of HEROS member] 
   http://www.klock.com/public/users/bob.greenwade/original.htm 
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------------------------------ 
 
Date: Wed, 23 Jun 1999 13:07:30 -0700 
From: Bob Greenwade <bob.greenwade@klock.com> 
Subject: Re: 100 pts. 
 
At 06:54 PM 6/23/1999 GMT, <owner-champ-l@sysabend.org> wrote: 
>From: Michael Surbrook <susano@dedaana.otd.com> 
>Cc: Hero List <champ-l@sysabend.org> 
>Subject: Re: 100 pts. 
> 
>Hey, I wanna draw like Kia Asamiya (and Michael Whelen) 
 
   Hey, I'd be happy to be able to draw like Michael Surbrook!  :-] 
- --- 
Bob's Original Hero Stuff Page!  [Circle of HEROS member] 
   http://www.klock.com/public/users/bob.greenwade/original.htm 
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------------------------------ 
 
Date: Wed, 23 Jun 1999 13:05:01 -0700 
From: Bob Greenwade <bob.greenwade@klock.com> 
Subject: Re: Top 5 things 
 
At 10:47 AM 6/23/1999 -0400, Bill Svitavsky wrote: 
>> 
>>   In my manuscript for TUV, I address acceleration in regard to size (you 
>>mentioned how a larger vehicle has some extra inertia to overcome), and 
>>allow Acceleration and Deceleration as Talents.  I don't know if these will 
>>make the final cut of the book, though, especially the latter idea; they 
>>might've been sliced, or on the other hand they might've been transplanted 
>>into the 5th Edition main rulebook. 
> 
>I hope these do get included somewhere. Though from what Steve Long told us 
>about the 5th Edition's take on Talents, they could be Skills or Powers now.  
 
   They could also be Adders for Movement Powers.  In fact, now that I 
think about it, they'd probably work better that way. 
 
>And if they don't include Deceleration, well, those are the brakes... 
 
   Oh, beating me to the pun now, are we?  :-] 
- --- 
Bob's Original Hero Stuff Page!  [Circle of HEROS member] 
   http://www.klock.com/public/users/bob.greenwade/original.htm 
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------------------------------ 
 
Date: Wed, 23 Jun 1999 13:13:29 PDT 
From: Reverend Spith <cptspith@hotmail.com> 
Subject: Re: 100 pts. 
 
>A couple of times, people have asked what you would get yourself if some 
>alien or genie gave you 10 or 15 pts. I think this is pretty chincy. 
 
>The God of People Who Need to Get a Life has just given you 100 pts. 
>What do you purchase? 
 
   30" flight, no restrictions (60) 
   Invisibility (basic)  (20) 
   Some extra COM and PRE and a new car. 
 
   Yeah, it's pretty simple, but I don't need much.  I have always been  
completely enamoured with the possibility of unaided flight.  I could get so  
much cool stuff with 100 points, but I gotta have SPEED! 
 
- -Reverend Spith 
   "I would swallow my pride, I would choke on the rind 
    But the lack thereof would leave me empty inside 
    I would swallow my doubt, turn it inside-out, 
    Find nothin' but faith in nothing'. 
    Wanna put my tender heart in a blender 
    Wanna spin 'round to a beautiful oblivion 
    Rendezvous, then I'm through with you." 
 
 
 
_______________________________________________________________ 
Get Free Email and Do More On The Web. Visit http://www.msn.com 
 
------------------------------ 
 
Date: Wed, 23 Jun 1999 12:49:20 -0700 (PDT) 
From: shaw@caprica.com (Wayne Shaw) 
Subject: Re: No Fringe Debate 
 
>John P Weatherman wrote: 
> 
>> Consider the following Power: 
>> Invisibility, No Fringe +10, No END Cost (+1/2), Concentration (-1/4) 
>> If No Fringe is an Advantage the +10 is not part of the base cost, so 
>> the cost calculation becomes: 
>> ((20x1.5)+10)/1.25=32 
>> On the other hand, if No Fringe is NOT an advantage, but an "Adder", 
>> the plus 10 is part of the base cost, resulting in: 
>> ((20+10)x1.5)/1.25=36 
>> Personally, I think the latter is correct, but YMMV. 
> 
>Actually, this is they way that I have always done it. I would be 
>interested in what everyone else says. I was on the side of the argument 
>that said No Finge is an advantage, however, I have to say that now I am 
>not so sure. 
 
For what it's worth, it's the way Heromaker calculates it. 
 
------------------------------ 
 
Date: Wed, 23 Jun 1999 13:12:00 -0400 
From: David Nasset <dnasset@cns.eds.com> 
Subject: Re: 100 pts. 
 
From:	Christopher Taylor [SMTP:ctaylor@viser.net] 
 
>At 10:47 AM 6/23/99 -0400, David Nasset wrote: 
>>A couple of times, people have asked what you would get yourself if 
some 
>>alien or genie gave you 10 or 15 pts. I think this is pretty chincy. 
>> 
>>The God of People Who Need to Get a Life has just given you 100 pts. 
>>What do you purchase? 
> 
>100 Presence and terrify everyone into believing I am the God Emperor 
 
Unfortunately, everything beyond PRE+30 is optional or house rules. At 
PRE +30, you only get them to hesitate and consider what you say deeply. 
Useful, but if you say, "Surrender all political power to me", after 
deep consideration, my answer would be, "General, tell your men to fire 
when ready." 
 
And if you were so impressive that they couldn't get up the guts to do 
it, I'd use mortars from the other side of the hill.:) 
 
If I was going that route, I'd buy 30 PRE, Persuasion, Oratory and 
Seduction, then +20 to three related skills (Oratory, Persuasion, and 
Seduction, of course). I'd then attempt to convince everyone I met that 
I should be made Emperor. With a 37- on Persuasion, I could convince 
most world leaders, and those I couldn't would be taken care of when I 
use my 37- w/Oratory to call up huge mobs, screaming for their 
collective heads. The remaining point I'd spend as I saw fit. Given my 
37- Seduction, a specially designed, very very limited Regeneration 
might be in order.:) 
 
Filksinger 
 
Filksinger 
 
------------------------------ 
 
Date: Wed, 23 Jun 1999 12:53:56 -0700 (PDT) 
From: shaw@caprica.com (Wayne Shaw) 
Subject: Re: Skills in VPP's (was Welcome to the Modern Age) 
 
>On Wed, 23 Jun 1999 Bob Greenwade <bob.greenwade@klock.com> 
> 
>>    I don't recall the name of this show, but it's one thing that makes me 
>>hesitate when someone says that a VPP can't be used for Skills (because 
>>that's the only way I can think of to represent what this guy had). 
>>--- 
> 
>The other way would be to use Cramming and Skill Levels (either Overall  
>Levels or Levels bought specifically for 'Crammed' skills). 
> 
>Sadly, people object to that just as strongly as they do against skills in  
>VPP's.  And for the same reason.  Technically against the rules. 
> 
><sigh>  All of my best ideas are illegal, both in Hero and reality... 
 
I don't object so much because it's against the rules as I do because if 
allowed it's an appalling tempting thing to do for skills you rarely use, 
and almost never need by suprise.  At that point you could well see the vast 
majority of  people who want polymath characters trying to come up with a 
justification for taking it because it's so much more economic than buying 
the skills individually. 
 
------------------------------ 
 
Date: 23 Jun 1999 16:21:04 -0400 
From: Stainless Steel Rat <ratinox@peorth.gweep.net> 
Subject: Re: Partial Use of Powers 
 
- -----BEGIN PGP SIGNED MESSAGE----- 
Hash: SHA1 
 
Base cost is the cost of the Power without any Modifiers. 
 
Modifiers change how a "stock" power functions, usually by adding a feature 
or removing a capability, occasionally radically changing how it functions 
(ie, Damage Shield). 
 
An "add-on" changes how a Power functions by adding a feature to it. 
 
The conclusion should be obvious :). 
- -----BEGIN PGP SIGNATURE----- 
Version: GnuPG v0.9.6 (GNU/Linux) 
Comment: For info see http://www.gnupg.org 
 
iD8DBQE3cUGwgl+vIlSVSNkRArgJAJ93Y1yf90nrsr/wGmMpTWNP3hmU6wCgvq3y 
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=LCT7 
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- --  
Rat <ratinox@peorth.gweep.net>    \ Do not use Happy Fun Ball on concrete. 
Minion of Nathan - Nathan says Hi! \  
PGP Key: at a key server near you!  \  
 
------------------------------ 
 
Date: Wed, 23 Jun 1999 13:21:00 -0400 
From: David Nasset <dnasset@cns.eds.com> 
Subject: Re: 100 pts. 
 
From:	Bob Greenwade [SMTP:bob.greenwade@klock.com] 
 
>At 10:47 AM 6/23/1999 -0400, David Nasset wrote: 
>>A couple of times, people have asked what you would get yourself if 
some 
>>alien or genie gave you 10 or 15 pts. I think this is pretty chincy. 
>> 
>>The God of People Who Need to Get a Life has just given you 100 pts. 
>>What do you purchase? 
> 
>15  Wealth (Filthy Rich) 
>83  40d6 Mind Control, Telepathic, 1 Charge/Day. 
> 2  +4 COM 
> 
>   Would I need anything else?  ;-] 
 
_ABSOLUTELY_. 
 
Consider the possibilities here. 
 
Turn on Mind Control: "Woman, have sex with me." 
 
Suddenly, you discover that your house is on fire. And when you attempt 
to escape, she attacks and rapes you, because you don't have the ability 
to reverse the Mind Control. You both burn to death. 
 
Other possibilities include as with the above scenario, and you suddenly 
find yourself trying to deal with a jealous husband while his wife 
insists on having sex with you right now. 
 
Even without the sex option, it could get hairy. 
 
I'd be very, very careful about this one. 
 
Filksinger 
 
------------------------------ 
 
Date: Wed, 23 Jun 1999 15:23:28 -0500 (CDT) 
From: "Dr. Nuncheon" <jeffj@io.com> 
Subject: Re: 100 pts. 
 
On Wed, 23 Jun 1999, David Nasset wrote: 
>  
> I was tempted to throw in, "Any Disadvantage you wish can be bought 
> off/down for free", as well. Or a sneaky and nasty one, "All your 
> Disadvantages are bought off for free." 
 
Ew.  What if you don't *want* all of your Disads bought off?  I like the 
majority of my Psych Lims, and I wouldn't be the same person without 
them...(you can take the PhysLim: Bad Sight tho...please!) 
 
Hmm.  Are we in a heroic or a superheroic campaign?  If its the latter, 
the first thing I'm going to do is acquire a nice Base. 
 
I think an 'Amberite'-style package would do well for me: 
 Increased STR, CON, BOD, EGO, Recovery, END, Stun 
 Regeneration (includes regrowth of limbs) 
 XDM: Any dimension 
 LS: Immune to Age & Disease 
 
I wouldn't have near as much problem being studied by scientists because I 
could just leave anytime I wanted to... 
 
Of course, the simplicity of a Cosmic VPP has something to be said for it 
as well.  As does a 'Lucky' package of 5d6 Luck, Wealth, and a bunch of 
Overall Skill Levels. 
 
J 
 
------------------------------ 
 
Date: Wed, 23 Jun 1999 12:57:24 -0700 (PDT) 
From: shaw@caprica.com (Wayne Shaw) 
Subject: Re: Question about Concepts 
 
>In a message dated 6/22/99 5:31:14 PM Eastern Daylight Time, shaw@caprica.com  
>writes: 
> 
>> Since I normally do power copiers with Variable Pools, limited to only  
>copying 
>> the powers (and sometimes enhance attributes...that requires some  
>eyeballing, 
>> usually) of the target, and requiring a physical touch or an ego attack to  
>succeed, 
>> what I did with Template was just put an extra Limitation on the Control  
>Cost that 
>> she got stuck with other people's Disads too. 
> 
>	I'm thinking of doing it as a Side Effect.  I know that technically,  
>this is illegal (and yes, I am aware of the argument that raged through here  
>recently), but this seems to be the only real way of doing it. 
 
Naw.  Just call it a new Limitation.  Since you have a defined time that the 
Disads will stay (while the person still has the powers) there's no reason 
to not just call it a new Limitation and move on.  Though I do suggest the 
Disad too, because often the savings on the Control Cost will be fairly 
slight, since there will already be one for being just a mimic pool in the 
first place. 
 
------------------------------ 
 
Date: Wed, 23 Jun 1999 13:32:00 -0400 
From: David Nasset <dnasset@cns.eds.com> 
Subject: Re: 100 pts. 
 
From:	Dr. Nuncheon [SMTP:jeffj@io.com] 
 
>On Wed, 23 Jun 1999, David Nasset wrote: 
>> 
>> I was tempted to throw in, "Any Disadvantage you wish can be bought 
>> off/down for free", as well. Or a sneaky and nasty one, "All your 
>> Disadvantages are bought off for free." 
> 
>Ew.  What if you don't *want* all of your Disads bought off?  I like 
the 
>majority of my Psych Lims, and I wouldn't be the same person without 
>them...(you can take the PhysLim: Bad Sight tho...please!) 
 
That's why I said it would be sneaky and nasty. I definitely do not want 
to lose my two DNPCs (my children), nor my Psych Lim: Loves Wife, nor 
Psych Lim: Always Keeps Word. 
 
My physical ones have got to go, however. And if my wife is my DNPC, I 
might buy that off, to make her more capable, as she is handicapped. 
 
>Hmm.  Are we in a heroic or a superheroic campaign?  If its the latter, 
>the first thing I'm going to do is acquire a nice Base. 
 
Agents might be a possibility, too, if you are allowed to write them up 
yourself. Imagine the possibilities for a single man with the ability to 
write up fanatical agents who are beautiful women in love with him. 
 
Or, if you are allowed to make other people into your agents, I could 
argue that my wife already is one, and put some more points into her to 
"share the wealth", so to speak. 
 
>I think an 'Amberite'-style package would do well for me: 
> Increased STR, CON, BOD, EGO, Recovery, END, Stun 
> Regeneration (includes regrowth of limbs) 
> XDM: Any dimension 
> LS: Immune to Age & Disease 
 
I like that one. 
 
>I wouldn't have near as much problem being studied by scientists 
because I 
>could just leave anytime I wanted to... 
 
Of course. If you are going to be something they want to study, make 
certain you have ways out. 
 
>Of course, the simplicity of a Cosmic VPP has something to be said for 
it 
>as well.  As does a 'Lucky' package of 5d6 Luck, Wealth, and a bunch of 
>Overall Skill Levels. 
 
Both are nice. Of course, with a decent VPP, Wealth is pretty simple. 
Just start with "Detect unmined gold", and check until you find a large 
deposit on cheap land. Or, if you don't mind cheating, Lotto comes to 
mind. 
 
Filksinger 
 
------------------------------ 
 
End of champ-l-digest V1 #422 
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