Digest Archive vol 1 Issue 452
From: owner-champ-l-digest@sysabend.org 
Sent: Tuesday, July 13, 1999 1:57 PM 
To: champ-l-digest@sysabend.org 
Subject: champ-l-digest V1 #452 
 
 
champ-l-digest         Tuesday, July 13 1999         Volume 01 : Number 452 
 
 
 
In this issue: 
 
    Re: [Silliness] The Kumite Committee 
    Re: DC: Kumate (boy spelling is hard>>>)(Long [and quite possibly pointless]) 
    Re: Things I would do if I were a Hero 
    Re: Kumite 
    Re: Kumite 
    Re: Kumite 
    Re: Kumate (boy spelling is hard>>>)(Long [and quite possibly pointless]) 
    Re: Kumate (boy spelling is hard>>>)(Long [and quite possibly  pointless]) 
    Space Hazards 
    Re: Kumate (boy spelling is hard>>>)(Long [and quite possibly pointless]) 
    RE: Kumite 
    Re: Kumate (boy spelling is hard>>>)(Long [and quite possibly pointless]) 
    taste bad  
    Re: taste bad  
    taste bad - Reply 
    taste bad 
    Re: taste bad 
    Re: taste bad  
    Re: taste bad 
    Re: taste bad 
    Re: Kumate (boy spelling is hard>>>)(Long [and quite possiblypointless]) 
    Re: taste bad  
    Re: taste bad 
    Re: taste bad  
    Re: taste bad 
    Re: taste bad 
    Re: taste bad 
 
---------------------------------------------------------------------- 
 
Date: Mon, 12 Jul 1999 12:17:31 -0500 
From: "Logan Darklighter" <logand@airmail.net> 
Subject: Re: [Silliness] The Kumite Committee 
 
>   (BTW the correct spelling, I believe, is "Kumite.")  :-] 
 
Does that mean rules changes to the tournament have the possibility of 
getting hung up in "Kumite"? 
 
:-) 
 
------------------------------ 
 
Date: Mon, 12 Jul 1999 14:33:10 -0400 (EDT) 
From: Kevin Mulder <kevinmu@ccpl.carr.org> 
Subject: Re: DC: Kumate (boy spelling is hard>>>)(Long [and quite possibly pointless]) 
 
     Heya! Okay, I'll bite. My personal fave martial artists from fiction 
are, in no special order: 
 
     Shang-Chi(you have to ask why? :>) 
 
     Ryu(of STREET FIGHTERS; probly the best strictly-human fighter in 
     that particular universe) 
 
     Batman(Still one'a the best anywhere!) 
 
     The Badger("Greetings from the land of beatings!") 
 
     Jackie Chan(Another natural...) 
 
     Chiun, Master of Sinanju(from the DESTROYER novels; I give him the 
     nod over Remo, he's the bad-temperd one!) 
 
     Det. Martin Riggs(Mel Gibson from the LETHAL WEAPON movies. Okay, 
     so maybe Batman and Chiun could mop the floor with him, but he could 
     hold his own against a lot of others.) 
 
     Lady Shiva(The deadliest female fighter you'll find anywhere, 
     although the Black Widow comes close...) 
 
     Liu Kang(Basically Ryu's counterpart on Earth-MK) 
                  
     And finally, the unnamed Master of Tae-Kwan-Leap from the classic 
Frantics comedy routine! I can just see this guy up against Wolverine: 
"You're in for some serious hurtin", bub!' *SNIKT!* "Indeed? Boot to 
the head." *THWOCK!* *THUD!* "Students, what have we learned from the  
Lesson of Logan Grubberman?" :> Later! 
 
                                             Kevin J. Mulder 
            
 kevinmu@ccpl.carr.org 
 Slickpuppy on FurryMUCK 
 "Do you ever get down on your knees 
  and thank God that you know me, and 
  have access to my dementia?!" 
                    -George Costanza 
 
------------------------------ 
 
Date: Mon, 12 Jul 1999 18:19:07 +0000 
From: Lance Dyas <lancelot@inetnebr.com> 
Subject: Re: Things I would do if I were a Hero 
 
I have noted that not acting like a hero... including accepting the minor 
problems caused by some of those actions required of heroes will result in no 
"Heroic Luck" and FAILURE this works fine in a being an Evil Overlord since 
the point is to win instead of loosing like the Overlord normally does 
 
Michael Surbrook wrote: 
 
> http://users.erols.com/vansickl/hero.htm 
> 
> -- 
> Michael Surbrook - susano@otd.com - http://www.otd.com/~susano/index.html 
> 
>                "'Cause I'm the god of destruction, that's why!" 
>                              Susano Orbatos, _Orion_ 
 
------------------------------ 
 
Date: Mon, 12 Jul 1999 20:59:14 EDT 
From: Leah L Watts <llwatts@juno.com> 
Subject: Re: Kumite 
 
>I've decided I want to run a big a$$ tournament for martial artists. 
>Mostly an intellectual exercise. I probably won't use everyone. However, 
>if you were to send your top ten warriors (human level only) who would 
>they be? Any characters DC, Marvel, IMAGE, Hero, Fuzion, etc. I'd like 
>to keep this as published heroes only but I'll accept almost anyone, 
 
The original version of Moon Knight (Marvel) was highly trained in 
hand-to-hand combat, though I can't recall if they ever identified a 
specific martial art for him. 
 
Leah 
 
___________________________________________________________________ 
Get the Internet just the way you want it. 
Free software, free e-mail, and free Internet access for a month! 
Try Juno Web: http://dl.www.juno.com/dynoget/tagj. 
 
------------------------------ 
 
Date: Mon, 12 Jul 1999 10:31:24 -0500 
From: "Michael (Damon) & Peni Griffin" <griffin@txdirect.net> 
Subject: Re: Kumite 
 
At 08:59 PM 7/12/1999 EDT, Leah L Watts wrote: 
>>I've decided I want to run a big a$$ tournament for martial artists. 
>>Mostly an intellectual exercise. I probably won't use everyone. However, 
>>if you were to send your top ten warriors (human level only) who would 
>>they be? Any characters DC, Marvel, IMAGE, Hero, Fuzion, etc. I'd like 
>>to keep this as published heroes only but I'll accept almost anyone, 
> 
>The original version of Moon Knight (Marvel) was highly trained in 
>hand-to-hand combat, though I can't recall if they ever identified a 
>specific martial art for him. 
 
No, they didn't.  We were told that his years of mercenary and commando 
experience had given him "a wide variety of hand-to-hand combat techniques." 
 
Among comic book martial artists, I've always liked the original Manhunter, 
Paul Kirk.  It's been years since I read those stories, and I'd have to dig 
the books out to be sure, but I think he was described as a master of 
"ninjitsu", which was supposed to encompass all major martial arts forms.   
 
Damon 
 
------------------------------ 
 
Date: Mon, 12 Jul 1999 23:11:58 -0500 
From: Gary & Kim Miles <miles.kim.gary@mcleodusa.net> 
Subject: Re: Kumite 
 
Michael (Damon) & Peni Griffin wrote: 
 
> At 08:59 PM 7/12/1999 EDT, Leah L Watts wrote: 
> > 
> >The original version of Moon Knight (Marvel) was highly trained in 
> >hand-to-hand combat, though I can't recall if they ever identified a 
> >specific martial art for him. 
> 
> No, they didn't.  We were told that his years of mercenary and commando 
> experience had given him "a wide variety of hand-to-hand combat techniques." 
> 
> Among comic book martial artists, I've always liked the original Manhunter, 
> Paul Kirk.  It's been years since I read those stories, and I'd have to dig 
> the books out to be sure, but I think he was described as a master of 
> "ninjitsu", which was supposed to encompass all major martial arts forms. 
 
Then, Damon, run thyself down to thy local emporium of four-color delights, 
because one of DC's releases this month is "Manhunter: The Special Edition", 
which collects the entire run of Manhunter from it's days as a backup in 'Tec, 
as well as a brand new story that was plotted by Archie Goodwin just before his 
untimely death, and draw by Walt Simonson his-own-self. Check it out...it's 
great. 
 
Gary 
 
------------------------------ 
 
Date: Tue, 13 Jul 1999 01:10:42 -0400 
From: geoff heald <gheald@worldnet.att.net> 
Subject: Re: Kumate (boy spelling is hard>>>)(Long [and quite possibly pointless]) 
 
At 11:00 PM 7/11/99 -0700, you wrote: 
>Okay, so what does this have to do with anything? 
>Glad you asked. And sorry to ramble on by the way. 
>I've decided I want to run a big a$$ tournament for martial artists. 
>Mostly an intellectual exercise. I probably won't use everyone. However, 
>if you were to send your top ten warriors (human level only) who would 
>they be? Any characters DC, Marvel, IMAGE, Hero, Fuzion, etc. I'd like 
>to keep this as published heroes only but I'll accept almost anyone, 
>Bruce Lee? Sure he'll be there. I like setting these things up and since 
>my last one didn't work, here's a new one. You don't even have to write 
>the characters up (I will, that's part o' the fun), I just want a list 
>of your fave characters who you'd like to see in a streetfighter-esque 
>tournament. 
> 
> 
>Ready?....FIGHT!!!! 
>Chad 
> 
 
I once saw a small press comic that had Bruce Lee as a crime fighting hero, 
so I guess he's in. 
Captain America you mentioned. 
Batman. 
 
I really can't think of any others right now, but all the Avengers and 
X-Men are supposed to have some training in martial arts.  Maybe Hawkeye? 
 
And there's always Taskmaster.  His ability was to mimic any move he had 
seen, but the Handbook of the Marvel Universe said he was limited by human 
norms so he could only duplicate Spiderman's moves if said move were 
possable without superhuman stats. 
 
The Black Knight.  IIRC, he was a great swordsman but not superhuman.  I 
remembered him because Taskmaster ususally carries a copy of Cap's shield, 
Hawk's bow, and BK's sword. 
 
 
============================ 
Geoff Heald 
============================ 
Attention all enemies of the Rival Ninja Corporation:  You will lay down 
your weapons and surrender to your nearest R.N.C. representative.  Failure 
to do so will result in your total destruction.  Thank you. 
 
------------------------------ 
 
Date: Tue, 13 Jul 1999 01:58:28 -0400 
From: geoff heald <gheald@worldnet.att.net> 
Subject: Re: Kumate (boy spelling is hard>>>)(Long [and quite possibly  pointless]) 
 
At 10:11 AM 7/12/99 -0700, you wrote: 
>   (BTW the correct spelling, I believe, is "Kumite.")  :-] 
>--- 
IIRC, in Bloodsport is is spelled "Cumite". 
 
And, for the uninitiated, it's pronounced "koom-ih-tay". 
 
 
 
============================ 
Geoff Heald 
============================ 
Attention all enemies of the Rival Ninja Corporation:  You will lay down 
your weapons and surrender to your nearest R.N.C. representative.  Failure 
to do so will result in your total destruction.  Thank you. 
 
------------------------------ 
 
Date: Tue, 13 Jul 1999 07:58:16 +0100 
From: "Simon David Taylor" <beron@labyrinth.free-online.co.uk> 
Subject: Space Hazards 
 
Does anyone here have any rules for hazards of space travel, in particular 
things like the effects of zero-g and exposure to vacuum? I don't have a 
copy of Star Hero (which I guess would cover things like this), and for some 
reason my copy of Fantasy Hero doesn't cover them either. 
 
Simon D. Taylor 
 
beron@unforgettable.com 
http://start.at/labyrinth 
 
------------------------------ 
 
Date: Tue, 13 Jul 1999 05:01:05 -0700 
From: "Thomas Willoughby III" <Willoughby@cookeville.total-web.net> 
Subject: Re: Kumate (boy spelling is hard>>>)(Long [and quite possibly pointless]) 
 
>And there's always Taskmaster.  His ability was to mimic any move he had 
>seen, but the Handbook of the Marvel Universe said he was limited by human 
>norms so he could only duplicate Spiderman's moves if said move were 
>possable without superhuman stats. 
> 
>The Black Knight.  IIRC, he was a great swordsman but not superhuman.  I 
>remembered him because Taskmaster ususally carries a copy of Cap's shield, 
>Hawk's bow, and BK's sword. 
 
 
Look Ma, I get a mention, I get a mention! :) 
 
The Taskmaster's sword was, oddly, a traditional broadsword, but he fought 
with it in the style of El Aguila, a fencer with a sabre, which made utterly 
no sense. :) Black Knight is a *much* better person to knockoff sytle from. 
I, or rather, he, also uses a Billy Club ala Daredevil, a Pistol like the 
Punisher, a lasso like Roy Rodgers, and has, I'm told, used both web 
shooters and snap-out 'Wolvers', tho I've never seen either. Plus magnesium 
flares, and who KNOWS what else he might have tucked away, here or there. 
Boomerangs? Baseballs? Playing Cards hurled like Bullseye? Oh me oh my. 
 
------------------------------ 
 
Date: Tue, 13 Jul 1999 08:39:20 -0400 
From: "Johnson, Adam" <AJohnson@clariion.com> 
Subject: RE: Kumite 
 
My additions: 
 
Black Canary (in her current form in Birds of Prey) 
Deadpool (the Merc with da Mouth) 
Moon Knight, in any of his incarnations 
 
 
- ---------------------------------------------------------- 
Adam Johnson 
Product Support -- Head Lab Resident Area Tech (LabRAT) 
ajohnson@clariion.com 
- ---------------------------------------------------------- 
 
 
- -----Original Message----- 
From: Leah L Watts [mailto:llwatts@juno.com] 
Sent: Monday, 12 July, 1999 20:59 
To: champ-l@sysabend.org 
Subject: Re: Kumite 
 
 
>I've decided I want to run a big a$$ tournament for martial artists. 
>Mostly an intellectual exercise. I probably won't use everyone. However, 
>if you were to send your top ten warriors (human level only) who would 
>they be? Any characters DC, Marvel, IMAGE, Hero, Fuzion, etc. I'd like 
>to keep this as published heroes only but I'll accept almost anyone, 
 
The original version of Moon Knight (Marvel) was highly trained in 
hand-to-hand combat, though I can't recall if they ever identified a 
specific martial art for him. 
 
Leah 
 
___________________________________________________________________ 
Get the Internet just the way you want it. 
Free software, free e-mail, and free Internet access for a month! 
Try Juno Web: http://dl.www.juno.com/dynoget/tagj. 
 
------------------------------ 
 
Date: Tue, 13 Jul 1999 08:53:34 -0400 (EDT) 
From: Jason Sullivan <ravanos@NJCU.edu> 
Subject: Re: Kumate (boy spelling is hard>>>)(Long [and quite possibly pointless]) 
 
On Tue, 13 Jul 1999, Thomas Willoughby III wrote: 
> The Taskmaster's sword was, oddly, a traditional broadsword, but he fought 
> with it in the style of El Aguila, a fencer with a sabre, which made utterly 
> no sense. :) Black Knight is a *much* better person to knockoff style from. 
> I, or rather, he, also uses a Billy Club ala Daredevil, a Pistol like the 
> Punisher, a lasso like Roy Rodgers, and has, I'm told, used both web 
> shooters and snap-out 'Wolvers', tho I've never seen either. Plus magnesium 
> flares, and who KNOWS what else he might have tucked away, here or there. 
> Boomerangs? Baseballs? Playing Cards hurled like Bullseye? Oh me oh my. 
 
	Seeing the Taskmaster at a Martial Arts tournament would be 
severely sick, as he is able to assimilate all the styles he had seen.  As 
long as he didn't die, even _if_ he lost, he would still be a spectator- 
watching some of the greatest Martial Artists and using his photographic 
reflexes to copy and flawlessly blend the best aspects of all the styles 
he observed, and he would retain that knowledge indefinitely.  He can even 
do so through video tape...  I'm surprised he's not a big sports freak, as 
he could "play like the best" there ever was.  Conventional boxing, 
Ultimate Fighting championships, underground shoot fighting matches, 
illegal pit fights, those video cassettes you can buy through magazines, 
gymnastics videos, and Martial Arts tournaments are all reference points 
for Taskmaster.  Add to that the unique styles of Martial Arts that exist 
in the Marvel Universe possessed by certain heroes and villains, and you 
have a really, really tough man to beat.  Especially since once he's 
studied your particular style, he knows it...  nuisances and all, and can 
effectively counter it with his "Martial Arsenal." 
	I equate this to a "What If..." scenario; I think it would almost 
be as bad as "What If Mimic had lived to be part of the Secret Wars." 
	 
	Taskmaster does have a flaw.  Erratic or unexpected moves from a 
Martial Artist messes him up.  Any Martial Artist worth her salt will know 
at least something about "broken rythm." 
 
	Even if he looses, Taskmaster wins in the long run. 
 
	BTW, has anyone ever tried to make Taskmaster for HERO?  He is one 
of my favorites, but has potential problems (No Skills in a VPP).  You 
could probably model his abilities with OCV and DCV bonuses with a minor 
limitation, buying them up to permanence, and use the VPP for any Powers 
that are considered "Skills." 
 
------------------------------ 
 
Date: Tue, 13 Jul 1999 11:26:28 -0500 (CDT) 
From: Curt Hicks <exucurt@exu.ericsson.se> 
Subject: taste bad  
 
Let's suppose I have a character that tastes sufficiently bad that 
animals / aliens or other creatures that use biting attacks don't  
want to bite the creature.   
 
How should this be bought ?  
 
Curt Hicks  
 
------------------------------ 
 
Date: Tue, 13 Jul 1999 09:30:41 -0700 (PDT) 
From: Ben Brown <benbrown@primenet.com> 
Subject: Re: taste bad  
 
On Tue, 13 Jul 1999, Curt Hicks wrote: 
 
>  
> Let's suppose I have a character that tastes sufficiently bad that 
> animals / aliens or other creatures that use biting attacks don't  
> want to bite the creature.   
>  
> How should this be bought ?  
>  
> Curt Hicks  
>  
 
It's definitely some sort of Damage Shield.  Possibly on a flash vs. 
taste/smell, although that may not be exactly it. 
 
- -Ben 
 
------------------------------ 
 
Date: Tue, 13 Jul 1999 17:35:57 +0100 
From: Stephen McGinness <MCGINNESSS@parliament.uk> 
Subject: taste bad - Reply 
 
Obviously they would have to find out that you taste bad and I reckon the only 
way they are going to do that is by biting you!! 
 
I think that it is a good example of giving someone a disad. I saw it proposed 
(can't remeber by whom) that to give someone a PSYCH DISAD you could use 
a drain and for every point drained you gain a point of the disad. If you buy up 
the fade rate then it would take some time for the disad to fade (modelling the 
fact that the memory of the bad taste will fade). You could limit the level of the 
drain to "needs an EGO roll" etc to bite you.  
 
Stephen McGinness 
 
------------------------------ 
 
Date: Tue, 13 Jul 1999 12:45:25 -0400 (EDT) 
From: Jason Sullivan <ravanos@NJCU.edu> 
Subject: taste bad 
 
	Try an attack that is a combination of Flash and a low level 
Penetrating EGO attack, AVLD Flash Defense, based on CON, with a possible 
modifer on OCV of the opponent after the first bite. 
 
	or 
 
	GM fiat it as a Change Enviornment on Self Only: Bad Taste. 
 
------------------------------ 
 
Date: Tue, 13 Jul 1999 12:47:38 -0400 (EDT) 
From: Jason Sullivan <ravanos@NJCU.edu> 
Subject: Re: taste bad 
 
	...or a Mind Control: Do Not Bite due to Icky Taste (based on 
Flash Defense instead of Mental Defense for a 0 point Advantage), Damage 
Shield, etc. 
 
------------------------------ 
 
Date: Tue, 13 Jul 1999 09:45:38 -0700 (PDT) 
From: Joe Mucchiello <jmucchiello@yahoo.com> 
Subject: Re: taste bad  
 
- --- Curt Hicks <exucurt@exu.ericsson.se> wrote: 
>  
> Let's suppose I have a character that tastes sufficiently bad that 
> animals / aliens or other creatures that use biting attacks don't  
> want to bite the creature.   
>  
> How should this be bought ?  
 
Causing a change in behaviour is usually a Mind Control.  Make it a 
damage shield and add a limitation that the damage shield does not work 
unless the original attack causes body.  (Unless their skin surface is 
also sufficiently nasty.) 
 
This is probably very expensive for such a rarely used power though. 
 
  Joe 
_________________________________________________________ 
Do You Yahoo!? 
Get your free @yahoo.com address at http://mail.yahoo.com 
 
------------------------------ 
 
Date: Tue, 13 Jul 1999 12:48:40 -0400 
From: "Scott C. Nolan" <nolan@erols.com> 
Subject: Re: taste bad 
 
It's a triggered Mind Control, with one command: Don't bite me. 
 
------------------------------ 
 
Date: Tue, 13 Jul 1999 11:54:29 -0500 (CDT) 
From: Curt Hicks <exucurt@exu.ericsson.se> 
Subject: Re: taste bad 
 
> From: Ben Brown <benbrown@primenet.com> 
>  
> It's definitely some sort of Damage Shield.  Possibly on a flash vs. 
> taste/smell, although that may not be exactly it. 
 
> From: Jason Sullivan <ravanos@NJCU.edu> 
>  
>  
> 	Try an attack that is a combination of Flash and a low level 
> Penetrating EGO attack, AVLD Flash Defense, based on CON, with a possible 
> modifer on OCV of the opponent after the first bite. 
>  
 
I don't understand the Flash connection you guys are suggesting. 
 
> From: Stephen McGinness <MCGINNESSS@parliament.uk> 
>  
> Obviously they would have to find out that you taste bad and I reckon the only 
> way they are going to do that is by biting you!! 
>  
 
Agreed.  I guess the next step would be to have your opponent 'know' that 
you taste bad before it actually bites you. We can work on that next. 
 
Curt  
 
------------------------------ 
 
Date: Tue, 13 Jul 1999 09:47:50 -0700 
From: "James Jandebeur" <james@javaman.to> 
Subject: Re: Kumate (boy spelling is hard>>>)(Long [and quite possiblypointless]) 
 
> BTW, has anyone ever tried to make Taskmaster for HERO?  He is one 
> of my favorites, but has potential problems (No Skills in a VPP).  You 
> could probably model his abilities with OCV and DCV bonuses with a minor 
> limitation, buying them up to permanence, and use the VPP for any Powers 
> that are considered "Skills." 
 
The fact that most people don't allow skills in a VPP is not actually much 
of an impediment. And there is nothing I recall that says you CAN'T put them 
in: skills count as Special Powers, you just need the GM's permission. 
Still, most people don't allow it, but if it is allowed, get a construct 
like this: 
 
Variable Power Pool, x point reserve, Changes upon observing new physical 
skills/techniques (-1/2), Only changed once abilities copied previously are 
bought outside the pool (-1/2) 
 
Buy this to between 10 and 20 points, for 12 to 25 points. This allows two 
things: buying abilities that you don't have the experience for right now, 
and (at least I'd allow it) the ability to, in effect, instantly spend 
experience on the new skills rather than have to wait for training times. 
 
However, the reason this might very well not be necessary is that all he's 
really doing is being allowed to spend his experience on the skills very 
quickly. If training time is not being tracked, this is a special effect: it 
doesn't give him any particular advantages over anyone else, unless he can 
do it on the spot, and even then the advantage may be minimal (frequently, 
abilities are bought on the spot, though usually powers). 
 
In addition, it is quite possible to be an expert at a wide variety of 
fighting styles: take about 80 points in Maneuvers, choosing carefully to 
get ones that are in many different styles. It may even be less than that, 
and shouldn't be much more. Make sure that as many as possible are 
individually useful. Take a variety of skills like Breakfall and Acrobatics. 
Take Analyze Style and Cramming. Each time you observe a martial art, use 
Cramming to study it and get the KS, and, if you already have the other 
skills and maneuvers necessary to be an expert, suddenly you are an expert! 
Of course, this doesn't give you any philosophical grounding or the 
superpowers, but you wouldn't want those anyway. Once you have some 
experience, buy the KS. This doesn't give you other physical skills, which 
is the primary thing you might want the VPP for if you can get it. Even so, 
Taskmaster tends to go heavily for the combat skills, so it may not be 
necessary. 
 
Whether or not you get the VPP, buy several Overall Combat Levels (or even 
Overall Levels, but only apply those only to "physical" skills where 
reflexes and coordination apply) because he's just so good. If you don't 
mind bookkeeping, take the Limitation that he can't be better with a 
maneuver or skill than the best he's ever seen and then keep track of the 
skills and how high they go (as he personally gets better, some of the 
levels would be bought without the Limitation). 
 
JAJ, Gaming Philosopher 
http://www.javaman.to/philosopher.html 
 
------------------------------ 
 
Date: Tue, 13 Jul 1999 09:53:47 -0700 
From: Bob Greenwade <bob.greenwade@klock.com> 
Subject: Re: taste bad  
 
At 11:26 AM 7/13/1999 -0500, Curt Hicks wrote: 
> 
>Let's suppose I have a character that tastes sufficiently bad that 
>animals / aliens or other creatures that use biting attacks don't  
>want to bite the creature.   
> 
>How should this be bought ? 
 
   Normally, I'd just hand-wave it as a plot device.  However, if it comes 
into play often enough to warrant a write-up, I'd use a Damage Shield AVLD 
vs Taste Flash Defense, 0 END Resistant, Always On (anmials don't want to 
be friendly with him either, especially if they lick to show affection like 
dogs and cats do), and possibly an Activation Roll (if the Roll is missed, 
then that species *doesn't* think he tastes that bad!).  For a damage 
level, 2d6 should be plenty for most cases. 
- --- 
Bob's Original Hero Stuff Page!  [Circle of HEROS member] 
   http://www.klock.com/public/users/bob.greenwade/original.htm 
Merry-Go-Round Webring -- wanna join? 
   http://www.klock.com/public/users/bob.greenwade/merrhome.htm 
Interested in sarrusophones?  Join the Sarrusophone Mailing List! 
   http://www.klock.com/public/users/bob.greenwade/sarrus.htm 
 
------------------------------ 
 
Date: Tue, 13 Jul 1999 11:57:24 -0500 (CDT) 
From: Curt Hicks <exucurt@exu.ericsson.se> 
Subject: Re: taste bad 
 
> From: "Scott C. Nolan" <nolan@erols.com> 
>  
> It's a triggered Mind Control, with one command: Don't bite me. 
>  
>  
Possibly with some kind of limitation that it's only good against creatures 
with a sense of taste ?  (Though that might not be worth anything.) 
 
------------------------------ 
 
Date: Tue, 13 Jul 1999 10:06:20 -0700 
From: Bob Greenwade <bob.greenwade@klock.com> 
Subject: Re: taste bad  
 
At 09:45 AM 7/13/1999 -0700, Joe Mucchiello wrote: 
>--- Curt Hicks <exucurt@exu.ericsson.se> wrote: 
>>  
>> Let's suppose I have a character that tastes sufficiently bad that 
>> animals / aliens or other creatures that use biting attacks don't  
>> want to bite the creature.   
>>  
>> How should this be bought ?  
> 
>Causing a change in behaviour is usually a Mind Control.  Make it a 
>damage shield and add a limitation that the damage shield does not work 
>unless the original attack causes body.  (Unless their skin surface is 
>also sufficiently nasty.) 
 
   I don't think Mind Control is really needed here.  One doesn't need Mind 
Control to cause a change in behavior; a proper stimulus will suffice: 
 
   "Doctor, it hurts when I put my hand on a hot stove." 
   "Well, then, don't put your hand on a host stove." 
 
   Simulating the foul taste in itself should be plenty; let the beastie 
make its own decision based on that information.  (And if you don't think 
that something tasting bad is enough to discourage biting into it, try 
eating a peanut butter and tuna sandwich some time.) 
- --- 
Bob's Original Hero Stuff Page!  [Circle of HEROS member] 
   http://www.klock.com/public/users/bob.greenwade/original.htm 
Merry-Go-Round Webring -- wanna join? 
   http://www.klock.com/public/users/bob.greenwade/merrhome.htm 
Interested in sarrusophones?  Join the Sarrusophone Mailing List! 
   http://www.klock.com/public/users/bob.greenwade/sarrus.htm 
 
------------------------------ 
 
Date: Tue, 13 Jul 1999 10:05:50 -0700 
From: Bob Greenwade <bob.greenwade@klock.com> 
Subject: Re: taste bad 
 
At 11:54 AM 7/13/1999 -0500, Curt Hicks wrote: 
>>  
>>  Try an attack that is a combination of Flash and a low level 
>> Penetrating EGO attack, AVLD Flash Defense, based on CON, with a possible 
>> modifer on OCV of the opponent after the first bite. 
>>  
> 
>I don't understand the Flash connection you guys are suggesting. 
 
   Think of Flash as sort a "sensory attack," and Flash Defense as its 
"sensory defense." 
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Date: Tue, 13 Jul 1999 13:14:08 -0400 (EDT) 
From: Jason Sullivan <ravanos@NJCU.edu> 
Subject: Re: taste bad 
 
On Tue, 13 Jul 1999, Curt Hicks wrote: 
> > From: Ben Brown <benbrown@primenet.com> 
> > It's definitely some sort of Damage Shield.  Possibly on a flash vs. 
> > taste/smell, although that may not be exactly it. 
> > From: Jason Sullivan <ravanos@NJCU.edu> 
> > 	Try an attack that is a combination of Flash and a low level 
> > Penetrating EGO attack, AVLD Flash Defense, based on CON, with a possible 
> > modifer on OCV of the opponent after the first bite. 
 
> I don't understand the Flash connection you guys are suggesting. 
 
	Flash defense would protect against the overwhelming taste.  In 
other words, if the SFX of a Flash Defense can protect against Nurse 
Naughty's "Anticeptic Taste Negation Spray," it can probally protect 
against Lil' Pepper's "Hot and Spicy Jalepeno Skin." 
 
------------------------------ 
 
Date: Tue, 13 Jul 1999 17:56:52 GMT 
From: "S A Rudy" <sarudy@hotmail.com> 
Subject: Re: taste bad 
 
Curt Hicks <exucurt@exu.ericsson.se> says: 
> > From: Ben Brown <benbrown@primenet.com> 
> > It's definitely some sort of Damage Shield.  Possibly on a > flash vs.  
>taste/smell, although that may not be exactly it. 
 
> > From: Jason Sullivan <ravanos@NJCU.edu> 
> > Try an attack that is a combination of Flash and a low level 
> > Penetrating EGO attack, AVLD Flash Defense, based on CON, with > a  
>possible modifer on OCV of the opponent after the first bite. 
 
>I don't understand the Flash connection you guys are suggesting. 
 
Because Flash is the offensive power used against senses.  And 
if something tastes bad enough that you'd want to avoid ever 
repeating the experience again, it probably does overwhelm the 
sense of taste for a bit. 
 
> > From: Stephen McGinness <MCGINNESSS@parliament.uk> 
> > Obviously they would have to find out that you taste bad and > I reckon  
>the only way they are going to do that is by biting > you!! 
 
>Agreed.  I guess the next step would be to have your opponent 'know' that  
>you taste bad before it actually bites you. We can work on that next. 
 
That's easy.  Reputation, moderate, 11-, "tastes awful" ... :) 
 
 
As an alternate approach to this problem altogether, it might 
be worth asking what the point of this is supposed to be.  The 
original poster mentioned biting insects.  If "tasting bad" is 
meant to keep animals and NPCs with biting attacks, then that's 
one thing.  But if the idea is more to prevent problems with 
insect bites and the spread of disease, then possibly an Immunity 
would be in order. 
 
S A Rudy                     http://www.eclipse.net/~srudy 
+----------------------------------------------------------+ 
|"I myself have never been able to find out precisely what | 
| feminism is; I only know that people call me a feminist  | 
| whenever I express sentiments that differentiate me from | 
| a doormat or a prostitute."  -- Rebecca West, 1913       | 
+----------------------------------------------------------+ 
 
 
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