(or a poor facsimile thereof)
Value |
Characteristic |
Cost |
---|---|---|
20 | INT | 10 |
10 | DEX | 0 |
2 | SPD | 0 |
12 | EGO | 4 |
Total |
14 |
Cost |
Perk/Skill/Talent/Power |
End/Roll |
35 | 16- Danger Sense,any attack,immediate vicinity | |
17 | +6 Detect,make into sense,Desc: Life | |
10 | 360 Degree Sensing,Unusual Sense Group | |
180 | VPP (90),can change powers as 0 phase | |
33 | VPP Manipulation | 28- |
11 | 100/1 End Reserve | |
286 | TOTAL |
Cost |
Disadvantage (+100) |
|
25 | Psych Lim,"Enigmatic Motivations",very common,total | |
175 | Kirby Bonus | |
300 | TOTAL |
My basis for the powers and characteristics is a combination of Mayfair's DC Heroes RPG, DC Comic's Who's Who in the DC Universe, ad my own twisted mind. |
Character write-up by John Desmarais. Copy and use as you will. Comments to John.Desmarais@ibm.net |