GARGOYLE +-----------------------------------+----------------------------------------+ |VALUE CHARACTERISTIC COST BASE PTS|NAME: | |16/31 Strength x1 10 6|HERO ID: GARGOYLE (DownSpout) | | 11 Dexterity x3 10 3|PLAYER: | |16/31 Constitution x2 10 12|----------------------------------------+ |11/21 Body x2 10 2| PTS POWERS END| | 9 Intelligence x1 10 -1| 15 Elemental Control (Earth) (15), | | 9 Ego x2 10 -2| "stone body" | |12/39 Presence x1 10 2|15a) +15 Constitution (Magic) | | 0 Comeliness x1/2 10 -5|15b) 50% Damage Reduction (PD) | | 8/11 Physical Defens x1 6 5| (Magic),resistant | | 8/11 Energy Defense x1 6 5|15c) 50% Damage Reduction (ED) | | 4 Speed x10 2.1 19| (Magic),resistant | | 6/12 Recovery x2 12 0|15d) 22" Gliding (Magic),x4 | |32/62 Endurance x1/2 62 0| Non-Combat,fowlable wings(-1/4), | |27/53 Stun x1 53 0| 6" flight, rest is gliding(+1/4) | | Characteristics Cost: 46|15e) Life Support (Magic), | +-----------------------------------+ "construct",doesn't breathe, | |DISADVANTAGES BASE: 100+PTS| doesn't eat/sleep/excrete,safe | |Physical Limitation,"slow 20| in vacuum/pressure,safe in | | reactions, ego roll to | radiation,safe in heat/cold, | | activate non-combat", | immune to disease,immune to | | frequently,fully | aging | |Physical Limitation,"cannot 15|15f) 10/10 Armor (Magic) | | leave perch if observed", |30g) 2D6 Killing Attack - HTH | | frequently,greatly | (Magic),vs physical defense,x1 | |Physical Limitation,"speaks to 15| Armor Piercing(+1/2) 4| | no-one but mykl",frequently, | 10 +0 STR Clinging (Magic),"to | | greatly | stone, metal, rock only" | |Dependence,"contact with 5| 11 6D6 Aid (Magic),"to STUN, self & | | earth/stone",very common, | mykl",use optional healing | | effect is instant,1D6 | rules,only to starting value,4 | |Vulnerability,"solar, sun, 20| Charges(-1),Extra Time(-1),time: | | light powers",common,x2 effect | 1 turn,Trigger(+1/4),Desc: touch | |Vulnerability,"solar sun light 20| mukl 0| | - body",common,x2 effect | 11 21 Body (Earth),only when | |Distinctive Features,"stone 25| animate(-3/4) | | church gargoyle (not like D-TV | 12 39 Presence (Magic),"20 | | or Cute Movie)",not | offensive, 45 defensive", | | concealable,extreme | defensive only(-1/2),only when | |Accidental Change,"into statue 25| animate(-3/4) | | form when things settle | 22 31 Strength (Earth),only when | | down",very common,occur 14- | animate(-3/4),x1 Armor Piercing | |Enraged,"church desecrated", 10| (+1/2) 4| | common,occur 11-,recover 11- | 4 Immunity,very common,Desc: any | |Enraged,"death of priest or 13| poison & most chemicals,Variable | | child, gross blasphemy",very | Special Effects(+1/2),any SFX, | | common,occur 11-,recover 11- | SFX Group: anything | |Berserk,"empathic bond mykl 20| 5 5 Flash Defense (Magic),Sight | | broken violently",common,occur | Group | | 11-,recover 11- | 5 5 Flash Defense (Magic),Hearing | |church bonus 5| Group | | | 5 5 Flash Defense (Magic),Unusual | | | Sense Group | | | 7 +1 Detect (Magic),"Evil",make | | | into sense | | | 3 Simulate Death | | | 5 Ultraviolet Vision (Magic) | | | 7 Shadowing 13- | | | 9 Concealment 14- | | Disadvantages Total : 193| 280 : Powers Total | | Experience Spent + 33| 46 + Characteristic Total | | Total Points = 326| 326 = Total Cost | +-----------------------------------+----------------------------------------+ | | 9 Breakfall 14- | | | 9 Climbing 14- | | | 10 5 Levels: any claw attacks | | | 5 Chess 19- | | | 3 PS: Mason 11-,(DEX based) | | | | +-----------------------------------+----------------------------------------+ ORIGIN: created by Magic Michael TACTICS: flies into direct pugilism COSTUME: none PERSONALITY: stiff and drone-like, yet clever. BACKGROUND NOTES: As a boy, Michael Malone learned sorcery the way other boys learned electronics with their radio-shack science-fair kits. One of his first real successes came when he animated life from some clay in his backyard. He improved the animated lump over the years, adding features, senses, more mass. He couldn't ever scrap it and make a better one, because it was alive and sort-of his friend. So over 25 years, from when he was a boy, till the time he assumed the mantle of costumed crime-fighter, the Gargoyle was with him. You'll notice that Gargoyle plays chess much better than Magic Michael. Gargoyle tends to hang out outside Michael's home, perched. When nothing's going on, he tends to slip off somewhere and just hang out, waiting for the next call from his master.