Aqualad
Player: Convention Demo

Val  Char   Cost
30/40  STR20
15  DEX15
25  CON30
15  BODY10
13  INT3
15  EGO10
18  PRE8
18  COM4
 
20/22  PD14
19  ED14
4  SPD15
11/13  REC0
50  END0
44/49  STUN1
 
7"  RUN2
27"  SWIM0
6"/8"  LEAP0
Characteristics Cost: 146

Cost   Power END
30   Communicate with Sea Animals: Multipower, 45-point reserve, (45 Active Points); all slots Limited Class Of Minds Sea animals only (-1/2) 
3u   1) Telepathy 9d6 (Animal class of minds) (45 Active Points)  4
3u   2) Mind Control 9d6 (Animal class of minds) (45 Active Points)  4
3u   3) Mind Link , Animal class of minds, Any Willing Target, Number of Minds (x64) (45 Active Points)  0
    
18   Water Control: Multipower, 45-point reserve, (45 Active Points); Only within 8" of water (-1 1/2) 
4u   1) Water Blast: Energy Blast 8d6 (40 Active Points)  4
4u   2) Wall Of Water: Force Wall (10 PD/8 ED) (45 Active Points)  4
2u   3) Water Column: Flight 8" (16 Active Points)  2
2u   4) Hydrokinesis: Telekinesis (20 STR), Affects Porous (40 Active Points); Only to control water (-1)  4
4u   5) Whirlpool: Entangle 3d6, 3 DEF, Takes No Damage From Attacks All Attacks (+1/2) (45 Active Points)  4
    
35   Swimming +25" (27" total) (x8 Noncombat)  3
12   Life Support (Expanded Breathing; Safe in High Pressure; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum)  0
3   +10 STR (10 Active Points); Only under water (-2)  1
15   Active Sonar (Hearing Group)  0
5   Nightvision  0
3   Ultrasonic Perception (Hearing Group)  0
5   Tough Skin: Damage Resistance (5 PD/5 ED)  0
3   Mental Defense (6 points total)  0
Powers Cost: 154

Cost   Skill
16   +2 with All Combat 
    
3   Acrobatics 12- 
3   Breakfall 12- 
3   Concealment 12- 
3   Demolitions 12- 
3   High Society 13- 
2   Navigation (Marine) 12- 
3   Shadowing 12- 
3   Stealth 12- 
2   Survival (Marine Underwater) 12- 
3   Systems Operation 12- 
3   Teamwork 12- 
Skills Cost: 47

Cost   Talent
3   Bump Of Direction 
Talents Cost: 3

Total Character Cost: 350

Val   Disadvantages
15   Hunted: H.I.V.E. & Brother Blood 8- (Mo Pow, Harshly Punish) 
15   Hunted: Slade 8- (Mo Pow, Harshly Punish) 
15   Social Limitation: Minor (Frequently, Major) 
10   Rivalry: Professional (Beast Boy; Rival is As Powerful; Rival is a Player Character; Seek to Outdo, Embarrass, or Humiliate Rival; Rival Aware of Rivalry) 
    
20   Vulnerability: 2 x STUN Heat/dehydrating attacks (Common) 
10   Vulnerability: 1 1/2 x BODY Heat/dehydrating attacks (Common) 
10   Dependence: Water Takes 1d6 Damage (Common, 1 Hour) 
5   Distinctive Features: Smells fishy (Easily Concealed; Noticed and Recognizable; Detectable By Commonly-Used Senses) 
    
10   Psychological Limitation: Has a lot of repressed anger of what "surface people" have done to the sea (Common, Moderate) 
20   Psychological Limitation: Code Against Killing (Common, Total) 
15   Psychological Limitation: Protective of the Sea and sea life (Common, Strong) 
5   Psychological Limitation: Clueless regarding women's reaction to him (Uncommon, Moderate) 

Disadvantage Points: 150
Base Points: 200
Experience Required: 0
Total Experience Available: 0
Experience Unspent: 0